+void WindowManager::maximize_window(Window *win)
+{
+ win->normal_rect = win->rect;
+
+ Rect rect = get_screen_size();
+
+ Window *frame;
+ if((frame = win->get_parent())) {
+ frame->normal_rect = frame->rect;
+ frame->resize(rect.width, rect.height);
+ frame->move(rect.x, rect.y);
+
+ rect.width -= frame_thickness * 2;
+ rect.height -= frame_thickness * 2 + titlebar_thickness;
+ }
+ else {
+ win->move(0, 0);
+ }
+
+ win->resize(rect.width, rect.height);
+ win->set_state(Window::STATE_MAXIMIZED);
+}
+
+void WindowManager::unmaximize_window(Window *win)
+{
+ win->resize(win->normal_rect.width, win->normal_rect.height);
+ win->move(win->normal_rect.x, win->normal_rect.y);
+
+ Window *frame;
+ if((frame = win->get_parent())) {
+ frame->resize(frame->normal_rect.width, frame->normal_rect.height);
+ frame->move(frame->normal_rect.x, frame->normal_rect.y);
+ }
+
+ win->set_state(Window::STATE_NORMAL);
+}
+