1 #ifndef __FREEGLUT_STD_H__
2 #define __FREEGLUT_STD_H__
7 * The GLUT-compatible part of the freeglut library include file
9 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
10 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
11 * Creation date: Thu Dec 2 1999
13 * Permission is hereby granted, free of charge, to any person obtaining a
14 * copy of this software and associated documentation files (the "Software"),
15 * to deal in the Software without restriction, including without limitation
16 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
17 * and/or sell copies of the Software, and to permit persons to whom the
18 * Software is furnished to do so, subject to the following conditions:
20 * The above copyright notice and this permission notice shall be included
21 * in all copies or substantial portions of the Software.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
24 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
26 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
27 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
28 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
36 * Under windows, we have to differentiate between static and dynamic libraries
39 /* #pragma may not be supported by some compilers.
40 * Discussion by FreeGLUT developers suggests that
41 * Visual C++ specific code involving pragmas may
42 * need to move to a separate header. 24th Dec 2003
45 /* Define FREEGLUT_LIB_PRAGMAS to 1 to include library
46 * pragmas or to 0 to exclude library pragmas.
47 * The default behavior depends on the compiler/platform.
49 # ifndef FREEGLUT_LIB_PRAGMAS
50 # if ( defined(_MSC_VER) || defined(__WATCOMC__) ) && !defined(_WIN32_WCE)
51 # define FREEGLUT_LIB_PRAGMAS 1
53 # define FREEGLUT_LIB_PRAGMAS 0
57 # ifndef WIN32_LEAN_AND_MEAN
58 # define WIN32_LEAN_AND_MEAN 1
65 /* Windows static library */
66 # ifdef FREEGLUT_STATIC
71 /* Link with Win32 static freeglut lib */
72 # if FREEGLUT_LIB_PRAGMAS
73 # pragma comment (lib, "freeglut_static.lib")
76 /* Windows shared library (DLL) */
79 # define FGAPIENTRY __stdcall
80 # if defined(FREEGLUT_EXPORTS)
81 # define FGAPI __declspec(dllexport)
83 # define FGAPI __declspec(dllimport)
85 /* Link with Win32 shared freeglut lib */
86 # if FREEGLUT_LIB_PRAGMAS
87 # pragma comment (lib, "freeglut.lib")
94 /* Drag in other Windows libraries as required by FreeGLUT */
95 # if FREEGLUT_LIB_PRAGMAS
96 # pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */
97 # pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */
98 # pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */
99 # pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */
100 # pragma comment (lib, "user32.lib") /* link Windows user lib */
105 /* Non-Windows definition of FGAPI and FGAPIENTRY */
112 * The freeglut and GLUT API versions
115 #define GLUT_API_VERSION 4
116 #define FREEGLUT_VERSION_2_0 1
117 #define GLUT_XLIB_IMPLEMENTATION 13
120 * Always include OpenGL and GLU headers
122 #ifdef FREEGLUT_GLES2
123 # include <EGL/egl.h>
124 # include <GLES2/gl2.h>
126 # include <EGL/egl.h>
127 # include <GLES/gl.h>
134 * GLUT API macro definitions -- the special key codes:
136 #define GLUT_KEY_F1 0x0001
137 #define GLUT_KEY_F2 0x0002
138 #define GLUT_KEY_F3 0x0003
139 #define GLUT_KEY_F4 0x0004
140 #define GLUT_KEY_F5 0x0005
141 #define GLUT_KEY_F6 0x0006
142 #define GLUT_KEY_F7 0x0007
143 #define GLUT_KEY_F8 0x0008
144 #define GLUT_KEY_F9 0x0009
145 #define GLUT_KEY_F10 0x000A
146 #define GLUT_KEY_F11 0x000B
147 #define GLUT_KEY_F12 0x000C
148 #define GLUT_KEY_LEFT 0x0064
149 #define GLUT_KEY_UP 0x0065
150 #define GLUT_KEY_RIGHT 0x0066
151 #define GLUT_KEY_DOWN 0x0067
152 #define GLUT_KEY_PAGE_UP 0x0068
153 #define GLUT_KEY_PAGE_DOWN 0x0069
154 #define GLUT_KEY_HOME 0x006A
155 #define GLUT_KEY_END 0x006B
156 #define GLUT_KEY_INSERT 0x006C
159 * GLUT API macro definitions -- mouse state definitions
161 #define GLUT_LEFT_BUTTON 0x0000
162 #define GLUT_MIDDLE_BUTTON 0x0001
163 #define GLUT_RIGHT_BUTTON 0x0002
164 #define GLUT_DOWN 0x0000
165 #define GLUT_UP 0x0001
166 #define GLUT_LEFT 0x0000
167 #define GLUT_ENTERED 0x0001
170 * GLUT API macro definitions -- the display mode definitions
172 #define GLUT_RGB 0x0000
173 #define GLUT_RGBA 0x0000
174 #define GLUT_INDEX 0x0001
175 #define GLUT_SINGLE 0x0000
176 #define GLUT_DOUBLE 0x0002
177 #define GLUT_ACCUM 0x0004
178 #define GLUT_ALPHA 0x0008
179 #define GLUT_DEPTH 0x0010
180 #define GLUT_STENCIL 0x0020
181 #define GLUT_MULTISAMPLE 0x0080
