#include <algorithm>
+#include <limits.h>
#include <stdexcept>
#include <stdio.h> // TODO
#include "gfx.h"
-#include "wm.h"
-#include "window.h"
#include "mouse.h"
#include "mouse_cursor.h"
+#include "text.h"
+#include "wm.h"
+#include "window.h"
+#include "winnie.h"
+
+#define DCLICK_INTERVAL 400
WindowManager *wm;
-static WindowManager wminst;
static void display(Window *win);
static void mouse(Window *win, int bn, bool pressed, int x, int y);
static void motion(Window *win, int x, int y);
+bool init_window_manager()
+{
+ if(!(wm = new WindowManager)) {
+ return false;
+ }
+
+ return true;
+}
+
+void destroy_window_manager()
+{
+ delete wm;
+}
+
void WindowManager::create_frame(Window *win)
{
Window *frame = new Window;
root_win->move(0, 0);
root_win->set_managed(false);
+ grab_win = 0;
focused_win = 0;
bg_color[0] = 210;
frame_thickness = 8;
titlebar_thickness = 16;
- frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 0;
- frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 255;
+ set_focused_frame_color(0, 0, 0);
+ set_unfocused_frame_color(200, 200, 200);
mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
unsigned char *pixels = mouse_cursor.get_image();
Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
{
- std::list<Window*>::reverse_iterator rit = windows.rbegin();
- while(rit != windows.rend()) {
- Window *w = *rit++;
- Window *parent = w->get_parent();
-
- if(parent == root_win && w->contains_point(pointer_x, pointer_y)) {
- return w;
+ Window *root_win = wm->get_root_window();
+ Window **children = root_win->get_children();
+ for(int i=root_win->get_children_count() - 1; i>=0; i--) {
+ if(children[i]->contains_point(pointer_x, pointer_y)) {
+ return children[i];
}
}
return 0;
}
+Window *WindowManager::get_root_window() const
+{
+ return root_win;
+}
+
void WindowManager::set_focused_frame_color(int r, int g, int b)
{
frame_fcolor[0] = r;
frame_fcolor[2] = b;
}
-void WindowManager::get_focused_frame_color(int *r, int *g, int *b)
+void WindowManager::get_focused_frame_color(int *r, int *g, int *b) const
{
*r = frame_fcolor[0];
*g = frame_fcolor[1];
frame_ucolor[2] = b;
}
+void WindowManager::get_unfocused_frame_color(int *r, int *g, int *b) const
+{
+ *r = frame_ucolor[0];
+ *g = frame_ucolor[1];
+ *b = frame_ucolor[2];
+}
+
Window *WindowManager::get_grab_window() const
{
return grab_win;
grab_win = 0;
}
-static void display(Window *win)
+void WindowManager::raise_window(Window *win)
{
- //frame display:
- Window **children = win->get_children();
- for(int i=0; i<win->get_children_count(); i++) {
- if(children[0] == wm->get_focused_window()) {
- int r, g, b;
- wm->get_focused_frame_color(&r, &g, &b);
- fill_rect(win->get_absolute_rect(), r, g, b);
+ if(!win) {
+ return;
+ }
+
+ Window *parent = win->get_parent();
+ if(parent != root_win) {
+ if(parent->get_parent() == root_win) {
+ win = parent;
+ }
+ else {
return;
}
}
- fill_rect(win->get_absolute_rect(), 74, 175, 198);
+ root_win->remove_child(win);
+ root_win->add_child(win);
+}
+
+void WindowManager::sink_window(Window *win)
+{
+ if(!win) {
+ return;
+ }
+
+ std::list<Window*>::iterator it;
+ it = std::find(windows.begin(), windows.end(), win);
+ if(it != windows.end()) {
+ windows.erase(it);
+ windows.push_front(win);
+ }
+}
+
+void WindowManager::maximize_window(Window *win)
+{
+ win->normal_rect = win->rect;
+
+ Rect rect = get_screen_size();
+
+ Window *frame;
+ if((frame = win->get_parent())) {
+ frame->normal_rect = frame->rect;
+ frame->resize(rect.width, rect.height);
+ frame->move(rect.x, rect.y);
+
+ rect.width -= frame_thickness * 2;
+ rect.height -= frame_thickness * 2 + titlebar_thickness;
+ }
+ else {
+ rect.x = 0;
+ rect.y = 0;
+ win->move(rect.x, rect.y);
+ }
+
+ win->resize(rect.width, rect.height);
+ win->set_state(Window::STATE_MAXIMIZED);
+}
+
+void WindowManager::unmaximize_window(Window *win)
+{
+ win->resize(win->normal_rect.width, win->normal_rect.height);
+ win->move(win->normal_rect.x, win->normal_rect.y);
+
+ Window *frame;
+ if((frame = win->get_parent())) {
+ frame->resize(frame->normal_rect.width, frame->normal_rect.height);
+ frame->move(frame->normal_rect.x, frame->normal_rect.y);
+ }
+
+ win->set_state(Window::STATE_NORMAL);
+}
+
+static void display(Window *win)
+{
+ //frame display:
+ Window *child = win->get_children()[0];
+ int r, g, b;
+ Rect abs_rect = win->get_absolute_rect();
+
+ //TODO 5 not hardcoded
+ set_text_position(abs_rect.x + 5, abs_rect.y + 15);
+ set_text_color(255, 255, 255);
+
+ if(child == wm->get_focused_window()) {
+ wm->get_focused_frame_color(&r, &g, &b);
+ fill_rect(abs_rect, r, g, b);
+ }
+ else {
+ wm->get_unfocused_frame_color(&r, &g, &b);
+ fill_rect(win->get_absolute_rect(), r, g, b);
+ }
+
+ draw_text(child->get_title());
}
static int prev_x, prev_y;
static void mouse(Window *win, int bn, bool pressed, int x, int y)
{
+ static long last_click = 0;
+
if(bn == 0) {
if(pressed) {
+ long time = winnie_get_time();
+ if((time - last_click) < DCLICK_INTERVAL) {
+ Window *child = win->get_children()[0];
+ Window::State state = child->get_state();
+ if(state == Window::STATE_MAXIMIZED) {
+ child->set_state(Window::STATE_NORMAL);
+ wm->unmaximize_window(child);
+ }
+ else if(state == Window::STATE_NORMAL) {
+ wm->maximize_window(child);
+ }
+ }
+
wm->grab_mouse(win);
+ wm->raise_window(win);
prev_x = x;
prev_y = y;
+
+ last_click = time;
}
else {
wm->release_mouse();
static void motion(Window *win, int x, int y)
{
int left_bn = get_button(0);
+
if(left_bn) {
int dx = x - prev_x;
int dy = y - prev_y;