ekthesi ideon sto depth
[fc2020] / estea-xdc2020.tex
index 34a1964..dd62c1c 100644 (file)
@@ -1,7 +1,9 @@
-\documentclass{beamer}
+\documentclass[usenames,dvipsnames]{beamer}
 \usepackage[font=small,skip=-1pt]{caption}
-\usepackage{listings}
 \usepackage{xcolor}
+\usepackage{color, colortbl}
+\usepackage{caption}
+\usepackage{listings}
 \usepackage{graphicx}
 \usepackage{hyperref}
 \usepackage{comment}
 \usepackage{tgpagella}
 \usepackage[utf8]{inputenc}
 \usepackage{fontspec}
+\usepackage{tabularx, array, booktabs}
+\usepackage{cite}
+\usepackage{verbatim}
+\usepackage{comment}
+\usepackage{adjustbox}
+
+\newcommand\topalign[1]{%
+  \setbox0\hbox{#1}%
+  \raisebox{\dimexpr-\ht0+\dp0\relax}{\usebox0}}
+
+\definecolor{blond}{rgb}{0.98, 0.94, 0.75}
+\definecolor{beige}{rgb}{0.96, 0.96, 0.86}
+\definecolor{mGreen}{rgb}{0,0.6,0}
+\definecolor{mGray}{rgb}{0.5,0.5,0.5}
+\definecolor{mPurple}{rgb}{0.58,0,0.82}
+\definecolor{bgcolor}{rgb}{0.8,0.8,0.8}
+\definecolor{afblue}{rgb}{0.46, 0.64, 0.76}
+\definecolor{coolblack}{rgb}{0.0, 0.18, 0.39}
+\definecolor{paleaqua}{rgb}{0.74, 0.83, 0.9}
+\definecolor{platinum}{rgb}{0.9, 0.89, 0.89}
+\definecolor{whitesmoke}{rgb}{0.96, 0.96, 0.96}
+\definecolor{carolinablue}{rgb}{0.6, 0.73, 0.89}
+\definecolor{amber}{rgb}{1.0, 0.75, 0.0}
+\definecolor{deepjunglegreen}{rgb}{0.0, 0.29, 0.29}
+\definecolor{mediumred-violet}{rgb}{0.73, 0.2, 0.52}
+\definecolor{babypink}{rgb}{0.96, 0.76, 0.76}
+\definecolor{beaublue}{rgb}{0.74, 0.83, 0.9}
+\definecolor{bananayellow}{rgb}{1.0, 0.88, 0.21}
+\definecolor{bananamania}{rgb}{0.98, 0.91, 0.81}
+
+\lstdefinestyle{CStyle}{
+       language=C++,                % choose the language of the code
+%      basicstyle=\footnotesize,       % the size of the fonts that are used for the code
+       basicstyle=\tt\color{afblue},
+    breakatwhitespace=false,
+    breaklines=true,
+       backgroundcolor=\color{bgcolor},  % choose the background color. You must add \usepackage{color}
+       showspaces=false,               % show spaces adding particular underscores
+       showstringspaces=false,         % underline spaces within strings
+       showtabs=false,                 % show tabs within strings adding particular underscores
+       frame=single,           % adds a frame around the code
+       tabsize=2,          % sets default tabsize to 2 spaces
+       captionpos=b,           % sets the caption-position to bottom
+       breaklines=true,        % sets automatic line breaking
+       breakatwhitespace=false,    % sets if automatic breaks should only happen at whitespace
+    commentstyle=\color{mGreen},
+    keywordstyle=\color{magenta},
+    stringstyle=\color{mPurple},
+       rulesepcolor=\color{gray},
+    rulecolor=\color{black},
+}
+
 \setmainfont{Noto Sans} % substitute with any font that exists on your system
 \setsansfont{Noto Sans} % substitute with any font that exists on your system
-\setmonofont{Noto Sans Mono} % substitute with any font that exists on your system
+\setmonofont{Noto Sans Mono Medium} % substitute with any font that exists on your system
 
