frame->set_display_callback(display);
frame->set_mouse_button_callback(mouse);
frame->set_mouse_motion_callback(motion);
-
- frame->add_child(win);
frame->set_focusable(false);
+ frame->add_child(win);
windows.push_back(frame);
return;
}
+ if(grab_win == win) {
+ release_mouse();
+ }
+
std::list<Window*>::iterator it;
it = std::find(windows.begin(), windows.end(), frame);
if(it != windows.end()) {
bg_color[1] = 106;
bg_color[2] = 106;
- frame_thickness = 2;
- titlebar_thickness = 4;
+ frame_thickness = 8;
+ titlebar_thickness = 16;
- frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 142;
- frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 210;
+ frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 0;
+ frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 255;
mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
unsigned char *pixels = mouse_cursor.get_image();
}
dirty_rects.clear();
+ wait_vsync();
+
fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
root_win->draw_children(uni);
void WindowManager::set_focused_window(Window *win)
{
- if(win == focused_win) {
+ if(win && win == focused_win) {
return;
}
+ Window *parent;
if(focused_win) {
// invalidate the frame (if any)
- Window *parent = focused_win->get_parent();
+ parent = focused_win->get_parent();
if(parent && parent != root_win) {
parent->invalidate();
+ fill_rect(parent->get_absolute_rect(), frame_ucolor[0], frame_ucolor[1], frame_ucolor[2]);
}
}
if(win->get_focusable()) {
focused_win = win;
+ parent = focused_win->get_parent();
+ fill_rect(parent->get_absolute_rect(), frame_fcolor[0], frame_fcolor[1], frame_fcolor[2]);
return;
}
for(int i=0; i<win->get_children_count(); i++) {
if(children[0]->get_focusable()) {
set_focused_window(children[0]);
+ fill_rect(win->get_absolute_rect(), frame_fcolor[0], frame_fcolor[1], frame_fcolor[2]);
return;
}
}
return 0;
}
+void WindowManager::set_focused_frame_color(int r, int g, int b)
+{
+ frame_fcolor[0] = r;
+ frame_fcolor[1] = g;
+ frame_fcolor[2] = b;
+}
+
+void WindowManager::get_focused_frame_color(int *r, int *g, int *b)
+{
+ *r = frame_fcolor[0];
+ *g = frame_fcolor[1];
+ *b = frame_fcolor[2];
+}
+
+void WindowManager::set_unfocused_frame_color(int r, int g, int b)
+{
+ frame_ucolor[0] = r;
+ frame_ucolor[1] = g;
+ frame_ucolor[2] = b;
+}
+
+Window *WindowManager::get_grab_window() const
+{
+ return grab_win;
+}
+
+void WindowManager::grab_mouse(Window *win)
+{
+ grab_win = win;
+}
+
+void WindowManager::release_mouse()
+{
+ grab_win = 0;
+}
+
static void display(Window *win)
{
- fill_rect(win->get_absolute_rect(), 255, 211, 5);
+ //frame display:
+ Window **children = win->get_children();
+ for(int i=0; i<win->get_children_count(); i++) {
+ if(children[0] == wm->get_focused_window()) {
+ int r, g, b;
+ wm->get_focused_frame_color(&r, &g, &b);
+ fill_rect(win->get_absolute_rect(), r, g, b);
+ return;
+ }
+ }
+
+ fill_rect(win->get_absolute_rect(), 74, 175, 198);
}
static int prev_x, prev_y;
{
if(bn == 0) {
if(pressed) {
+ wm->grab_mouse(win);
prev_x = x;
prev_y = y;
}
+ else {
+ wm->release_mouse();
+ }
}
}