X-Git-Url: http://git.mutantstargoat.com?a=blobdiff_plain;f=src%2Fmain.cc;h=107fb9d765a53c0a1d02f13d388d573cc991b2e8;hb=47982b199010496e34eefb95044275fb231cba18;hp=7061bb67509bae8b5d369b75759f2a1960711d9a;hpb=d1a2cf93cf54898bb4ad442da94fc61f2617cf9f;p=demo diff --git a/src/main.cc b/src/main.cc index 7061bb6..107fb9d 100644 --- a/src/main.cc +++ b/src/main.cc @@ -16,6 +16,7 @@ #include "object.h" #include "renderer.h" #include "scene.h" +#include "terrain.h" #include "texture.h" #include "opengl/opengl.h" @@ -44,7 +45,7 @@ int win_h = 600; float phi = 25; float theta = 0; -float dist = 4; +float dist = 16; ShaderManager *sdr_man; @@ -60,6 +61,10 @@ static Scene *scene_ground; static Renderer *rground; // default renderer static Texture *gskybox; +static Renderer *tr; +static Material tmat; +static Terrain t; + /* *** */ int main(int argc, char **argv) @@ -114,13 +119,25 @@ static bool init(Gfx_API api) sdr_man = new ShaderManager; camera = new OrbitCamera; - camera->set_orbit_params(phi, theta, dist); - scene_ground = new Scene; - if(!scene_ground->load("data/ground.obj")) { - fprintf(stderr, "Failed to load scene: ground.obj.\n"); - return false; - } + // scene_ground = new Scene; + // if(!scene_ground->load("data/ground.obj")) { + // fprintf(stderr, "Failed to load scene: ground.obj.\n"); + // return false; + // } + + // rground = new Renderer; + // rground->camera = camera; + // rground->scene = scene_ground; + + // if(!rground->create()) { + // fprintf(stderr, "Failed to create default renderer.\n"); + // return false; + // } + + // gskybox = gfx_create_texture(); + // gskybox->load("data/cubemap/cubemap.hdr"); + // rground->set_sky_tex(gskybox); scene_cow = new Scene; if(!scene_cow->load("data/spot/spot.obj")) { @@ -128,19 +145,6 @@ static bool init(Gfx_API api) return false; } - rground = new Renderer; - rground->camera = camera; - rground->scene = scene_ground; - - if(!rground->create()) { - fprintf(stderr, "Failed to create default renderer.\n"); - return false; - } - - gskybox = gfx_create_texture(); - gskybox->load("data/cubemap/cubemap.jpg"); - rground->set_sky_tex(gskybox); - rcow = new Renderer; rcow->camera = camera; rcow->scene = scene_cow; @@ -150,14 +154,46 @@ static bool init(Gfx_API api) return false; } -// TODO delete: debugging - for(size_t i=0; iobjects.size(); ++i) { - printf("object: %d\n", (int)i); - printf("mesh: %s\n", scene_ground->objects[i]->mesh->name.c_str()); - printf("material: %s\n", scene_ground->objects[i]->material->name.c_str()); - printf("transform:\n"); - scene_ground->objects[i]->transform.print(); + TerrainParams p; + p.xsz = 50; + p.ysz = 50; + p.max_height = 2; + p.xtiles = 20; + p.ytiles = 20; + p.tile_usub = 10; + p.tile_vsub = 10; + p.num_octaves = 3; + p.noise_freq = 10; + p.coarse_heightmap = 0; + + t.init(); + t.generate(p); + + tmat.diffuse = Vec3(1, 0, 0); + tmat.specular = Vec3(0.5, 0, 0); + tmat.shininess = 40; + tmat.dtex = 0; + tmat.name = "tt"; + + t.material = tmat; + + tr = new Renderer; + tr->camera = camera; + tr->scene = t.get_visible(camera); + if(!tr->create()) { + fprintf(stderr, "terrain fail\n"); + return false; } + + +// TODO delete: debugging + // for(size_t i=0; iobjects.size(); ++i) { + // printf("object: %d\n", (int)i); + // printf("mesh: %s\n", scene_ground->objects[i]->mesh->name.c_str()); + // printf("material: %s\n", scene_ground->objects[i]->material->name.c_str()); + // printf("transform:\n"); + // scene_ground->objects[i]->transform.print(); + // } return true; } @@ -169,9 +205,11 @@ static void cleanup() delete scene_cow; delete rcow; - delete scene_ground; - delete rground; + // delete scene_ground; + // delete rground; +//TODO + delete tr; gfx_cleanup(); } @@ -194,11 +232,11 @@ static void clbk_motion(GLFWwindow *win, double x, double y) prev_y = y; if(button[0]) { - theta += dx; - phi += dy; + theta += dx * 0.5; + phi += dy * 0.5; - if(phi < -90) - phi = -90; + if(phi < 0) + phi = 0; if(phi > 90) phi = 90; } @@ -229,10 +267,12 @@ static void clbk_reshape(GLFWwindow *win, int width, int height) static void display() { - camera->set_orbit_params(phi, theta, dist); + camera->set_orbit_params(theta, phi, dist); - gfx_clear(0.76, 0.3, 0.43); + // gfx_clear(0.76, 0.3, 0.43); + gfx_clear(0.1, 0.1, 0.1); - rground->draw(); - rcow->draw(); + tr->draw(); +// rground->draw(); + // rcow->draw(); } \ No newline at end of file