frame->set_display_callback(display);
frame->set_mouse_button_callback(mouse);
frame->set_mouse_motion_callback(motion);
-
- frame->add_child(win);
frame->set_focusable(false);
+ frame->add_child(win);
windows.push_back(frame);
return;
}
+ if(grab_win == win) {
+ release_mouse();
+ }
+
std::list<Window*>::iterator it;
it = std::find(windows.begin(), windows.end(), frame);
if(it != windows.end()) {
bg_color[1] = 106;
bg_color[2] = 106;
- frame_thickness = 2;
- titlebar_thickness = 4;
+ frame_thickness = 8;
+ titlebar_thickness = 16;
frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 142;
frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 210;
}
dirty_rects.clear();
+ wait_vsync();
+
fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
root_win->draw_children(uni);
void WindowManager::set_focused_window(Window *win)
{
- if(win == focused_win) {
+ if(win && win == focused_win) {
return;
}
return 0;
}
+Window *WindowManager::get_grab_window() const
+{
+ return grab_win;
+}
+
+void WindowManager::grab_mouse(Window *win)
+{
+ grab_win = win;
+}
+
+void WindowManager::release_mouse()
+{
+ grab_win = 0;
+}
+
static void display(Window *win)
{
fill_rect(win->get_absolute_rect(), 255, 211, 5);
{
if(bn == 0) {
if(pressed) {
+ wm->grab_mouse(win);
prev_x = x;
prev_y = y;
}
+ else {
+ wm->release_mouse();
+ }
}
}