182 #define GLUT_STEREO 0x0100
183 #define GLUT_LUMINANCE 0x0200
186 * GLUT API macro definitions -- windows and menu related definitions
188 #define GLUT_MENU_NOT_IN_USE 0x0000
189 #define GLUT_MENU_IN_USE 0x0001
190 #define GLUT_NOT_VISIBLE 0x0000
191 #define GLUT_VISIBLE 0x0001
192 #define GLUT_HIDDEN 0x0000
193 #define GLUT_FULLY_RETAINED 0x0001
194 #define GLUT_PARTIALLY_RETAINED 0x0002
195 #define GLUT_FULLY_COVERED 0x0003
198 * GLUT API macro definitions -- fonts definitions
200 * Steve Baker suggested to make it binary compatible with GLUT:
202 #if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__WATCOMC__)
203 # define GLUT_STROKE_ROMAN ((void *)0x0000)
204 # define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
205 # define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
206 # define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
207 # define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
208 # define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
209 # define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
210 # define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
211 # define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
214 * I don't really know if it's a good idea... But here it goes:
216 extern void* glutStrokeRoman;
217 extern void* glutStrokeMonoRoman;
218 extern void* glutBitmap9By15;
219 extern void* glutBitmap8By13;
220 extern void* glutBitmapTimesRoman10;
221 extern void* glutBitmapTimesRoman24;
222 extern void* glutBitmapHelvetica10;
223 extern void* glutBitmapHelvetica12;
224 extern void* glutBitmapHelvetica18;
227 * Those pointers will be used by following definitions:
229 # define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
230 # define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
231 # define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
232 # define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
233 # define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
234 # define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
235 # define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
236 # define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
237 # define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
241 * GLUT API macro definitions -- the glutGet parameters
243 #define GLUT_WINDOW_X 0x0064
244 #define GLUT_WINDOW_Y 0x0065
245 #define GLUT_WINDOW_WIDTH 0x0066
246 #define GLUT_WINDOW_HEIGHT 0x0067
247 #define GLUT_WINDOW_BUFFER_SIZE 0x0068
248 #define GLUT_WINDOW_STENCIL_SIZE 0x0069
249 #define GLUT_WINDOW_DEPTH_SIZE 0x006A
250 #define GLUT_WINDOW_RED_SIZE 0x006B
251 #define GLUT_WINDOW_GREEN_SIZE 0x006C
252 #define GLUT_WINDOW_BLUE_SIZE 0x006D
253 #define GLUT_WINDOW_ALPHA_SIZE 0x006E
254 #define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
255 #define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
256 #define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
257 #define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
258 #define GLUT_WINDOW_DOUBLEBUFFER 0x0073
259 #define GLUT_WINDOW_RGBA 0x0074
260 #define GLUT_WINDOW_PARENT 0x0075
261 #define GLUT_WINDOW_NUM_CHILDREN 0x0076
262 #define GLUT_WINDOW_COLORMAP_SIZE 0x0077
263 #define GLUT_WINDOW_NUM_SAMPLES 0x0078
264 #define GLUT_WINDOW_STEREO 0x0079
265 #define GLUT_WINDOW_CURSOR 0x007A
267 #define GLUT_SCREEN_WIDTH 0x00C8
268 #define GLUT_SCREEN_HEIGHT 0x00C9
269 #define GLUT_SCREEN_WIDTH_MM 0x00CA
270 #define GLUT_SCREEN_HEIGHT_MM 0x00CB
271 #define GLUT_MENU_NUM_ITEMS 0x012C
272 #define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
273 #define GLUT_INIT_WINDOW_X 0x01F4
274 #define GLUT_INIT_WINDOW_Y 0x01F5
275 #define GLUT_INIT_WINDOW_WIDTH 0x01F6
276 #define GLUT_INIT_WINDOW_HEIGHT 0x01F7
277 #define GLUT_INIT_DISPLAY_MODE 0x01F8
278 #define GLUT_ELAPSED_TIME 0x02BC
279 #define GLUT_WINDOW_FORMAT_ID 0x007B
282 * GLUT API macro definitions -- the glutDeviceGet parameters
284 #define GLUT_HAS_KEYBOARD 0x0258
285 #define GLUT_HAS_MOUSE 0x0259
286 #define GLUT_HAS_SPACEBALL 0x025A
287 #define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
288 #define GLUT_HAS_TABLET 0x025C
289 #define GLUT_NUM_MOUSE_BUTTONS 0x025D
290 #define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
291 #define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
292 #define GLUT_NUM_DIALS 0x0260
293 #define GLUT_NUM_TABLET_BUTTONS 0x0261
294 #define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
295 #define GLUT_DEVICE_KEY_REPEAT 0x0263
