static void viewport(int x, int y, int width, int height);
static void zbuffer(bool enable);
static void cull_face(Gfx_cull_face cf);
+static void reshape(int width, int height) {};
bool init_opengl()
{
gfx_viewport = viewport;
gfx_zbuffer = zbuffer;
gfx_cull_face = cull_face;
+ gfx_reshape = reshape;
// glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
return true;
glCullFace(GL_BACK);
break;
}
-}
\ No newline at end of file
+}