varying vec3 ldir;
varying vec2 tex_coord;
-const vec3 lpos = vec3(50.0, 50.0, -200.0);
+const vec3 lpos = vec3(-10.0, 100.0, 10.0);
/* attributes */
layout(location = 1) in vec3 attr_pos;
mat3 normal_matrix = mat3(mview);
normal = normal_matrix * attr_normal;
tex_coord = attr_tex;
-}
+}
\ No newline at end of file