1 # Microsoft Developer Studio Generated NMAKE File, Based on freeglut_static.dsp
\r
3 CFG=freeglut_static - Win32 Debug
\r
4 !MESSAGE No configuration specified. Defaulting to freeglut_static - Win32 Debug.
\r
7 !IF "$(CFG)" != "freeglut_static - Win32 Release" && "$(CFG)" != "freeglut_static - Win32 Debug"
\r
8 !MESSAGE Invalid configuration "$(CFG)" specified.
\r
9 !MESSAGE You can specify a configuration when running NMAKE
\r
10 !MESSAGE by defining the macro CFG on the command line. For example:
\r
12 !MESSAGE NMAKE /f "freeglut_static.mak" CFG="freeglut_static - Win32 Debug"
\r
14 !MESSAGE Possible choices for configuration are:
\r
16 !MESSAGE "freeglut_static - Win32 Release" (based on "Win32 (x86) Static Library")
\r
17 !MESSAGE "freeglut_static - Win32 Debug" (based on "Win32 (x86) Static Library")
\r
19 !ERROR An invalid configuration is specified.
\r
22 !IF "$(OS)" == "Windows_NT"
\r
28 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
30 OUTDIR=.\ReleaseStatic
\r
31 INTDIR=.\ReleaseStatic
\r
32 # Begin Custom Macros
\r
33 OutDir=.\ReleaseStatic
\r
36 ALL : "$(OUTDIR)\freeglut_static.lib"
\r
40 -@erase "$(INTDIR)\freeglut_callbacks.obj"
\r
41 -@erase "$(INTDIR)\freeglut_cursor.obj"
\r
42 -@erase "$(INTDIR)\freeglut_display.obj"
\r
43 -@erase "$(INTDIR)\freeglut_ext.obj"
\r
44 -@erase "$(INTDIR)\freeglut_font.obj"
\r
45 -@erase "$(INTDIR)\freeglut_font_data.obj"
\r
46 -@erase "$(INTDIR)\freeglut_gamemode.obj"
\r
47 -@erase "$(INTDIR)\freeglut_geometry.obj"
\r
48 -@erase "$(INTDIR)\freeglut_glutfont_definitions.obj"
\r
49 -@erase "$(INTDIR)\freeglut_init.obj"
\r
50 -@erase "$(INTDIR)\freeglut_input_devices.obj"
\r
51 -@erase "$(INTDIR)\freeglut_joystick.obj"
\r
52 -@erase "$(INTDIR)\freeglut_main.obj"
\r
53 -@erase "$(INTDIR)\freeglut_menu.obj"
\r
54 -@erase "$(INTDIR)\freeglut_misc.obj"
\r
55 -@erase "$(INTDIR)\freeglut_overlay.obj"
\r
56 -@erase "$(INTDIR)\freeglut_state.obj"
\r
57 -@erase "$(INTDIR)\freeglut_stroke_mono_roman.obj"
\r
58 -@erase "$(INTDIR)\freeglut_stroke_roman.obj"
\r
59 -@erase "$(INTDIR)\freeglut_structure.obj"
\r
60 -@erase "$(INTDIR)\freeglut_teapot.obj"
\r
61 -@erase "$(INTDIR)\freeglut_videoresize.obj"
\r
62 -@erase "$(INTDIR)\freeglut_window.obj"
\r
63 -@erase "$(INTDIR)\vc60.idb"
\r
64 -@erase "$(OUTDIR)\freeglut_static.lib"
\r
67 if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
\r
70 CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "include" /D "NDEBUG" /D "FREEGLUT_STATIC" /D "WIN32" /D "_MBCS" /D "_LIB" /Fp"$(INTDIR)\freeglut_static.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
\r
77 .cpp{$(INTDIR)}.obj::
\r
82 .cxx{$(INTDIR)}.obj::
\r
92 .cpp{$(INTDIR)}.sbr::
\r
97 .cxx{$(INTDIR)}.sbr::
\r
104 BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeglut_static.bsc"
\r
107 LIB32=link.exe -lib
\r
108 LIB32_FLAGS=/nologo /out:"$(OUTDIR)\freeglut_static.lib"
\r
110 "$(INTDIR)\freeglut_callbacks.obj" \
\r
111 "$(INTDIR)\freeglut_cursor.obj" \
\r
112 "$(INTDIR)\freeglut_display.obj" \
\r
113 "$(INTDIR)\freeglut_ext.obj" \
\r
114 "$(INTDIR)\freeglut_font.obj" \
\r
115 "$(INTDIR)\freeglut_font_data.obj" \
\r
116 "$(INTDIR)\freeglut_gamemode.obj" \
\r
117 "$(INTDIR)\freeglut_geometry.obj" \
\r
118 "$(INTDIR)\freeglut_glutfont_definitions.obj" \
\r