296 #define GLUT_HAS_JOYSTICK 0x0264
297 #define GLUT_OWNS_JOYSTICK 0x0265
298 #define GLUT_JOYSTICK_BUTTONS 0x0266
299 #define GLUT_JOYSTICK_AXES 0x0267
300 #define GLUT_JOYSTICK_POLL_RATE 0x0268
303 * GLUT API macro definitions -- the glutLayerGet parameters
305 #define GLUT_OVERLAY_POSSIBLE 0x0320
306 #define GLUT_LAYER_IN_USE 0x0321
307 #define GLUT_HAS_OVERLAY 0x0322
308 #define GLUT_TRANSPARENT_INDEX 0x0323
309 #define GLUT_NORMAL_DAMAGED 0x0324
310 #define GLUT_OVERLAY_DAMAGED 0x0325
313 * GLUT API macro definitions -- the glutVideoResizeGet parameters
315 #define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
316 #define GLUT_VIDEO_RESIZE_IN_USE 0x0385
317 #define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
318 #define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
319 #define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
320 #define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
321 #define GLUT_VIDEO_RESIZE_X 0x038A
322 #define GLUT_VIDEO_RESIZE_Y 0x038B
323 #define GLUT_VIDEO_RESIZE_WIDTH 0x038C
324 #define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
327 * GLUT API macro definitions -- the glutUseLayer parameters
329 #define GLUT_NORMAL 0x0000
330 #define GLUT_OVERLAY 0x0001
333 * GLUT API macro definitions -- the glutGetModifiers parameters
335 #define GLUT_ACTIVE_SHIFT 0x0001
336 #define GLUT_ACTIVE_CTRL 0x0002
337 #define GLUT_ACTIVE_ALT 0x0004
340 * GLUT API macro definitions -- the glutSetCursor parameters
342 #define GLUT_CURSOR_RIGHT_ARROW 0x0000
343 #define GLUT_CURSOR_LEFT_ARROW 0x0001
344 #define GLUT_CURSOR_INFO 0x0002
345 #define GLUT_CURSOR_DESTROY 0x0003
346 #define GLUT_CURSOR_HELP 0x0004
347 #define GLUT_CURSOR_CYCLE 0x0005
348 #define GLUT_CURSOR_SPRAY 0x0006
349 #define GLUT_CURSOR_WAIT 0x0007
350 #define GLUT_CURSOR_TEXT 0x0008
351 #define GLUT_CURSOR_CROSSHAIR 0x0009
352 #define GLUT_CURSOR_UP_DOWN 0x000A
353 #define GLUT_CURSOR_LEFT_RIGHT 0x000B
354 #define GLUT_CURSOR_TOP_SIDE 0x000C
355 #define GLUT_CURSOR_BOTTOM_SIDE 0x000D
356 #define GLUT_CURSOR_LEFT_SIDE 0x000E
357 #define GLUT_CURSOR_RIGHT_SIDE 0x000F
358 #define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
359 #define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
360 #define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
361 #define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
362 #define GLUT_CURSOR_INHERIT 0x0064
363 #define GLUT_CURSOR_NONE 0x0065
364 #define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
367 * GLUT API macro definitions -- RGB color component specification definitions
369 #define GLUT_RED 0x0000
370 #define GLUT_GREEN 0x0001
371 #define GLUT_BLUE 0x0002
374 * GLUT API macro definitions -- additional keyboard and joystick definitions
376 #define GLUT_KEY_REPEAT_OFF 0x0000
377 #define GLUT_KEY_REPEAT_ON 0x0001
378 #define GLUT_KEY_REPEAT_DEFAULT 0x0002
380 #define GLUT_JOYSTICK_BUTTON_A 0x0001
381 #define GLUT_JOYSTICK_BUTTON_B 0x0002
382 #define GLUT_JOYSTICK_BUTTON_C 0x0004
383 #define GLUT_JOYSTICK_BUTTON_D 0x0008
386 * GLUT API macro definitions -- game mode definitions
388 #define GLUT_GAME_MODE_ACTIVE 0x0000
389 #define GLUT_GAME_MODE_POSSIBLE 0x0001
390 #define GLUT_GAME_MODE_WIDTH 0x0002
391 #define GLUT_GAME_MODE_HEIGHT 0x0003
392 #define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
393 #define GLUT_GAME_MODE_REFRESH_RATE 0x0005
394 #define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
397 * Initialization functions, see fglut_init.c
399 FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv );
400 FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y );
401 FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height );
402 FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode );
403 FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode );
406 * Process loop function, see freeglut_main.c
408 FGAPI void FGAPIENTRY glutMainLoop( void );
411 * Window management functions, see freeglut_window.c
413 FGAPI int FGAPIENTRY glutCreateWindow( const char* title );
414 FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height );
415 FGAPI void FGAPIENTRY glutDestroyWindow( int window );
416 FGAPI void FGAPIENTRY glutSetWindow( int window );
417 FGAPI int FGAPIENTRY glutGetWindow( void );
418 FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title );
419 FGAPI void FGAPIENTRY glutSetIconTitle( const char* title );
420 FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height );
421 FGAPI void FGAPIENTRY glutPositionWindow( int x, int y );
