added license GPL
[winnie] / src / fbdev / mouse.cc
1 /*
2 winnie - an experimental window system
3
4 Copyright (C) 2013 Eleni Maria Stea
5
6 This program is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program.  If not, see <http://www.gnu.org/licenses/>.
18
19 Author: Eleni Maria Stea <elene.mst@gmail.com>
20 */
21
22 #ifdef WINNIE_FBDEV
23 #include <errno.h>
24 #include <limits.h>
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include <string.h>
28
29 #include <fcntl.h>
30 #include <sys/ioctl.h>
31 #include <termios.h>
32 #include <unistd.h>
33
34 #include "geom.h"
35 #include "gfx.h"
36 #include "mouse.h"
37 #include "shalloc.h"
38 #include "window.h"
39 #include "wm.h"
40
41 #define BN_LEFT         1
42 #define BN_RIGHT        2
43 #define BN_MIDDLE       4
44
45 static int read_mouse();
46
47 struct Mouse {
48         int dev_fd;
49         Rect bounds;
50         int pointer_x;
51         int pointer_y;
52         int bnstate;
53 };
54
55 static Mouse *mouse;
56
57 bool init_mouse()
58 {
59         if(!(mouse = (Mouse*)sh_malloc(sizeof *mouse))) {
60                 return false;
61         }
62         memset(mouse, 0, sizeof *mouse);
63
64         mouse->dev_fd = -1;
65
66         if((mouse->dev_fd = open("/dev/psaux", O_RDONLY | O_NONBLOCK)) == -1) {
67                 fprintf(stderr, "Cannot open /dev/psaux : %s\n", strerror(errno));
68                 return false;
69         }
70
71         set_mouse_bounds(get_screen_size());
72         return true;
73 }
74
75 void destroy_mouse()
76 {
77         if(mouse->dev_fd != -1) {
78                 close(mouse->dev_fd);
79                 mouse->dev_fd = -1;
80         }
81         sh_free(mouse);
82 }
83
84 void set_mouse_bounds(const Rect &rect)
85 {
86         mouse->bounds = rect;
87 }
88
89 int get_mouse_fd()
90 {
91         return mouse->dev_fd;
92 }
93
94 void process_mouse_event()
95 {
96         /* TODO:
97          * - read all pending events from mouse fd (use O_NONBLOCK so that
98          *   read will return -1 when there are no more events instead of blocking).
99          */
100
101         int prev_state = mouse->bnstate;
102         int prev_x = mouse->pointer_x;
103         int prev_y = mouse->pointer_y;
104
105         if(read_mouse() == -1) {
106                 return;
107         }
108
109         Window *top;
110         if(!(top = wm->get_grab_window())) {
111                 top = wm->get_window_at_pos(mouse->pointer_x, mouse->pointer_y);
112                 if(top) {
113                         wm->set_focused_window(top);
114                 }
115                 else {
116                         wm->set_focused_window(0);
117                 }
118         }
119
120          /* - send each pointer move and button press/release to the topmost window
121          *   with the pointer on it.
122          */
123
124         int dx = mouse->pointer_x - prev_x;
125         int dy = mouse->pointer_y - prev_y;
126
127         if((dx || dy) && top) {
128                 MouseMotionFuncType motion_callback = top->get_mouse_motion_callback();
129                 if(motion_callback) {
130                         Rect rect = top->get_absolute_rect();
131                         motion_callback(top, mouse->pointer_x - rect.x, mouse->pointer_y - rect.y);
132                 }
133         }
134
135         MouseButtonFuncType button_callback;
136         if((mouse->bnstate != prev_state) && top && (button_callback = top->get_mouse_button_callback())) {
137                 int num_bits = sizeof mouse->bnstate * CHAR_BIT;
138                 for(int i=0; i<num_bits; i++) {
139                         int s = (mouse->bnstate >> i) & 1;
140                         int prev_s = (prev_state >> i) & 1;
141                         if(s != prev_s) {
142                                 Rect rect = top->get_absolute_rect();
143                                 button_callback(top, i, s, mouse->pointer_x - rect.x, mouse->pointer_y - rect.y);
144                         }
145                 }
146         }
147 }
148
149 void get_pointer_pos(int *x, int *y)
150 {
151         *x = mouse->pointer_x;
152         *y = mouse->pointer_y;
153 }
154
155 int get_button_state()
156 {
157         return mouse->bnstate;
158 }
159
160 int get_button(int bn)
161 {
162         if(bn < 0 || bn >= 3) {
163                 return 0;
164         }
165         return (mouse->bnstate & (1 << bn)) != 0;
166 }
167
168 static int read_mouse()
169 {
170         int rd;
171         signed char state[3] = {0, 0, 0};
172
173         if((rd = read(mouse->dev_fd, state, 3)) == -1) {
174                 fprintf(stderr, "Unable to get mouse state : %s\n", strerror(errno));
175                 return -1;
176         }
177
178         mouse->bnstate = state[0] & 7;
179         mouse->pointer_x += state[1];
180         mouse->pointer_y -= state[2];
181
182         if(mouse->pointer_x < mouse->bounds.x) {
183                 mouse->pointer_x = mouse->bounds.x;
184         }
185
186         if(mouse->pointer_y < mouse->bounds.y) {
187                 mouse->pointer_y = mouse->bounds.y;
188         }
189
190         if(mouse->pointer_x > mouse->bounds.x + mouse->bounds.width - 1) {
191                 mouse->pointer_x = mouse->bounds.x + mouse->bounds.width - 1;
192         }
193
194         if(mouse->pointer_y > mouse->bounds.y + mouse->bounds.height - 1) {
195                 mouse->pointer_y = mouse->bounds.y + mouse->bounds.height - 1;
196         }
197
198         return 0;
199 }
200 #endif // WINNIE_FBDEV