 \usetheme{Warsaw}
 \useoutertheme{infolines}
 \usecolortheme{crane}
 
-\usepackage{caption}
 \captionsetup[figure]{labelformat=empty}
 
 \addtobeamertemplate{headline}{}{\vskip2pt}
        \includegraphics[height=0.67cm]{data/igalia-logo.png}
 \end{textblock*}}
 
-\definecolor{links}{rgb}{0, 0.6, 0}
+\definecolor{links}{rgb}{0.1, 0.3, 0.6}
 \hypersetup{colorlinks,linkcolor=,urlcolor=links}
 
-%\pgfdeclareimage[height=\paperheight]{igaliabg}{data/igalia_bg_light.eps}
+\pgfdeclareimage[height=\paperheight]{igaliabglight}{data/igalia_bg_light.eps}
 \pgfdeclareimage[height=\paperheight]{igaliabg}{data/igaliabg.eps}
 
 %\setbeamertemplate{title page}{
                     \usebeamerfont{author}{\insertauthor\par}
                 \end{minipage}
             }
+
+                       \put(240, -138){
+                               \usebeamerfont{date}{\huge{{\insertdate}}\par}
+                               }
                \end{picture}
 }
 
 \setbeamerfont{frametitle}{size=\small}
 
 \setbeamertemplate{blocks}[default]
-\setbeamercolor{block title}{fg=lightgray,bg=black}
+\setbeamercolor{block title}{fg=amber,bg=black}
+
 \title{\textbf{OpenGL and Vulkan Interoperability}}
-\author[Eleni Maria Stea]{\small{Eleni Maria Stea
+\author[Eleni Maria Stea <estea@igalia.com>]{\small{Eleni Maria Stea
 <estea@igalia.com>}\\\\\includegraphics{data/igalia.eps}}
-\date{}
+\date{XDC 2020}
 
 \AtBeginSection[]
 {
-  \begin{frame}<beamer>
+  \begin{frame}
     \frametitle{Outline}
        \tableofcontents[currentsection]
   \end{frame}
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-\section[Introduction]{The concept behind OpenGL and Vulkan interoperability}
+\section[Introduction]{OpenGL and Vulkan interoperability extensions}
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
-\begin{frame}
-       \frametitle{Why interoperability?}
-
-       The idea is to avoid unnecessary allocations and memory mappings when we
-       exchange texture and buffer data across APIs.\\
-       \vspace{0.3cm}
-       Interoperability extensions allow us to:\\
-       \vspace{0.8cm}
-
-       {\fontsize{9}{9}\selectfont
-               \begin{itemize}\setlength\itemsep{0.8cm}
-                               \item {\color[rgb]{0, 0, 0.6} Allocate the resources (textures,
-                                       buffers) once.}
-                               \item {\color[rgb]{0, 0, 0.6} Reuse them several times from both
-                                       APIs.}
-                               \item {\color[rgb]{0, 0, 0.6} Synchronize the APIs access to the
-                                       resources.}
+\begin{frame}[fragile,c]
+       \frametitle{OpenGL and Vulkan Interoperability Concept}
+
+       \begin{center}
+       \textbf{\color{coolblack}{INTEROPERABILITY}}
+       \vspace{0.5cm}
+
+%
+%      The idea is to avoid unnecessary allocations and conversions when we
+%      exchange texture and buffer data across APIs.\\
+%
+
+       \vspace{0.5cm}
+       \begin{tabular}{l}
+               \rowcolor{coolblack}
+               \multicolumn{1}{c}{
+               \color{paleaqua}{EXT\_external\_objects(\_fd) extensions allow:}
+               }\\
+               \rowcolor{platinum}
+               \\
+               \rowcolor{platinum}
+               \small{· \color{coolblack}{\textbf{Allocating} resources (like textures,
+               buffers) \textbf{once} from Vulkan.}}\\
+               \rowcolor{platinum}
+               \small{· \color{coolblack}{\textbf{Reusing} them \textbf{several times} from
+               both APIs.}}\\
+               \rowcolor{platinum}
+               \small{· \color{coolblack}{\textbf{Synchronizing} the APIs access to
+               the resources.}}\\
+               \rowcolor{platinum}
+               \\
+       \end{tabular}
+
+               \vspace{0.5cm}
+       \end{center}
+       \footnotesize{\textbf{Example:} a VR compositor where the left and right eye
+       images are allocated and displayed by Vulkan but their contents are filled by
+       OpenGL processes.}
+\end{frame}
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+\begin{frame}[fragile]
+       \frametitle{OpenGL extensions for interoperability on Linux}
+
+       \center{\textbf{\color{coolblack}{OpenGL Extensions (Linux)}}}
+       \vspace{0.2cm}
+
+       \setbeamertemplate{itemize/enumerate body begin}{\footnotesize}
+       \setbeamertemplate{itemize/enumerate subbody begin}{\tiny}
+       \setbeamertemplate{itemize/enumerate subsubbody begin}{\tiny}
+
+       \setbeamertemplate{itemize items}[triangle]
+       \setbeamertemplate{blocks}[rounded][shadow]
+
+       \begin{block}{\color{afblue}{\footnotesize\textbf{EXT\_external\_object\_fd
+               (EXT\_memory\_object\_fd, EXT\_semaphore\_fd)}:}}
+               \begin{itemize}
+                       \item enables an OpenGL application to import a memory object or
+                               semaphore from POSIX file descriptor external handles
+                               (\textbf{Linux only!})
                \end{itemize}
-       }
+       \end{block}
+
+       \vspace{0.2cm}
+
+       \begin{block}{\color{afblue}{\footnotesize\textbf{EXT\_external\_object
+               (EXT\_memory\_object, EXT\_semaphore)}:}}
+               \begin{itemize}
+                       \item enables an OpenGL application to:
+                               \small{
+                                       \begin{itemize}
+                                                       \setbeamertemplate{itemize/enumerate subbody begin}{\normalsize}
+                                                       
+                                       \item[--] create OpenGL objects, textures buffers and semaphores from
+                                               imported Vulkan memory
+                                       \item[--] synchronize the rendering using the GL semaphores
+                               \end{itemize}
+                               }
+                       \item {extends existing GL calls that set and query properties}
+               \end{itemize}
+       \end{block}
 \end{frame}
 