422 FGAPI void FGAPIENTRY glutShowWindow( void );
423 FGAPI void FGAPIENTRY glutHideWindow( void );
424 FGAPI void FGAPIENTRY glutIconifyWindow( void );
425 FGAPI void FGAPIENTRY glutPushWindow( void );
426 FGAPI void FGAPIENTRY glutPopWindow( void );
427 FGAPI void FGAPIENTRY glutFullScreen( void );
430 * Display-connected functions, see freeglut_display.c
432 FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window );
433 FGAPI void FGAPIENTRY glutPostRedisplay( void );
434 FGAPI void FGAPIENTRY glutSwapBuffers( void );
437 * Mouse cursor functions, see freeglut_cursor.c
439 FGAPI void FGAPIENTRY glutWarpPointer( int x, int y );
440 FGAPI void FGAPIENTRY glutSetCursor( int cursor );
443 * Overlay stuff, see freeglut_overlay.c
445 FGAPI void FGAPIENTRY glutEstablishOverlay( void );
446 FGAPI void FGAPIENTRY glutRemoveOverlay( void );
447 FGAPI void FGAPIENTRY glutUseLayer( GLenum layer );
448 FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void );
449 FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window );
450 FGAPI void FGAPIENTRY glutShowOverlay( void );
451 FGAPI void FGAPIENTRY glutHideOverlay( void );
454 * Menu stuff, see freeglut_menu.c
456 FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) );
457 FGAPI void FGAPIENTRY glutDestroyMenu( int menu );
458 FGAPI int FGAPIENTRY glutGetMenu( void );
459 FGAPI void FGAPIENTRY glutSetMenu( int menu );
460 FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value );
461 FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu );
462 FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value );
463 FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value );
464 FGAPI void FGAPIENTRY glutRemoveMenuItem( int item );
465 FGAPI void FGAPIENTRY glutAttachMenu( int button );
466 FGAPI void FGAPIENTRY glutDetachMenu( int button );
469 * Global callback functions, see freeglut_callbacks.c
471 FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value );
472 FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) );
475 * Window-specific callback functions, see freeglut_callbacks.c
477 FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) );
478 FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) );
479 FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) );
480 FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) );
481 FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) );
482 FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) );
483 FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) );
484 FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) );
485 FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) );
487 FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) );
488 FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) );
489 FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval );
490 FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) );
491 FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) );
492 FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) );
493 FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) );
495 FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) );
496 FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) );
497 FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) );
498 FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) );
499 FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) );
500 FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) );
501 FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) );
504 * State setting and retrieval functions, see freeglut_state.c
506 FGAPI int FGAPIENTRY glutGet( GLenum query );
507 FGAPI int FGAPIENTRY glutDeviceGet( GLenum query );
508 FGAPI int FGAPIENTRY glutGetModifiers( void );
509 FGAPI int FGAPIENTRY glutLayerGet( GLenum query );
512 * Font stuff, see freeglut_font.c
514 FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character );
515 FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character );
516 FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character );
517 FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character );
518 FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string );
519 FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string );
522 * Geometry functions, see freeglut_geometry.c
524 #ifdef EGL_VERSION_1_0
525 /* TODO: temporary work-around for missing GLdouble in GLES */
526 # define GLdouble GLfloat
529 FGAPI void FGAPIENTRY glutWireCube( GLdouble size );
