1 # example GLIAR configuration that emulates the asus eee GPU
2 # copyright: Canonical Ltd, 2013
3 # author: Eleni Maria Stea <elene.mst@gmail.com>
6 # Copy this file to ~/.gliar.conf or to gliar.conf in the
7 # libgliar directory. Then run:
8 # gliar <opengl_program_name>
15 Gallium 0.4 on llvmpipe (LLVM 0x301)
35 GL_EXT_compiled_vertex_array
39 GL_ARB_point_parameters
40 GL_EXT_draw_range_elements
42 GL_EXT_point_parameters
44 GL_EXT_separate_specular_color
45 GL_EXT_texture_edge_clamp
46 GL_SGIS_generate_mipmap
47 GL_SGIS_texture_border_clamp
48 GL_SGIS_texture_edge_clamp
51 GL_IBM_multimode_draw_arrays
52 GL_IBM_texture_mirrored_repeat
53 GL_ARB_texture_cube_map
54 GL_ARB_texture_env_add
55 GL_ARB_transpose_matrix
56 GL_EXT_blend_func_separate
58 GL_EXT_multi_draw_arrays
59 GL_EXT_secondary_color
60 GL_EXT_texture_env_add
61 GL_EXT_texture_lod_bias
62 GL_INGR_blend_func_separate
64 GL_NV_light_max_exponent
65 GL_NV_texgen_reflection
66 GL_NV_texture_env_combine4
68 GL_SUN_multi_draw_arrays
69 GL_ARB_texture_border_clamp
70 GL_ARB_texture_compression
71 GL_EXT_framebuffer_object
72 GL_EXT_texture_compression_s3tc
73 GL_EXT_texture_env_combine
74 GL_EXT_texture_env_dot3
76 GL_NV_packed_depth_stencil
77 GL_NV_texture_rectangle
79 GL_ARB_occlusion_query
81 GL_ARB_texture_env_combine
82 GL_ARB_texture_env_crossbar
83 GL_ARB_texture_env_dot3
84 GL_ARB_texture_mirrored_repeat
86 GL_EXT_stencil_two_side
87 GL_EXT_texture_cube_map
89 GL_APPLE_packed_pixels
90 GL_APPLE_vertex_array_object
92 GL_ARB_fragment_program
93 GL_ARB_fragment_shader
98 GL_ATI_texture_env_combine3
103 GL_MESA_ycbcr_texture
104 GL_NV_primitive_restart
105 GL_ARB_fragment_program_shadow
106 GL_ARB_half_float_pixel
107 GL_ARB_occlusion_query2
109 GL_ARB_shading_language_100
111 GL_ARB_texture_non_power_of_two
112 GL_ARB_vertex_buffer_object
113 GL_ATI_blend_equation_separate
114 GL_EXT_blend_equation_separate
116 GL_ARB_pixel_buffer_object
117 GL_ARB_texture_compression_rgtc
119 GL_ARB_texture_rectangle
120 GL_ATI_texture_compression_3dc
122 GL_EXT_pixel_buffer_object
123 GL_EXT_texture_compression_s3tc
124 GL_EXT_texture_env_combine
125 GL_EXT_texture_env_dot3
127 GL_NV_packed_depth_stencil
128 GL_NV_texture_rectangle
130 GL_ARB_occlusion_query
132 GL_ARB_texture_env_combine
133 GL_ARB_texture_env_crossbar
134 GL_ARB_texture_env_dot3
135 GL_ARB_texture_mirrored_repeat
137 GL_EXT_stencil_two_side
138 GL_EXT_texture_cube_map
140 GL_APPLE_packed_pixels
141 GL_APPLE_vertex_array_object
143 GL_ARB_fragment_program
144 GL_ARB_fragment_shader
145 GL_ARB_shader_objects
146 GL_ARB_vertex_program
149 GL_ATI_texture_env_combine3
154 GL_MESA_ycbcr_texture
155 GL_NV_primitive_restart
156 GL_ARB_fragment_program_shadow
157 GL_ARB_half_float_pixel
158 GL_ARB_occlusion_query2
160 GL_ARB_shading_language_100
162 GL_ARB_texture_non_power_of_two
163 GL_ARB_vertex_buffer_object
164 GL_ATI_blend_equation_separate
165 GL_EXT_blend_equation_separate
167 GL_ARB_pixel_buffer_object,
168 GL_ARB_texture_compression_rgtc
169 GL_ARB_texture_float,
170 GL_ARB_texture_rectangle
171 GL_ATI_texture_compression_3dc,
173 GL_EXT_pixel_buffer_object,
174 GL_EXT_texture_compression_dxt1
175 GL_EXT_texture_compression_rgtc,
176 GL_EXT_texture_mirror_clamp
177 GL_EXT_texture_rectangle,
179 GL_EXT_texture_shared_exponent,
180 GL_ARB_framebuffer_object
181 GL_EXT_framebuffer_blit,
182 GL_EXT_framebuffer_multisample
183 GL_EXT_packed_depth_stencil,
184 GL_ARB_vertex_array_object
185 GL_ATI_separate_stencil,
186 GL_ATI_texture_mirror_once
188 GL_EXT_draw_instanced,
189 GL_EXT_gpu_program_parameters
190 GL_EXT_texture_compression_latc,
191 GL_EXT_texture_sRGB_decode
194 GL_ARB_draw_instanced
195 GL_ARB_half_float_vertex
196 GL_ARB_instanced_arrays,
197 GL_ARB_map_buffer_range
199 GL_ARB_texture_swizzle,
200 GL_ARB_vertex_array_bgra
201 GL_EXT_separate_shader_objects,
202 GL_EXT_texture_swizzle
203 GL_EXT_vertex_array_bgra,
204 GL_NV_conditional_render
205 GL_AMD_draw_buffers_blend,
206 GL_ARB_ES2_compatibility
208 GL_ARB_draw_buffers_blend,
209 GL_ARB_draw_elements_base_vertex
210 GL_ARB_explicit_attrib_location,
211 GL_ARB_fragment_coord_conventions
212 GL_ARB_provoking_vertex,
213 GL_ARB_sampler_objects
214 GL_ARB_shader_texture_lod,
215 GL_ARB_vertex_type_2_10_10_10_rev
216 GL_EXT_provoking_vertex,
218 GL_MESA_texture_signed_rgba
220 GL_ARB_texture_storage
221 GL_ARB_invalidate_subdata
232 [max texture image units]
235 [max combined texture image units]
238 [max vertex texture image units]
244 [max cube map texture size]
247 [max texture coordinates]
250 [max vertex attributes]
253 [max vertex uniform vectors]
256 [max fragment uniform vectors]
259 [max varying vectors]
262 [max color attachments]
265 [max renderbuffer size ext]