frame->resize(win_rect.width + frame_thickness * 2,
win_rect.height + frame_thickness * 2 + titlebar_thickness);
+ win->move(frame_thickness, frame_thickness + titlebar_thickness);
parent->add_child(frame);
}
static void display(Window *win)
{
- fill_rect(win->get_rect(), 255, 211, 5);
+ fill_rect(win->get_absolute_rect(), 255, 211, 5);
}
-static int prev_x = -1, prev_y;
+static int prev_x, prev_y;
static void mouse(Window *win, int bn, bool pressed)
{
if(bn == 0) {
if(pressed) {
get_pointer_pos(&prev_x, &prev_y);
+ printf("pressed: %d\n", prev_x);
} else {
- prev_x = -1;
+ printf("released\n");
}
}
}
static void motion(Window *win, int x, int y)
{
int left_bn = get_button(0);
- if(left_bn && prev_x != -1) {
+ if(left_bn) {
int dx = x - prev_x;
int dy = y - prev_y;
prev_x = x - dx;
prev_y = y - dy;
+ printf("dx: %d dy: %d\n", dx, dy);
Rect rect = win->get_rect();
win->move(rect.x + dx, rect.y + dy);
}