X-Git-Url: http://git.mutantstargoat.com?p=demo;a=blobdiff_plain;f=gl_shaders%2Fdefault.f.glsl;h=490efabef796096809fbbc85c6079aaff90cc149;hp=98cf032592d0457f40b977eebe4bfead9e4b0fda;hb=fd601d4218b63fdf92c5e4dfa32eac8adbda82fa;hpb=47982b199010496e34eefb95044275fb231cba18 diff --git a/gl_shaders/default.f.glsl b/gl_shaders/default.f.glsl index 98cf032..490efab 100644 --- a/gl_shaders/default.f.glsl +++ b/gl_shaders/default.f.glsl @@ -26,7 +26,6 @@ void main() float cspec = pow(max(dot(r, vdir), 0.0), shininess); vec4 texel = texture2D(tex, tex_coord); - //color.xyz = diffuse.xyz * cdiff * texel.xyz + specular.xyz * cspec; - color.xyz = diffuse.xyz * cdiff + specular.xyz * cspec; + color.xyz = diffuse.xyz * cdiff * texel.xyz + specular.xyz * cspec; color.w = 1.0; }