* in progress *
[winnie] / src / wm.cc
index c0fab3c..b661234 100644 (file)
--- a/src/wm.cc
+++ b/src/wm.cc
@@ -2,6 +2,8 @@
 #include "gfx.h"
 #include "wm.h"
 #include "window.h"
+#include "mouse.h"
+#include "mouse_cursor.h"
 
 WindowManager *wm;
 static WindowManager wminst;
@@ -14,9 +16,24 @@ WindowManager::WindowManager()
                throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
        }
 
+       focused_win = 0;
+
        bg_color[0] = 210;
        bg_color[1] = 106;
        bg_color[2] = 106;
+
+       mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
+       unsigned char *pixels = mouse_cursor.get_image();
+
+       for(int i=0; i<mouse_cursor_height; i++) {
+               for(int j=0; j<mouse_cursor_width; j++) {
+                       int val = mouse_cursor_bw[i * mouse_cursor_width + j];
+                       *pixels++ = val;
+                       *pixels++ = val;
+                       *pixels++ = val;
+                       *pixels++ = 255;
+               }
+       }
 }
 
 void WindowManager::invalidate_region(const Rect &rect)
@@ -45,10 +62,56 @@ void WindowManager::process_windows()
                if(intersect.width && intersect.height) {
                        (*it)->draw();
                }
+               it++;
        }
+
+       // draw mouse cursor
+       int mouse_x, mouse_y;
+       get_pointer_pos(&mouse_x, &mouse_y);
+
+       blit_key(mouse_cursor.get_image(), mouse_cursor.get_rect(),
+                       get_framebuffer(), get_screen_size(), mouse_x, mouse_y,
+                       0, 0, 0);
+
+       Rect mouse_rect = {mouse_x, mouse_y, mouse_cursor.get_width(), mouse_cursor.get_height()};
+       invalidate_region(mouse_rect);
 }
 
 void WindowManager::add_window(Window *win)
 {
+       if(windows.empty()) {
+               focused_win = win;
+       }
+
        windows.push_back(win);
 }
+
+void WindowManager::set_focused_window(Window *win)
+{
+       focused_win = win;
+}
+
+const Window *WindowManager::get_focused_window() const
+{
+       return focused_win;
+}
+
+Window *WindowManager::get_focused_window()
+{
+       return focused_win;
+}
+
+Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
+{
+       Window *win = 0;
+       std::list<Window*>::reverse_iterator rit = windows.rbegin();
+       while(rit != windows.rend()) {
+               if((*rit)->contains_point(pointer_x, pointer_y)) {
+                       win = *rit;
+                       break;
+               }
+               rit++;
+       }
+
+       return win;
+}