X-Git-Url: http://git.mutantstargoat.com?a=blobdiff_plain;f=src%2Fopengl%2Fopengl.cc;h=00b42f5b40c88bdd7bf1b243bd00a6a0aed6b388;hb=32feb79dc3b9ddeeab84a0329d53b8aaff86bb80;hp=a7ca8c1df118e134bf8426df260a58f329ee703e;hpb=0da7a98f74d00bfa6cf0d47fd7cf0f687eeba5f6;p=demo diff --git a/src/opengl/opengl.cc b/src/opengl/opengl.cc index a7ca8c1..00b42f5 100644 --- a/src/opengl/opengl.cc +++ b/src/opengl/opengl.cc @@ -1,12 +1,24 @@ #include +#include #include +#include "gfxapi.h" #include "opengl/opengl.h" extern GLFWwindow *win; extern int win_h; extern int win_w; +static void clear(float r, float g, float b); +static void viewport(int x, int y, int width, int height); +static void zbuffer(bool enable); +static void cull_face(Gfx_cull_face cf); +static void reshape(int width, int height) {} +static void wireframe(bool enable); +static void swapbuffers(); +static void begin_drawing(); +static void end_drawing(); + bool init_opengl() { if(!glfwInit()) { @@ -16,6 +28,7 @@ bool init_opengl() glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5); + glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_TRUE); if(!(win = glfwCreateWindow(win_w, win_h, "glcow", 0, 0))) { fprintf(stderr, "Failed to create window.\n"); @@ -24,6 +37,22 @@ bool init_opengl() glfwMakeContextCurrent(win); glewInit(); + + glEnable(GL_DEPTH_TEST); + glEnable(GL_CULL_FACE); + glEnable(GL_FRAMEBUFFER_SRGB); // linear colorspace + + gfx_clear = clear; + gfx_viewport = viewport; + gfx_zbuffer = zbuffer; + gfx_cull_face = cull_face; + gfx_reshape = reshape; + gfx_wireframe = wireframe; + gfx_swapbuffers = swapbuffers; + gfx_begin_drawing = begin_drawing; + gfx_end_drawing = end_drawing; + + // glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); return true; } @@ -35,9 +64,59 @@ void cleanup_opengl() glfwTerminate(); } -void display_opengl() +static void clear(float r, float g, float b) { + glClearColor(r, g, b, 1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glClearColor(0.5, 0.5, 0.5, 1.0); +} + +static void viewport(int x, int y, int width, int height) +{ + glViewport(x, y, width, height); +} + +static void zbuffer(bool enable) +{ + if(enable) + glEnable(GL_DEPTH_TEST); + else + glDisable(GL_DEPTH_TEST); +} + +static void cull_face(Gfx_cull_face cf) +{ + switch(cf) { + case GFX_CULL_NONE: + glDisable(GL_CULL_FACE); + break; + case GFX_CULL_FRONT: + glEnable(GL_CULL_FACE); + glCullFace(GL_FRONT); + break; + case GFX_CULL_BACK: + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); + break; + } +} -} \ No newline at end of file +static void wireframe(bool enabled) +{ + if(enabled) + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + else + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); +} + +static void swapbuffers() +{ + glfwSwapBuffers(win); +} + +static void begin_drawing() +{ +} + +static void end_drawing() +{ +}