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\section[Interoperability on Mesa]{Additions to Mesa and Piglit}
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 \begin{frame}
-       \frametitle{What's the alternative?}
-
-       Alternatively we would need to:\\
-       \vspace{0.8cm}
-
-       {\fontsize{9}{9}\selectfont
-               \begin{itemize}\setlength\itemsep{0.8cm}
-                               \item {\color[rgb]{0, 0, 0.6} Allocate resources of the same
-                                       size in both APIs.}
-                               \item {\color[rgb]{0, 0, 0.6} Map the Vulkan memory and copy the Vulkan object data to a an
-                                       OpenGL object data (and \textit{do all the necessary
-                                       conversions!}).}
-                               \item {\color[rgb]{0, 0, 0.6} Copy the data back after the process (and \textit{do all the
-                                       necessary conversions!}).}
-                               \item {\color[rgb]{0, 0, 0.6} Synchronize the access externally
-                                       (more complex).}
+       \frametitle{Igalia's contributions}
+
+       \setbeamertemplate{blocks}[rounded]
+       \center{
+               \normalsize{\textbf{\color{coolblack}{Work on the feature}}}
+               }
+
+       \vspace{0.5cm}
+
+       \begin{block}{Mesa}
+               \footnotesize{
+                       Igalia contributed to the implementation of the interoperability
+                       extensions for different {\color{deepjunglegreen}\textbf{Mesa
+                       drivers}}.
+                       }
+       \end{block}
+
+       \vspace{0.5cm}
+
+       \begin{block}{Piglit (drivers testing framework)}
+               \footnotesize{
+                       As there were \textbf{no CTS}, we've written a Vulkan framework for
+                       {\color{coolblack}\textbf{Piglit}} and Vulkan/GL tests that cover
+                       some common
+                       EXT\_external\_objects(\_fd) use cases.
+                       }
+       \end{block}
+\end{frame}
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+\begin{frame}
+       \frametitle{Additions to Mesa (the details)}
+
+       \center{
+               \normalsize{\textbf{\color{coolblack}{Contributions to Mesa
+       drivers}}}
+       }
+       \tiny{
+               \begin{table}[t]
+                       \begin{tabularx}{\textwidth}{|l|X|l|}
+                               \hline
+                               \rowcolor{paleaqua}
+                               Driver & Igalia's Contributions & Status \\
+                               \hline
+                               \hline
+                               \rowcolor{platinum}
+                               iris & \textbf{\color{coolblack}implemented} EXT\_external\_objects,
+                               EXT\_external\_objects\_fd & \cellcolor{babypink}{under review (MR
+                               !4337)}\\
+                               \rowcolor{whitesmoke}
+                               freedreno & \textbf{\color{coolblack}implemented} EXT\_external\_objects,
+                               EXT\_external\_objects\_fd & \cellcolor{green}{upstream} \\
+                               \rowcolor{platinum}
+                               radeonsi & \textbf{\color{coolblack}fixes} to the already implemented feature &
+                               \cellcolor{bananamania}{work in
+                               progress (WIP MR !6364)} \\
+                               \rowcolor{whitesmoke}
+                               i965 & helped with the \textbf{\color{coolblack}review}, patches & \cellcolor{babypink}{under review
+                               (Draft MR !5594)}\\
+                               \hline
+                       \end{tabularx}
+               \end{table}
+       }
+
+       \center{
+               \normalsize{\textbf{\color{coolblack}{Contributors, reviewers,
+               people who helped!}}}
+       }
+
+       \tiny{
+               \begin{table}[ht]
+                       \begin{tabularx}{\textwidth}{|l|X|X|}
+                               \hline
+                               \rowcolor{paleaqua}
+                               Driver & Patches & Reviews, Comments, Advice\\
+                               \hline
+                               \hline
+                               \rowcolor{platinum}
+                               iris & Juan A. Suárez Romero, Eleni Maria Stea, Tapani Pälli, Eduardo Lima Mitev
+                               & Tapani Pälli, Rohan Garg, Eric Engestrom, Kenneth Graunke,
+                               Jason Ekstrand, Oscar Barenys, Daniel Stone, Matt Turner, Tomeu Vizoso \\
+                               \rowcolor{whitesmoke}
+                               freedreno & Eduardo Lima Mitev, Hyunjun Ko & Rob
+                               Clark, Marek Olšák, Jonathan Marek, Rohan Garg\\
+                               \rowcolor{platinum}
+                               radeonsi & The feature was implemented by
+                               AMD a few years ago and we are mostly working on fixes (WIP).   
+                               & feedback from: Bas Nieuwenhuizen, Marek Olšák \\
+                               \rowcolor{whitesmoke}
+                               i965 & Rohan Garg, Juan A. Suárez Romero, Tapani Pälli
+                               & Tomeu Vizoso, Eleni Maria Stea, Oscar Barenys \\
+                               \hline
+                       \end{tabularx}
+               \end{table}
+       }
+
+       \tiny{
+               \begin{itemize}
+                       \item {The information above was accurate at the beginning of
+                               September when I pre-recorded this presentation! Apologies if
+                               I've not included someone or something!}
                \end{itemize}
        }
 \end{frame}
 
