Moving the source code files from 'src' to 'src/Common' as a first step towards separ...
[freeglut] / CMakeLists.txt
1 PROJECT(freeglut)\r
2 CMAKE_MINIMUM_REQUIRED(VERSION 2.6)\r
3 \r
4 SET(FREEGLUT_HEADERS\r
5         include/GL/freeglut.h\r
6         include/GL/freeglut_ext.h\r
7         include/GL/freeglut_std.h\r
8         include/GL/glut.h\r
9 )\r
10 SET(FREEGLUT_SRCS\r
11         ${FREEGLUT_HEADERS}\r
12         src/Common/freeglut_callbacks.c\r
13         src/Common/freeglut_cursor.c\r
14         src/Common/freeglut_display.c\r
15         src/Common/freeglut_ext.c\r
16         src/Common/freeglut_font.c\r
17         src/Common/freeglut_font_data.c\r
18         src/Common/freeglut_gamemode.c\r
19         src/Common/freeglut_geometry.c\r
20         src/Common/freeglut_glutfont_definitions.c\r
21         src/Common/freeglut_init.c\r
22         src/Common/freeglut_input_devices.c\r
23         src/Common/freeglut_joystick.c\r
24         src/Common/freeglut_main.c\r
25         src/Common/freeglut_menu.c\r
26         src/Common/freeglut_misc.c\r
27         src/Common/freeglut_overlay.c\r
28         src/Common/freeglut_spaceball.c\r
29         src/Common/freeglut_state.c\r
30         src/Common/freeglut_stroke_mono_roman.c\r
31         src/Common/freeglut_stroke_roman.c\r
32         src/Common/freeglut_structure.c\r
33         src/Common/freeglut_teapot.c\r
34         src/Common/freeglut_videoresize.c\r
35         src/Common/freeglut_window.c\r
36         src/Common/freeglut_xinput.c\r
37 )\r
38 \r
39 #IF(WIN32)\r
40 #       LIST(APPEND FREEGLUT_SRCS src/Windows/freeglut_cursor_windows.c)\r
41 #ELSE()\r
42 #       LIST(APPEND FREEGLUT_SRCS src/X11/freeglut_cursor_x11.c)\r
43 #ENDIF()\r
44 \r
45 # Neatly organize all of the output files in the build directory\r
46 SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)\r
47 SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)\r
48 \r
49 # BUILD_SHARED_LIBS is already a standard CMake variable, but we need to\r
50 # re-delcare it here so it will show up in the GUI.\r
51 OPTION(BUILD_SHARED_LIBS "Build FreeGLUT as a shared library." ON)\r
52 \r
53 FIND_PACKAGE(OpenGL REQUIRED)\r
54 \r
55 INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/include ${OPENGL_INCLUDE_DIR})\r
56 \r
57 IF(WIN32)\r
58         MESSAGE(WARNING "Insecure CRT warnings hidden (might want to fix these)")\r
59         ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)\r
60 ENDIF()\r
61 \r
62 INCLUDE(CheckIncludeFiles)\r
63 \r
64 CHECK_INCLUDE_FILES(X11/extensions/xf86vmode.h  HAVE_X11_EXTENSIONS_XF86VMODE_H)\r
65 CHECK_INCLUDE_FILES(X11/extensions/Xrandr.h     HAVE_X11_EXTENSIONS_XRANDR_H)\r
66 CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H)\r
67 CHECK_INCLUDE_FILES(unistd.h    HAVE_UNISTD_H)\r
68 CHECK_INCLUDE_FILES(sys/time.h  HAVE_SYS_TIME_H)\r
69 CHECK_INCLUDE_FILES(stdbool.h   HAVE_STDBOOL_H)\r
70 CHECK_INCLUDE_FILES(sys/param.h HAVE_SYS_PARAM_H)\r
71 CHECK_INCLUDE_FILES(sys/ioctl.h HAVE_SYS_IOCTL_H)\r
72 CHECK_INCLUDE_FILES(fcntl.h     HAVE_FCNTL_H)\r
73 CHECK_INCLUDE_FILES(errno.h     HAVE_ERRNO_H)\r
74 CHECK_INCLUDE_FILES(usbhid.h    HAVE_USBHID_H)\r
75 \r
76 # The generated config.h is placed in the project's build directory, just to\r
77 # ensure that all CMake-generated files are kept away from the main source tree.\r
78 # As a result, the build directory must to be added to the include path list.\r
79 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)\r
80 INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR})\r
81 ADD_DEFINITIONS(-DHAVE_CONFIG_H)\r
82 \r
83 IF(BUILD_SHARED_LIBS)\r
84         IF(WIN32)\r
85                 LIST(APPEND FREEGLUT_SRCS src/Common/freeglutdll.def freeglut.rc)\r
86         ENDIF()\r
87         ADD_DEFINITIONS(-DFREEGLUT_EXPORTS)\r
88 ELSE()\r
89         ADD_DEFINITIONS(-DFREEGLUT_STATIC)\r
90 ENDIF()\r
91 \r
92 # The default library type is determined by BUILD_SHARED_LIBS\r
93 ADD_LIBRARY(freeglut ${FREEGLUT_SRCS})\r
94 \r
95 IF(NOT BUILD_SHARED_LIBS)\r
96         SET_TARGET_PROPERTIES(freeglut PROPERTIES OUTPUT_NAME freeglut_static)\r
97 ENDIF()\r
98 \r
99 INSTALL(TARGETS freeglut DESTINATION lib)\r
100 INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL)\r
101 \r
102 # Optionally build demos, on by default.\r
103 option( FREEGLUT_BUILD_DEMOS "Build FreeGLUT demos." ON )\r
104 \r
105 MACRO(ADD_DEMO name)\r
106         if( FREEGLUT_BUILD_DEMOS )\r
107                 ADD_EXECUTABLE(${name} ${ARGN})\r
108                 TARGET_LINK_LIBRARIES(${name} freeglut)\r
109                 INSTALL(TARGETS ${name} DESTINATION bin)\r
110         endif()\r
111 ENDMACRO()\r
112 \r
113 ADD_DEMO(CallbackMaker   progs/demos/CallbackMaker/CallbackMaker.c)\r
114 ADD_DEMO(Fractals        progs/demos/Fractals/fractals.c)\r
115 ADD_DEMO(Fractals_random progs/demos/Fractals_random/fractals_random.c)\r
116 ADD_DEMO(Lorenz          progs/demos/Lorenz/lorenz.c)\r
117 ADD_DEMO(One             progs/demos/One/one.c)\r
118 ADD_DEMO(Resizer         progs/demos/Resizer/Resizer.cpp)\r
119 ADD_DEMO(shapes          progs/demos/shapes/shapes.c)\r
120 ADD_DEMO(smooth_opengl3  progs/demos/smooth_opengl3/smooth_opengl3.c)\r
121 ADD_DEMO(spaceball       progs/demos/spaceball/spaceball.c\r
122                          progs/demos/spaceball/vmath.c\r
123                          progs/demos/spaceball/vmath.h)\r
124 ADD_DEMO(subwin          progs/demos/subwin/subwin.c)\r
125 \r
126 \r