1 csrc = $(wildcard src/*.c) $(wildcard src/kern/*.c) $(wildcard src/libc/*.c)
2 ssrc = $(wildcard src/*.asm) $(wildcard src/kern/*.asm) $(wildcard src/libc/*.asm)
3 obj = $(csrc:.c=.o) $(ssrc:.asm=.o)
7 warn = -pedantic -Wall -Wno-unused-function
9 inc = -Isrc -Isrc/kern -Isrc/libc
13 ASFLAGS = -Isrc/ -Isrc/kern/
14 CFLAGS = -m32 -march=i386 $(warn) $(opt) $(dbg) -fno-pic -ffreestanding \
15 -fno-stack-protector -mpreferred-stack-boundary=2 -nostdinc -ffast-math \
16 -fno-asynchronous-unwind-tables $(inc) $(def) -MMD
17 LDFLAGS = -m elf_i386 -nostdlib -T com32.ld -Map game.map
20 $(LD) -o $@ $(obj) $(LDFLAGS)
25 $(AS) -o $@ -f elf $(ASFLAGS) $<
28 $(CC) $(CFLAGS) -masm=intel -S $< -o $@
39 ndisasm -o 0x100 -b 16 $< >$@