2 CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
4 # NOTE: On Windows and Cygwin, the dll's are placed in the
5 # CMAKE_RUNTIME_OUTPUT_DIRECTORY, while their corresponding import
6 # libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY. On other
7 # platforms, such as Linux, the shared libraries are put in
8 # CMAKE_ARCHIVE_OUTPUT_DIRECTORY instead.
9 # Static libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY on all
11 SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
12 SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
14 # setup version numbers
15 # TODO: Update these for each release!
21 # BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
22 # re-declare it here so it will show up in the GUI.
23 # by default, we want to build both
24 OPTION(BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON)
25 OPTION(BUILD_STATIC_LIBS "Build FreeGLUT static library." ON)
28 OPTION(FREEGLUT_GLES1 "Use OpenGL ES 1.x (requires EGL)" OFF)
29 OPTION(FREEGLUT_GLES2 "Use OpenGL ES 2.x (requires EGL) (overrides BUILD_GLES1)" OFF)
34 include/GL/freeglut_ext.h
35 include/GL/freeglut_std.h
48 src/fg_input_devices.c
55 src/fg_stroke_mono_roman.c
61 # TODO: OpenGL ES requires a compatible version of these files:
62 IF(NOT FREEGLUT_GLES2 AND NOT FREEGLUT_GLES1)
63 LIST(APPEND FREEGLUT_SRCS
70 LIST(APPEND FREEGLUT_SRCS
76 LIST(APPEND FREEGLUT_SRCS
77 src/mswin/fg_cursor_mswin.c
78 src/mswin/fg_display_mswin.c
79 src/mswin/fg_ext_mswin.c
80 src/mswin/fg_gamemode_mswin.c
81 src/mswin/fg_init_mswin.c
82 src/mswin/fg_internal_mswin.h
83 src/mswin/fg_input_devices_mswin.c
84 src/mswin/fg_joystick_mswin.c
85 src/mswin/fg_main_mswin.c
86 src/mswin/fg_menu_mswin.c
87 src/mswin/fg_spaceball_mswin.c
88 src/mswin/fg_state_mswin.c
89 src/mswin/fg_structure_mswin.c
90 src/mswin/fg_window_mswin.c
91 ${CMAKE_BINARY_DIR}/freeglut.rc # generated below from freeglut.rc.in
93 IF (MSVC AND NOT CMAKE_CL_64)
94 # .def file only for 32bit Windows builds
95 LIST(APPEND FREEGLUT_SRCS
96 ${CMAKE_BINARY_DIR}/freeglutdll.def # generated below from src/freeglutdll.def.in
101 LIST(APPEND FREEGLUT_SRCS
102 src/egl/fg_internal_egl.h
103 src/egl/fg_display_egl.c
104 src/egl/fg_init_egl.c
105 src/egl/fg_structure_egl.c
106 src/egl/fg_window_egl.c
107 src/egl/fg_window_egl.h
108 src/android/native_app_glue/android_native_app_glue.c
109 src/android/native_app_glue/android_native_app_glue.h
110 src/android/fg_runtime_android.c
111 src/android/fg_gamemode_android.c
112 src/android/fg_init_android.c
113 src/android/fg_input_devices_android.c
114 src/android/fg_joystick_android.c
115 src/android/fg_main_android.c
116 src/android/fg_spaceball_android.c
117 src/android/fg_state_android.c
118 src/android/fg_window_android.c
119 src/android/fg_internal_android.h
122 LIST(APPEND FREEGLUT_SRCS
123 src/x11/fg_cursor_x11.c
124 src/x11/fg_display_x11.c
126 src/x11/fg_gamemode_x11.c
127 src/x11/fg_glutfont_definitions_x11.c
128 src/x11/fg_init_x11.c
129 src/x11/fg_internal_x11.h
130 src/x11/fg_input_devices_x11.c
131 src/x11/fg_joystick_x11.c
132 src/x11/fg_main_x11.c
133 src/x11/fg_menu_x11.c
