X-Git-Url: http://git.mutantstargoat.com?a=blobdiff_plain;f=src%2Fmain.cc;h=46a412b90f2761579caee89185e43cdb97fb00f5;hb=59cd3a77c4517e387f4c2e21e8b62a9017370116;hp=b4f5f3a1fb8fc4a5cf4fbfda5ed988eed198a336;hpb=0860ce537422597075fbc63ddcc9a73303362a93;p=winnie diff --git a/src/main.cc b/src/main.cc index b4f5f3a..46a412b 100644 --- a/src/main.cc +++ b/src/main.cc @@ -1,41 +1,73 @@ #include +#include +#include -#include "gfx.h" +#include "winnie.h" + +static void display(Window *win); +static void keyboard(Window *win, int key, bool pressed); +static void button(Window *win, int bn, bool pressed, int x, int y); +static void motion(Window *win, int x, int y); +static void cleanup(); int main() { - if(!init_gfx()) { - return 1; + if(!winnie_init()) { + exit(1); } - set_cursor_visibility(false); - - unsigned char* fb = get_framebuffer(); - Rect scrn_sz = get_screen_size(); - - for(int i=0; i> 4) & 1) == ((i >> 4) & 1)) { - color = color0; - } - else { - color = color1; - } - - *fb++ = color[0]; - *fb++ = color[1]; - *fb++ = color[2]; - fb++; - } + atexit(cleanup); + + Window *win1 = new Window; + win1->set_title("red klqljljljljljjkaHDJKAHKSHDjkahHSKHDKJSHKAHSJKHAKSHCJHSKFHJKSDHJKSHDJKH"); + win1->move(200, 100); + win1->resize(200, 300); + win1->set_display_callback(display); + win1->set_keyboard_callback(keyboard); + win1->set_mouse_button_callback(button); + win1->set_mouse_motion_callback(motion); + + Window *win2 = new Window; + win2->set_title("yellow"); + win2->move(300, 100); + win2->resize(200, 300); + win2->set_display_callback(display); + win2->set_keyboard_callback(keyboard); + win2->set_mouse_button_callback(button); + win2->set_mouse_motion_callback(motion); + + wm->add_window(win1); + wm->add_window(win2); + + while(1) { + process_events(); } +} - getchar(); - clear_screen(0, 0, 0); +static void display(Window *win) +{ + fill_rect(win->get_absolute_rect(), 128, 128, 128); +} - destroy_gfx(); +static void keyboard(Window *win, int key, bool pressed) +{ + switch(key) { + case 'q': + exit(0); + } +} + +static void button(Window *win, int bn, bool pressed, int x, int y) +{ + printf("WINDOW(%p) button %d %s\n", (void*)win, bn, pressed ? "press" : "release"); +} + +static void motion(Window *win, int x, int y) +{ + printf("WINDOW(%p) motion %d %d\n", (void*)win, x, y); +} + +static void cleanup() +{ + winnie_shutdown(); }