X-Git-Url: http://git.mutantstargoat.com?p=demo;a=blobdiff_plain;f=gl_shaders%2Fdefault.f.glsl;h=98cf032592d0457f40b977eebe4bfead9e4b0fda;hp=490efabef796096809fbbc85c6079aaff90cc149;hb=243eb502c5dc70e586a9e81815234069bf623480;hpb=197f20b5d4db937029f7b585be23ee7fe5da66dc diff --git a/gl_shaders/default.f.glsl b/gl_shaders/default.f.glsl index 490efab..98cf032 100644 --- a/gl_shaders/default.f.glsl +++ b/gl_shaders/default.f.glsl @@ -26,6 +26,7 @@ void main() float cspec = pow(max(dot(r, vdir), 0.0), shininess); vec4 texel = texture2D(tex, tex_coord); - color.xyz = diffuse.xyz * cdiff * texel.xyz + specular.xyz * cspec; + //color.xyz = diffuse.xyz * cdiff * texel.xyz + specular.xyz * cspec; + color.xyz = diffuse.xyz * cdiff + specular.xyz * cspec; color.w = 1.0; }