134 src/x11/fg_spaceball_x11.c
135 src/x11/fg_state_x11.c
136 src/x11/fg_structure_x11.c
137 src/x11/fg_window_x11.c
138 src/x11/fg_xinput_x11.c
142 # For OpenGL ES (GLES):
143 # - compile with -DFREEGLUT_GLES1 and -DFREEGLUT_GLES2 to cleanly
144 # bootstrap headers inclusion in freeglut_std.h; these constants
145 # also need to be defined in client applications (e.g through
146 # pkg-config), but use GLES constants directly for all other needs
147 # - define GLES version-specific library
149 ADD_DEFINITIONS(-DFREEGLUT_GLES2)
150 LIST(APPEND LIBS GLESv2 EGL)
151 ELSEIF(FREEGLUT_GLES1)
152 ADD_DEFINITIONS(-DFREEGLUT_GLES1)
153 LIST(APPEND LIBS GLESv1 EGL)
155 FIND_PACKAGE(OpenGL REQUIRED)
156 LIST(APPEND LIBS ${OPENGL_gl_LIBRARY})
157 INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
160 # lib m for math, not needed on windows
166 # hide insecure CRT warnings, common practice
167 ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
170 if(UNIX AND NOT ANDROID)
171 FIND_PACKAGE(X11 REQUIRED)
172 LIST(APPEND LIBS ${X11_LIBRARIES})
174 SET(HAVE_X11_EXTENSIONS_XRANDR_H TRUE)
175 LIST(APPEND LIBS ${X11_Xrandr_LIB})
177 IF(X11_xf86vmode_FOUND)
178 SET(HAVE_X11_EXTENSIONS_XF86VMODE_H TRUE)
179 # Work-around http://www.cmake.org/Bug/bug_view_page.php?bug_id=6976
180 IF(NOT "${X11_Xxf86vm_LIB}")
181 SET(X11_Xxf86vm_LIB "Xxf86vm")
183 LIST(APPEND LIBS ${X11_Xxf86vm_LIB})
187 INCLUDE(CheckIncludeFiles)
188 INCLUDE(CheckFunctionExists)
189 INCLUDE(CheckTypeSize)
190 CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H)
191 CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
192 CHECK_INCLUDE_FILES(sys/time.h HAVE_SYS_TIME_H)
193 CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H)
194 CHECK_INCLUDE_FILES(sys/param.h HAVE_SYS_PARAM_H)
195 CHECK_INCLUDE_FILES(sys/ioctl.h HAVE_SYS_IOCTL_H)
196 CHECK_INCLUDE_FILES(fcntl.h HAVE_FCNTL_H)
197 CHECK_INCLUDE_FILES(errno.h HAVE_ERRNO_H)
198 CHECK_INCLUDE_FILES(usbhid.h HAVE_USBHID_H)
199 CHECK_FUNCTION_EXISTS(gettimeofday HAVE_GETTIMEOFDAY)
200 CHECK_FUNCTION_EXISTS(vfprintf HAVE_VFPRINTF)
201 CHECK_FUNCTION_EXISTS(_doprnt HAVE_DOPRNT)
202 CHECK_FUNCTION_EXISTS(XParseGeometry HAVE_XPARSEGEOMETRY)
203 IF (NOT HAVE_XPARSEGEOMETRY)
204 LIST(APPEND FREEGLUT_SRCS
205 src/util/xparsegeometry_repl.c
206 src/util/xparsegeometry_repl.h)
207 SET(NEED_XPARSEGEOMETRY_IMPL TRUE)
209 # decide on suitable type for internal time keeping, 64-bit if possible
210 CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H)
211 CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H)
212 IF (NOT (HAVE_STDINT_H OR HAVE_INTTYPES_H))
214 # Some old Microsoft VC don't support unsigned long long, but all we
215 # care about support unsigned __int64, so test for presence of that
217 CHECK_TYPE_SIZE("unsigned __int64" U__INT64 BUILTIN_TYPES_ONLY)
219 CHECK_TYPE_SIZE("unsigned long long" ULONG_LONG BUILTIN_TYPES_ONLY)
224 # The generated config.h is placed in the project's build directory, just to
225 # ensure that all CMake-generated files are kept away from the main source tree.
226 # As a result, the build directory must to be added to the include path list.