530 FGAPI void FGAPIENTRY glutSolidCube( GLdouble size );
531 FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks );
532 FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks );
533 FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
534 FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
536 FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
537 FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
538 FGAPI void FGAPIENTRY glutWireDodecahedron( void );
539 FGAPI void FGAPIENTRY glutSolidDodecahedron( void );
540 FGAPI void FGAPIENTRY glutWireOctahedron( void );
541 FGAPI void FGAPIENTRY glutSolidOctahedron( void );
542 FGAPI void FGAPIENTRY glutWireTetrahedron( void );
543 FGAPI void FGAPIENTRY glutSolidTetrahedron( void );
544 FGAPI void FGAPIENTRY glutWireIcosahedron( void );
545 FGAPI void FGAPIENTRY glutSolidIcosahedron( void );
548 * Teapot rendering functions, found in freeglut_teapot.c
550 FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
551 FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
554 * Game mode functions, see freeglut_gamemode.c
556 FGAPI void FGAPIENTRY glutGameModeString( const char* string );
557 FGAPI int FGAPIENTRY glutEnterGameMode( void );
558 FGAPI void FGAPIENTRY glutLeaveGameMode( void );
559 FGAPI int FGAPIENTRY glutGameModeGet( GLenum query );
562 * Video resize functions, see freeglut_videoresize.c
564 FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query );
565 FGAPI void FGAPIENTRY glutSetupVideoResizing( void );
566 FGAPI void FGAPIENTRY glutStopVideoResizing( void );
567 FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height );
568 FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height );
571 * Colormap functions, see freeglut_misc.c
573 FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue );
574 FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component );
575 FGAPI void FGAPIENTRY glutCopyColormap( int window );
578 * Misc keyboard and joystick functions, see freeglut_misc.c
580 FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore );
581 FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode );
582 FGAPI void FGAPIENTRY glutForceJoystickFunc( void );
585 * Misc functions, see freeglut_misc.c
587 FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension );
588 FGAPI void FGAPIENTRY glutReportErrors( void );
590 /* Comment from glut.h of classic GLUT:
592 Win32 has an annoying issue where there are multiple C run-time
593 libraries (CRTs). If the executable is linked with a different CRT
594 from the GLUT DLL, the GLUT DLL will not share the same CRT static
595 data seen by the executable. In particular, atexit callbacks registered
596 in the executable will not be called if GLUT calls its (different)
597 exit routine). GLUT is typically built with the
598 "/MD" option (the CRT with multithreading DLL support), but the Visual
599 C++ linker default is "/ML" (the single threaded CRT).
601 One workaround to this issue is requiring users to always link with
602 the same CRT as GLUT is compiled with. That requires users supply a
603 non-standard option. GLUT 3.7 has its own built-in workaround where
604 the executable's "exit" function pointer is covertly passed to GLUT.
605 GLUT then calls the executable's exit function pointer to ensure that
606 any "atexit" calls registered by the application are called if GLUT
609 Note that the __glut*WithExit routines should NEVER be called directly.
610 To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
612 /* to get the prototype for exit() */
615 #if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) && !defined(__WATCOMC__)
616 FGAPI void FGAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
617 FGAPI int FGAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
618 FGAPI int FGAPIENTRY __glutCreateMenuWithExit(void (* func)(int), void (__cdecl *exitfunc)(int));
619 #ifndef FREEGLUT_BUILDING_LIB
620 #if defined(__GNUC__)
621 #define FGUNUSED __attribute__((unused))
625 static void FGAPIENTRY FGUNUSED glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
626 #define glutInit glutInit_ATEXIT_HACK
627 static int FGAPIENTRY FGUNUSED glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
628 #define glutCreateWindow glutCreateWindow_ATEXIT_HACK
629 static int FGAPIENTRY FGUNUSED glutCreateMenu_ATEXIT_HACK(void (* func)(int)) { return __glutCreateMenuWithExit(func, exit); }
630 #define glutCreateMenu glutCreateMenu_ATEXIT_HACK
638 /*** END OF FILE ***/
640 #endif /* __FREEGLUT_STD_H__ */