X-Git-Url: http://git.mutantstargoat.com?p=demo;a=blobdiff_plain;f=src%2Frenderer.cc;h=0251cb6cf2f7cf353d9663e4ae28e6f04900b5d0;hp=353d0db39543cc7a737418aae0011336489edeb4;hb=3082e3c645d1933610b261e6c93c040f32093637;hpb=fcd6773bc770425ede4b47a84eef7cc78342542c diff --git a/src/renderer.cc b/src/renderer.cc index 353d0db..0251cb6 100644 --- a/src/renderer.cc +++ b/src/renderer.cc @@ -1,6 +1,9 @@ +#include + #include "global.h" #include "camera.h" +#include "mesh.h" #include "object.h" #include "renderer.h" #include "scene.h" @@ -23,6 +26,7 @@ bool Renderer::create() if(!(sprog = sdr_man->create_shader_program("default.v.glsl", "default.f.glsl"))) { return false; } + return true; } @@ -31,9 +35,46 @@ void Renderer::draw() const if(!camera || !scene) return; - // sprog->set_uniform_matrix(mview_loc, camera->get_view_matrix()); + int mview_loc; + if((mview_loc = sprog->get_uniform_location("mview")) != -1) { + sprog->set_uniform_matrix(mview_loc, camera->get_view_matrix()); + } + + int mproj_loc; + if((mproj_loc = sprog->get_uniform_location("mproj")) != -1) { + sprog->set_uniform_matrix(mproj_loc, mprojection); + } + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + camera->set_orbit_params(phi, theta, dist); + + for(size_t i=0; iobjects.size(); i++) { + draw_object(scene->objects[i]); + } } void Renderer::draw_object(Object *object) const { + Material *m = object->material; + /* diffuse */ + int diff_loc; + if((diff_loc = sprog->get_uniform_location("diffuse")) != -1) { + sprog->set_uniformf(diff_loc, m->diffuse.x, m->diffuse.y, m->diffuse.z); + } + /* specular */ + int spec_loc; + if((spec_loc = sprog->get_uniform_location("specular")) != -1) { + sprog->set_uniformf(spec_loc, m->specular.x, m->specular.y, m->specular.z); + } + /* specular exponent */ + int shin_loc; + if((shin_loc = sprog->get_uniform_location("shininess")) != -1) { + sprog->set_uniformf(shin_loc, m->shininess); + } + + if (!sprog->link()) + return; + + sprog->use(); + object->mesh->draw(); } \ No newline at end of file