119 "$(INTDIR)\freeglut_init.obj" \
\r
120 "$(INTDIR)\freeglut_input_devices.obj" \
\r
121 "$(INTDIR)\freeglut_joystick.obj" \
\r
122 "$(INTDIR)\freeglut_main.obj" \
\r
123 "$(INTDIR)\freeglut_menu.obj" \
\r
124 "$(INTDIR)\freeglut_misc.obj" \
\r
125 "$(INTDIR)\freeglut_overlay.obj" \
\r
126 "$(INTDIR)\freeglut_state.obj" \
\r
127 "$(INTDIR)\freeglut_stroke_mono_roman.obj" \
\r
128 "$(INTDIR)\freeglut_stroke_roman.obj" \
\r
129 "$(INTDIR)\freeglut_structure.obj" \
\r
130 "$(INTDIR)\freeglut_teapot.obj" \
\r
131 "$(INTDIR)\freeglut_videoresize.obj" \
\r
132 "$(INTDIR)\freeglut_window.obj"
\r
134 "$(OUTDIR)\freeglut_static.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
\r
136 $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
\r
139 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
141 OUTDIR=.\DebugStatic
\r
142 INTDIR=.\DebugStatic
\r
143 # Begin Custom Macros
\r
144 OutDir=.\DebugStatic
\r
145 # End Custom Macros
\r
147 ALL : "$(OUTDIR)\freeglut_static.lib" "$(OUTDIR)\freeglut_static.bsc"
\r
151 -@erase "$(INTDIR)\freeglut_callbacks.obj"
\r
152 -@erase "$(INTDIR)\freeglut_callbacks.sbr"
\r
153 -@erase "$(INTDIR)\freeglut_cursor.obj"
\r
154 -@erase "$(INTDIR)\freeglut_cursor.sbr"
\r
155 -@erase "$(INTDIR)\freeglut_display.obj"
\r
156 -@erase "$(INTDIR)\freeglut_display.sbr"
\r
157 -@erase "$(INTDIR)\freeglut_ext.obj"
\r
158 -@erase "$(INTDIR)\freeglut_ext.sbr"
\r
159 -@erase "$(INTDIR)\freeglut_font.obj"
\r
160 -@erase "$(INTDIR)\freeglut_font.sbr"
\r
161 -@erase "$(INTDIR)\freeglut_font_data.obj"
\r
162 -@erase "$(INTDIR)\freeglut_font_data.sbr"
\r
163 -@erase "$(INTDIR)\freeglut_gamemode.obj"
\r
164 -@erase "$(INTDIR)\freeglut_gamemode.sbr"
\r
165 -@erase "$(INTDIR)\freeglut_geometry.obj"
\r
166 -@erase "$(INTDIR)\freeglut_geometry.sbr"
\r
167 -@erase "$(INTDIR)\freeglut_glutfont_definitions.obj"
\r
168 -@erase "$(INTDIR)\freeglut_glutfont_definitions.sbr"
\r
169 -@erase "$(INTDIR)\freeglut_init.obj"
\r
170 -@erase "$(INTDIR)\freeglut_init.sbr"
\r
171 -@erase "$(INTDIR)\freeglut_input_devices.obj"
\r
172 -@erase "$(INTDIR)\freeglut_input_devices.sbr"
\r
173 -@erase "$(INTDIR)\freeglut_joystick.obj"
\r
174 -@erase "$(INTDIR)\freeglut_joystick.sbr"
\r
175 -@erase "$(INTDIR)\freeglut_main.obj"
\r
176 -@erase "$(INTDIR)\freeglut_main.sbr"
\r
177 -@erase "$(INTDIR)\freeglut_menu.obj"
\r
178 -@erase "$(INTDIR)\freeglut_menu.sbr"
\r
179 -@erase "$(INTDIR)\freeglut_misc.obj"
\r
180 -@erase "$(INTDIR)\freeglut_misc.sbr"
\r
181 -@erase "$(INTDIR)\freeglut_overlay.obj"
\r
182 -@erase "$(INTDIR)\freeglut_overlay.sbr"
\r
183 -@erase "$(INTDIR)\freeglut_state.obj"
\r
184 -@erase "$(INTDIR)\freeglut_state.sbr"
\r
185 -@erase "$(INTDIR)\freeglut_stroke_mono_roman.obj"
\r
186 -@erase "$(INTDIR)\freeglut_stroke_mono_roman.sbr"
\r
187 -@erase "$(INTDIR)\freeglut_stroke_roman.obj"
\r
188 -@erase "$(INTDIR)\freeglut_stroke_roman.sbr"
\r
189 -@erase "$(INTDIR)\freeglut_structure.obj"
\r
190 -@erase "$(INTDIR)\freeglut_structure.sbr"
\r
191 -@erase "$(INTDIR)\freeglut_teapot.obj"
\r
192 -@erase "$(INTDIR)\freeglut_teapot.sbr"
\r
193 -@erase "$(INTDIR)\freeglut_videoresize.obj"
\r
194 -@erase "$(INTDIR)\freeglut_videoresize.sbr"
\r
195 -@erase "$(INTDIR)\freeglut_window.obj"
\r
196 -@erase "$(INTDIR)\freeglut_window.sbr"
\r
