class Window;
+bool init_window_manager();
+void destroy_window_manager();
+
class WindowManager {
private:
std::list<Window*> windows;
Window *grab_win;
Pixmap mouse_cursor;
+ Pixmap *background;
void create_frame(Window *win);
void destroy_frame(Window *win);
Window *get_focused_window();
Window *get_window_at_pos(int pointer_x, int pointer_y);
+ Window *get_root_window() const;
+
+ void set_focused_frame_color(int r, int g, int b);
+ void get_focused_frame_color(int *r, int *g, int *b) const;
+
+ void set_unfocused_frame_color(int r, int g, int b);
+ void get_unfocused_frame_color(int *r, int *g, int *b) const;
+
+ void set_background(const Pixmap *pixmap);
+ const Pixmap *get_background() const;
Window *get_grab_window() const;
void grab_mouse(Window *win);
void release_mouse();
+
+ void raise_window(Window *win);
+ void sink_window(Window *win);
+
+ void maximize_window(Window *win);
+ void unmaximize_window(Window *win);
};
extern WindowManager *wm;