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-\section[EXT\_external\_objects(\_fd)]{The required OpenGL extensions}
+
+\begin{frame}[fragile]
+       \frametitle{Additions to Piglit (the details) I}
+
+       \begin{center}
+               \normalsize{\textbf{\color{coolblack}{Contributions to Piglit I }}}
+       \end{center}
+
+       \tiny{
+               \begin{center}\textbf{Reusing color images:}\end{center}
+               \begin{table}[t]
+                       \begin{tabularx}{\textwidth}{|l|X|c|l|}
+                               \hline
+                               \rowcolor{paleaqua}
+                               Test name & Description
+                               & Output & Status\\
+                               \hline
+                               \hline
+                               \rowcolor{platinum}
+                               vk-image-overwrite &
+                               The test allocates images of different formats and
+                               tiling modes using Vulkan and fills their pixels using OpenGL.
+                               &
+                               \adjustbox{valign=t, margin=1ex, padding=1ex}{\includegraphics[height=1cm]{shots/image_overwrite.png}} & \cellcolor{green}{upstream}\\
+                               \hline
+                               \rowcolor{whitesmoke}
+                               vk-image-display &
+                               The test allocates a Vulkan image and renders a
+                               pattern to it using Vulkan. Then it displays it using OpenGL.
+                               The test uses semaphores to synchronize the GL, Vulkan access to
+                               the texture.\vspace{0.3cm}  &
+                               \adjustbox{valign=t, margin=1ex,
+                               padding=1ex}{\includegraphics[height=1cm]{shots/image_display.png}}
+                               & \cellcolor{green}{upstream}\\
+                               \hline
+                               \rowcolor{platinum}
+                               vk-image-display-overwrite &
+                               Similar to the previous ones, but the Vulkan texture data are
+                               overwritten again with OpenGL and then read back from Vulkan. &
+                               \adjustbox{valign=t, margin=1ex,
+                               padding=1ex}{\includegraphics[height=1cm]{shots/image_display_overwrite.png}}
+                               & \cellcolor{green}{upstream}\\
+                               \hline
+                       \end{tabularx}
+               \end{table}
+       }
+\end{frame}
+
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
-\begin{frame}
-       \frametitle{test}
-       foobar
+\begin{frame}[fragile]
+       \frametitle{Additions to Piglit (the details) II}
+
+       \begin{center}
+               \normalsize{\textbf{\color{coolblack}{Contributions to Piglit II }}}
+       \end{center}
+
+       \tiny{
+               \begin{center}\textbf{Reusing the depth and stencil buffer:}\end{center}
+               \begin{table}[t]
+                       \begin{tabularx}{\textwidth}{|l|X|c|l|}
+                               \hline
+                               \rowcolor{paleaqua}
+                               Test name & Description
+                               & Output & Status\\
+                               \hline
+                               \hline
+                               \rowcolor{platinum}
+                               vk-depth-display & On the Vulkan side we draw a quad at a
+                               specific depth to fill the z buffer with a recognizable pattern.
+                               Then we use the Vulkan z buffer from OpenGL, where we clear the
+                               framebuffer to green and render a
+                               blue fullscreen quad positioned on the z-axis further away than
+                               the depth of the original quad. If the z buffer has been imported
+                               correctly the blue quad should be partially obscured due to the
+                               depth test failing in the middle.
+                               \vspace{0.3cm}
+                               &
+                               \adjustbox{valign=t, margin=1ex,
+                               padding=1ex}{\includegraphics[height=1cm]{shots/depth.png}}
+                               & \cellcolor{babypink}{under review}\\
+                               \hline
+                               \rowcolor{whitesmoke}
+                               vk-stencil-display & Similarly, a small quad is rendered with
+                               Vulkan and the stencil test enabled. It is
+                               then imported and used by OpenGL that renders a fullscreen quad
+                               with the stencil test enabled. Pixels that pass the stencil test
+                               have the quad color and the rest the framebuffer
+                               color.
+                               \vspace{0.3cm} &
+                               \adjustbox{valign=t, margin=1ex,
+                               padding=1ex}{\includegraphics[height=1cm]{shots/stencil.png}}
+                               & \cellcolor{babypink}{under review}\\
+                               \hline
+                       \end{tabularx}
+               \end{table}
+               }
 \end{frame}
 
