some descriptor functions in vkutil - wip
authorEleni Maria Stea <estea@igalia.com>
Sun, 18 Mar 2018 22:56:23 +0000 (00:56 +0200)
committerEleni Maria Stea <estea@igalia.com>
Sun, 18 Mar 2018 22:56:23 +0000 (00:56 +0200)
commit86c912d603be75ac8b2fdb2229f1696e9c0c01d9
tree131b55c89e0c79d7a10ef4570d3e5f521081b737
parente04bbfa8eb50d10fc87c3cbd6667de5de767eaa7
some descriptor functions in vkutil - wip
24 files changed:
compile_spirv.sh
shaders/morphing.v.glsl
src/main.cc
src/morph_renderer.cc
src/opengl/texture-gl.h
src/opengl/uniforms-gl.cc
src/opengl/uniforms-gl.h
src/renderer.cc
src/renderer.h
src/shader.cc
src/shader.h
src/shader_manager.cc
src/shader_manager.h
src/uniforms.h
src/vulkan/mesh-vk.cc
src/vulkan/renderer-vk.cc [new file with mode: 0644]
src/vulkan/renderer-vk.h [new file with mode: 0644]
src/vulkan/shader-vk.cc
src/vulkan/shader-vk.h
src/vulkan/uniforms-vk.cc
src/vulkan/uniforms-vk.h
src/vulkan/vk.cc
src/vulkan/vkutil.cc
src/vulkan/vkutil.h