197 -@erase "$(INTDIR)\vc60.idb"
\r
198 -@erase "$(INTDIR)\vc60.pdb"
\r
199 -@erase "$(OUTDIR)\freeglut_static.bsc"
\r
200 -@erase "$(OUTDIR)\freeglut_static.lib"
\r
203 if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
\r
206 CPP_PROJ=/nologo /MLd /W3 /Gm /GX /ZI /Od /I "include" /D "_DEBUG" /D "FREEGLUT_STATIC" /D "WIN32" /D "_MBCS" /D "_LIB" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\freeglut_static.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
\r
208 .c{$(INTDIR)}.obj::
\r
213 .cpp{$(INTDIR)}.obj::
\r
218 .cxx{$(INTDIR)}.obj::
\r
223 .c{$(INTDIR)}.sbr::
\r
228 .cpp{$(INTDIR)}.sbr::
\r
233 .cxx{$(INTDIR)}.sbr::
\r
240 BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeglut_static.bsc"
\r
242 "$(INTDIR)\freeglut_callbacks.sbr" \
\r
243 "$(INTDIR)\freeglut_cursor.sbr" \
\r
244 "$(INTDIR)\freeglut_display.sbr" \
\r
245 "$(INTDIR)\freeglut_ext.sbr" \
\r
246 "$(INTDIR)\freeglut_font.sbr" \
\r
247 "$(INTDIR)\freeglut_font_data.sbr" \
\r
248 "$(INTDIR)\freeglut_gamemode.sbr" \
\r
249 "$(INTDIR)\freeglut_geometry.sbr" \
\r
250 "$(INTDIR)\freeglut_glutfont_definitions.sbr" \
\r
251 "$(INTDIR)\freeglut_init.sbr" \
\r
252 "$(INTDIR)\freeglut_input_devices.sbr" \
\r
253 "$(INTDIR)\freeglut_joystick.sbr" \
\r
254 "$(INTDIR)\freeglut_main.sbr" \
\r
255 "$(INTDIR)\freeglut_menu.sbr" \
\r
256 "$(INTDIR)\freeglut_misc.sbr" \
\r
257 "$(INTDIR)\freeglut_overlay.sbr" \
\r
258 "$(INTDIR)\freeglut_state.sbr" \
\r
259 "$(INTDIR)\freeglut_stroke_mono_roman.sbr" \
\r
260 "$(INTDIR)\freeglut_stroke_roman.sbr" \
\r
261 "$(INTDIR)\freeglut_structure.sbr" \
\r
262 "$(INTDIR)\freeglut_teapot.sbr" \
\r
263 "$(INTDIR)\freeglut_videoresize.sbr" \
\r
264 "$(INTDIR)\freeglut_window.sbr"
\r
266 "$(OUTDIR)\freeglut_static.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
\r
268 $(BSC32_FLAGS) $(BSC32_SBRS)
\r
271 LIB32=link.exe -lib
\r
272 LIB32_FLAGS=/nologo /out:"$(OUTDIR)\freeglut_static.lib"
\r
274 "$(INTDIR)\freeglut_callbacks.obj" \
\r
275 "$(INTDIR)\freeglut_cursor.obj" \
\r
276 "$(INTDIR)\freeglut_display.obj" \
\r
277 "$(INTDIR)\freeglut_ext.obj" \
\r
278 "$(INTDIR)\freeglut_font.obj" \
\r
279 "$(INTDIR)\freeglut_font_data.obj" \
\r
280 "$(INTDIR)\freeglut_gamemode.obj" \
\r
281 "$(INTDIR)\freeglut_geometry.obj" \
\r
282 "$(INTDIR)\freeglut_glutfont_definitions.obj" \
\r
283 "$(INTDIR)\freeglut_init.obj" \
\r
284 "$(INTDIR)\freeglut_input_devices.obj" \
\r
285 "$(INTDIR)\freeglut_joystick.obj" \
\r
286 "$(INTDIR)\freeglut_main.obj" \
\r
287 "$(INTDIR)\freeglut_menu.obj" \
\r
288 "$(INTDIR)\freeglut_misc.obj" \
\r
289 "$(INTDIR)\freeglut_overlay.obj" \
\r
290 "$(INTDIR)\freeglut_state.obj" \
\r
291 "$(INTDIR)\freeglut_stroke_mono_roman.obj" \
\r
292 "$(INTDIR)\freeglut_stroke_roman.obj" \
\r
293 "$(INTDIR)\freeglut_structure.obj" \
\r
294 "$(INTDIR)\freeglut_teapot.obj" \
\r
295 "$(INTDIR)\freeglut_videoresize.obj" \
\r
296 "$(INTDIR)\freeglut_window.obj"
\r
298 "$(OUTDIR)\freeglut_static.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
\r
300 $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
\r
306 !IF "$(NO_EXTERNAL_DEPS)" != "1"
\r
307 !IF EXISTS("freeglut_static.dep")
\r
308 !INCLUDE "freeglut_static.dep"
\r
310 !MESSAGE Warning: cannot find "freeglut_static.dep"
\r