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-\section[Piglit tests use cases]{Some use cases for Piglit}
+
+\begin{frame}[fragile]
+       \frametitle{Additions to Piglit (the details) III}
+
+       \begin{center}
+               \normalsize{\textbf{\color{coolblack}{Contributions to Piglit III }}}
+       \end{center}
+
+       \tiny{
+               \begin{center}\textbf{Reusing a pixel buffer:}\end{center}
+
+               \begin{table}[t]
+                       \begin{tabularx}{\textwidth}{|l|X|l|l|}
+                               \hline
+                               \rowcolor{paleaqua}
+                               Test name & Description
+                               & Output & Status\\
+                               \hline
+                               \hline
+                               \rowcolor{platinum}
+                               vk-buf-exchange &
+                               The test renders an image and copies it to a buffer using
+                               Vulkan. Then, the buffer is imported in OpenGL and is used as
+                               pixel storage for an OpenGL texture. OpenGL renders the texture
+                               and we validate that it contains the pattern that was rendered
+                               by Vulkan. \vspace{0.3cm} &
+                               \adjustbox{valign=t, margin=1ex,
+                               padding=1ex}{\includegraphics[height=1cm]{shots/image_display.png}}
+                               & \cellcolor{green}{upstream}\\
+                               \hline
+                               \rowcolor{whitesmoke}
+                               vk-pix-buf-update-errors &
+                               The test is similar to the previous one with the difference that
+                               we attempt to overwrite the buffer using BufferSubData. We
+                               validate that an invalid operation error is generated and the
+                               contents of the buffer remain unchanged after the
+                               attempt.\vspace{0.3cm} & 
+                               \adjustbox{valign=t, margin=1ex,
+                               padding=1ex}{\includegraphics[height=1cm]{shots/image_display.png}}
+                               & \cellcolor{blond}{work in progress}\\
+                               \hline
+                       \end{tabularx}
+               \end{table}
+       }
+\end{frame}
+
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
-\begin{frame}
-       \frametitle{test}
-       foobar
+\begin{frame}[fragile]
+       \frametitle{Additions to Piglit (the details) IV}
+
+       \begin{center}
+               \normalsize{\textbf{\color{coolblack}{Contributions to Piglit IV }}}
+       \end{center}
+
+       \tiny{
+               \begin{center}\textbf{Reusing a vertex buffer:}\end{center}
+               \begin{table}[t]
+                       \begin{tabularx}{\textwidth}{|l|X|l|l|}
+                               \hline
+                               \rowcolor{paleaqua}
+                               Test name & Description
+                               & Output & Status\\
+                               \hline
+                               \hline
+                               \rowcolor{platinum}
+                               vk-vert-buf-update-errors &
+                               A Vulkan vertex buffer is allocated and filled with data so that
+                               the vertices create quads that follow a chess pattern. This
+                               vertex buffer is used by OpenGL that clears the screen with red
+                               and paints the pixels blue.
+                               We validate that the geometry is correct and that we can't
+                               overwrite it using \texttt{glBufferSubdata}. \vspace{0.3cm} &
+                               \adjustbox{valign=t, margin=1ex,
+                               padding=1ex}{\includegraphics[height=1cm]{shots/vert_buf_update_errors.png}}
+                               & \cellcolor{blond}{work in progress}\\
+                               \hline
+                               \rowcolor{whitesmoke}
+                               vk-vert-buf-reuse &
+                               Similar to the previous test, but the Vulkan vertex buffer is
+                               used in a Vulkan renderpass afterwards to make sure Vulkan can
