+/*
+winnie - an experimental window system
+
+Copyright (C) 2013 Eleni Maria Stea
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Author: Eleni Maria Stea <elene.mst@gmail.com>
+*/
+
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
#include "winnie.h"
static void display(Window *win);
static void keyboard(Window *win, int key, bool pressed);
+static void button(Window *win, int bn, bool pressed, int x, int y);
+static void motion(Window *win, int x, int y);
static void cleanup();
int main()
{
- winnie_init();
+ if(!winnie_init()) {
+ exit(1);
+ }
+
atexit(cleanup);
Window *win1 = new Window;
- win1->set_title("title1");
- win1->move(5, 10);
+ win1->set_title("Clipping the win title");
+ win1->move(200, 100);
win1->resize(200, 300);
win1->set_display_callback(display);
win1->set_keyboard_callback(keyboard);
+ win1->set_mouse_button_callback(button);
+ win1->set_mouse_motion_callback(motion);
+
+ Window *win2 = new Window;
+ win2->set_title("window 2");
+ win2->move(300, 100);
+ win2->resize(200, 300);
+ win2->set_display_callback(display);
+ win2->set_keyboard_callback(keyboard);
+ win2->set_mouse_button_callback(button);
+ win2->set_mouse_motion_callback(motion);
wm->add_window(win1);
+ wm->add_window(win2);
+
+ Pixmap bg;
+ if(!(bg.load("data/bg.ppm"))) {
+ fprintf(stderr, "failed to load pixmap\n");
+ }
+
+ wm->set_background(&bg);
while(1) {
process_events();
static void display(Window *win)
{
- if(wm->get_focused_window() != win) {
- fill_rect(win->get_rect(), 106, 106, 250);
- }
- else {
- fill_rect(win->get_rect(), 0, 0, 255);
- }
+ fill_rect(win->get_absolute_rect(), 128, 128, 128);
}
static void keyboard(Window *win, int key, bool pressed)
}
}
+static void button(Window *win, int bn, bool pressed, int x, int y)
+{
+ printf("WINDOW(%p) button %d %s\n", (void*)win, bn, pressed ? "press" : "release");
+}
+
+static void motion(Window *win, int x, int y)
+{
+ printf("WINDOW(%p) motion %d %d\n", (void*)win, x, y);
+}
+
static void cleanup()
{
winnie_shutdown();