-
- std::list<Window*>::iterator it = windows.begin();
- while(it != windows.end()) {
- Rect intersect = rect_intersection((*it)->rect, uni);
- if(intersect.width && intersect.height) {
- (*it)->draw();
+
+ root_win->draw_children(uni);
+
+ // draw mouse cursor
+ int mouse_x, mouse_y;
+ get_pointer_pos(&mouse_x, &mouse_y);
+
+ blit_key(mouse_cursor.get_image(), mouse_cursor.get_rect(),
+ get_framebuffer(), get_screen_size(), mouse_x, mouse_y,
+ 0, 0, 0);
+
+ Rect mouse_rect = {mouse_x, mouse_y, mouse_cursor.get_width(), mouse_cursor.get_height()};
+ invalidate_region(mouse_rect);
+}
+
+void WindowManager::add_window(Window *win)
+{
+ if(!win || win == root_win) {
+ return;
+ }
+
+ root_win->add_child(win);
+
+ if(windows.empty()) {
+ focused_win = win;
+ }
+
+ if(win->get_managed()) {
+ create_frame(win);
+ }
+
+ windows.push_back(win);
+}
+
+void WindowManager::remove_window(Window *win)
+{
+ std::list<Window*>::iterator it;
+ it = std::find(windows.begin(), windows.end(), win);
+
+ if(it != windows.end()) {
+ windows.erase(it);
+ }
+}
+
+void WindowManager::set_focused_window(Window *win)
+{
+ focused_win = win;
+}
+
+const Window *WindowManager::get_focused_window() const
+{
+ return focused_win;
+}
+
+Window *WindowManager::get_focused_window()
+{
+ return focused_win;
+}
+
+Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
+{
+ Window *win = 0;
+ std::list<Window*>::reverse_iterator rit = windows.rbegin();
+ while(rit != windows.rend()) {
+ if((*rit)->contains_point(pointer_x, pointer_y)) {
+ win = *rit;
+ break;