+                               read back and reuse the vertex buffer.\vspace{0.3cm} &
+                               \adjustbox{valign=t, margin=1ex,
+                               padding=1ex}{\includegraphics[height=1cm]{shots/vert_buf_update_errors.png}}
+                               &
+                               \cellcolor{blond}{work in progress}\\
+                               \hline
+                       \end{tabularx}
+               \end{table}
+       }
 \end{frame}
-\section[Work and Status]{Igalia's work on mesa}
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+\begin{frame}[fragile]
+       \frametitle{Additions to Piglit (the details) V}
+       \begin{center}
+               \normalsize{\textbf{\color{coolblack}{Contributions to Piglit V }}}\\
+               \vspace{0.5cm}
+               \scriptsize{Same as with mesa many people helped us with the work on the
+               tests:}
+       \end{center}
+
+       \tiny{
+               \begin{table}[t]
+                       \begin{tabularx}{\textwidth}{|l|X|}
+                               \hline
+                               \rowcolor{paleaqua}
+                               Contributors & Contributions \\
+                               \hline
+                               \hline
+                               \rowcolor{platinum}
+                               Eleni Maria Stea & tests, Vulkan framework code \\
+                               \rowcolor{whitesmoke}
+                               Juan A. Suárez Romero & contributions to the framework, and
+                               vk-image-overwrite, testing \\
+                               \rowcolor{platinum}
+                               Tapani Pälli (\textit{\color{coolblack}{many thanks!}}) & reviews, testing and patches
+                               for the framework \\
+                               \rowcolor{whitesmoke}
+                               Bas Nieuwenhuizen & framework patch to support dedicated memory \\
+                               \rowcolor{platinum}
+                               Topi Pohjolainen & we've used some old patches of him as an example
+                               at the very beginning\\
+                               \hline
+                       \end{tabularx}
+               \end{table}
+       }
+
+       \begin{itemize}
+               \item Also thanks to Germán Poo Caamaño who helped tidying up the
+                       initial mess of the Vulkan framework commits.
+               \item Again, this information was accurate when I prepared and
+                       pre-recorded the slides. Sorry if I am missing someone or something!
+       \end{itemize}
+\end{frame}
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+\begin{frame}[fragile]
+       \frametitle{Piglit Results}
+       \begin{block}{\begin{center}Conclusions from running the tests:\end{center}}
+               \begin{itemize}
+                               \vspace{0.5cm}
+                       \item The feature seems to work well for the most use cases tested in
+                               all mesa drivers mentioned before.\\
+                               \vspace{0.5cm}
+                       \item Depth and stencil buffer exchange is only supported on
+                               proprietary Nvidia driver, unfortunately not on Mesa yet.\\
+                               \vspace{0.5cm}
+                       \item radeonsi needs some fixes to better support buffers and
+                               optimal tiling (WIP).
+                               \vspace{0.5cm}
+               \end{itemize}
+       \end{block}
+
+\end{frame}
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+%\begin{frame}[fragile]
+%      \frametitle{vk-image-overwrite}
+%      \begin{block}{vk-image-overwrite}
+%              \lstinline[language=C++, style=CStyle]{glCreateMemoryObjectsEXT(1, gl_mem_obj); }
+%      \end{block}
+%\end{frame}
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\section[Q \& A]{Questions}
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
 \begin{frame}
-       \frametitle{test}
-       foobar
+       \frametitle{Questions?}
+       {\fontsize{8}{7}\selectfont
+       \begin{center}
+               \begin{figure}
+               \includegraphics[scale=0.04]{data/qmark.png}
+               \end{figure}
+               \vspace{0.7cm}
+               {\large E-mail: {\color{coolblack}estea@igalia.com}}\\
+               {\large IRC/Freenode: {\color{coolblack}hikiko}}\\
+       \end{center}
+       }
 \end{frame}
 