227 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
228 INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src)
229 ADD_DEFINITIONS(-DHAVE_CONFIG_H)
231 # we also have to generate freeglut.rc, which contains the version
233 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.rc.in ${CMAKE_BINARY_DIR}/freeglut.rc)
234 IF (MSVC AND NOT CMAKE_CL_64)
235 # .def file only for 32bit Windows builds with Visual Studio
236 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/src/freeglutdll.def.in ${CMAKE_BINARY_DIR}/freeglutdll.def)
240 IF(BUILD_SHARED_LIBS)
241 ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS})
243 IF(BUILD_STATIC_LIBS)
244 ADD_LIBRARY(freeglut_static STATIC ${FREEGLUT_SRCS})
249 LIST(APPEND LIBS winmm)
250 IF(BUILD_SHARED_LIBS)
251 SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS)
253 IF(BUILD_STATIC_LIBS)
254 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
255 # need to set machine:x64 for linker, at least for VC10, and
256 # doesn't hurt for older compilers:
257 # http://public.kitware.com/Bug/view.php?id=11240#c22768
259 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES STATIC_LIBRARY_FLAGS "/machine:x64")
263 # on UNIX we need to make sure:
264 # - all shared libraries must have a soname/version, see :
265 # http://sourceware.org/autobook/autobook/autobook_91.html#SEC91
266 # http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html
267 # Current: -version-info 12:0:9 -> 3.9.0
268 # - the output library should be named glut so it'll be linkable with -lglut
269 # - the shared library should link to the dependency libraries so that the user
270 # won't have to link them explicitly (they shouldn't have to know that we depend
271 # on Xrandr or Xxf86vm)
272 SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME glut)
273 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME glut)
275 # Not in CMake toolchain file, because the toolchain
276 # file is called several times and generally doesn't
277 # seem to be meant for modifying CFLAGS:
278 # '-mandroid' is not mandatory but doesn't hurt
279 # '-O0 -gstabs+' helps the currently buggy GDB port
280 # Too late to manipulate ENV: SET(ENV{CFLAGS} "$ENV{CFLAGS} -mandroid")
281 # Not using _INIT variables, they seem to be used internally only
282 SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mandroid")
283 SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -gstabs+")
286 IF(BUILD_SHARED_LIBS)
287 TARGET_LINK_LIBRARIES(freeglut ${LIBS})
289 IF(BUILD_STATIC_LIBS)
290 TARGET_LINK_LIBRARIES(freeglut_static ${LIBS})
293 IF(BUILD_SHARED_LIBS)
294 INSTALL(TARGETS freeglut DESTINATION lib)
296 IF(BUILD_STATIC_LIBS)
297 INSTALL(TARGETS freeglut_static DESTINATION lib)
299 INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL)
303 # Optionally build demos, on by default.
304 option( FREEGLUT_BUILD_DEMOS "Build FreeGLUT demos." ON )
306 SET(DEMO_LIBS ${OPENGL_glu_LIBRARY} ${LIBS})
307 # lib m for math, not needed on windows
309 LIST(APPEND DEMO_LIBS m)
313 IF( FREEGLUT_BUILD_DEMOS )
314 IF(BUILD_SHARED_LIBS)
315 ADD_EXECUTABLE(${name} ${ARGN})
316 TARGET_LINK_LIBRARIES(${name} ${DEMO_LIBS} freeglut)
318 IF(BUILD_STATIC_LIBS)
319 ADD_EXECUTABLE(${name}_static ${ARGN})
320 TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static)
321 SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
326 ADD_DEMO(CallbackMaker progs/demos/CallbackMaker/CallbackMaker.c)
327 ADD_DEMO(Fractals progs/demos/Fractals/fractals.c)
328 ADD_DEMO(Fractals_random progs/demos/Fractals_random/fractals_random.c)
329 ADD_DEMO(Lorenz progs/demos/Lorenz/lorenz.c)
330 ADD_DEMO(One progs/demos/One/one.c)
331 ADD_DEMO(Resizer progs/demos/Resizer/Resizer.cpp)
332 ADD_DEMO(shapes progs/demos/shapes/shapes.c)
333 ADD_DEMO(smooth_opengl3 progs/demos/smooth_opengl3/smooth_opengl3.c)
334 ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c
335 progs/demos/spaceball/vmath.c
336 progs/demos/spaceball/vmath.h)
337 ADD_DEMO(subwin progs/demos/subwin/subwin.c)
338 ADD_DEMO(timer progs/demos/timer/timer.c)
340 # finally, if any demos are built, copy needed files to output directory
341 # (currently, thats just the input file for the Fractals demo)
342 IF(FREEGLUT_BUILD_DEMOS)
343 # 1) copy fractals.dat from freeglut/progs/demos/Fractals
344 IF(BUILD_SHARED_LIBS)
345 SET(Frac_target Fractals)
347 SET(Frac_target Fractals_static)
349 GET_TARGET_PROPERTY(DEMO_OUTPUT_DIRECTORY ${Frac_target} RUNTIME_OUTPUT_DIRECTORY)
351 TARGET ${Frac_target}
353 COMMAND ${CMAKE_COMMAND} -E copy
354 ${PROJECT_SOURCE_DIR}/progs/demos/Fractals/fractals.dat
355 ${DEMO_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}
359 # pkg-config support, to install at $(libdir)/pkgconfig
360 # Define static build dependencies
362 SET(PC_LIBS_PRIVATE "-lopengl32 -lwinmm -lgdi32")
364 SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv2 -lEGL")
366 SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv2 -lEGL")
368 # Client applications need to define FreeGLUT GLES version to
369 # bootstrap headers inclusion in freeglut_std.h:
371 SET(PC_CFLAGS "-DFREEGLUT_GLES2")
372 ELSEIF(FREEGLUT_GLES1)
373 SET(PC_CFLAGS "-DFREEGLUT_GLES1")
375 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY)
376 INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION share/pkgconfig)
377 # TODO: change the library and .pc name when building for GLES,