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-\section[Q \& A]{Questions and Answers}
+\section[References]{References}
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%\setbeamertemplate{bibliography entry title}{}
+%\setbeamertemplate{bibliography entry location}{}
+%\setbeamertemplate{bibliography entry note}{}
+\setbeamerfont{bibliography item}{size=\footnotesize}
+\setbeamerfont{bibliography entry author}{size=\footnotesize}
+\setbeamerfont{bibliography entry title}{size=\footnotesize}
+\setbeamerfont{bibliography entry year}{size=\footnotesize}
+\setbeamerfont{bibliography entry note}{size=\footnotesize}
+
+\begin{frame}[allowframebreaks]
+       \frametitle{Links}
+       \bibliographystyle{unsrt}
+       \bibliography{bib/references.bib}
+       \nocite{*}
+\end{frame}
+
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
+\begin{frame}[plain]
+\begin{minipage}[b][0.6\textheight]{\linewidth}
+       \begin{picture}(0, 0)
+               \put(0, -76){%
+                       \pgfuseimage{igaliabglight}
+                       }
+                       \begin{minipage}[b][0.4\textheight]{\linewidth}
+                               \begin{figure}
+                                       \includegraphics[scale=0.6]{data/mesa.png}
+                               \end{figure}
+                       \end{minipage}
+               \put(-200, 0) {
+                       \hfill \huge{\textbf{\color{coolblack}Thank you!}}\\
+                       }
+       \end{picture}
+\end{minipage}
+
+\end{frame}
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%