315 !IF "$(CFG)" == "freeglut_static - Win32 Release" || "$(CFG)" == "freeglut_static - Win32 Debug"
\r
316 SOURCE=.\src\Common\freeglut_callbacks.c
\r
318 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
321 "$(INTDIR)\freeglut_callbacks.obj" : $(SOURCE) "$(INTDIR)"
\r
322 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
325 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
328 "$(INTDIR)\freeglut_callbacks.obj" "$(INTDIR)\freeglut_callbacks.sbr" : $(SOURCE) "$(INTDIR)"
\r
329 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
334 SOURCE=.\src\Common\freeglut_cursor.c
\r
336 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
339 "$(INTDIR)\freeglut_cursor.obj" : $(SOURCE) "$(INTDIR)"
\r
340 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
343 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
346 "$(INTDIR)\freeglut_cursor.obj" "$(INTDIR)\freeglut_cursor.sbr" : $(SOURCE) "$(INTDIR)"
\r
347 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
352 SOURCE=.\src\Common\freeglut_display.c
\r
354 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
357 "$(INTDIR)\freeglut_display.obj" : $(SOURCE) "$(INTDIR)"
\r
358 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
361 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
364 "$(INTDIR)\freeglut_display.obj" "$(INTDIR)\freeglut_display.sbr" : $(SOURCE) "$(INTDIR)"
\r
365 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
370 SOURCE=.\src\Common\freeglut_ext.c
\r
372 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
375 "$(INTDIR)\freeglut_ext.obj" : $(SOURCE) "$(INTDIR)"
\r
376 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
379 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
382 "$(INTDIR)\freeglut_ext.obj" "$(INTDIR)\freeglut_ext.sbr" : $(SOURCE) "$(INTDIR)"
\r
383 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
388 SOURCE=.\src\Common\freeglut_font.c
\r
390 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
393 "$(INTDIR)\freeglut_font.obj" : $(SOURCE) "$(INTDIR)"
\r
394 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
397 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
400 "$(INTDIR)\freeglut_font.obj" "$(INTDIR)\freeglut_font.sbr" : $(SOURCE) "$(INTDIR)"
\r
401 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
406 SOURCE=.\src\Common\freeglut_font_data.c
\r
408 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
411 "$(INTDIR)\freeglut_font_data.obj" : $(SOURCE) "$(INTDIR)"
\r
412 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
415 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
418 "$(INTDIR)\freeglut_font_data.obj" "$(INTDIR)\freeglut_font_data.sbr" : $(SOURCE) "$(INTDIR)"
\r
419 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
424 SOURCE=.\src\Common\freeglut_gamemode.c
\r
426 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
429 "$(INTDIR)\freeglut_gamemode.obj" : $(SOURCE) "$(INTDIR)"
\r
430 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
433 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
436 "$(INTDIR)\freeglut_gamemode.obj" "$(INTDIR)\freeglut_gamemode.sbr" : $(SOURCE) "$(INTDIR)"
\r
437 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
442 SOURCE=.\src\Common\freeglut_geometry.c
\r
444 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
447 "$(INTDIR)\freeglut_geometry.obj" : $(SOURCE) "$(INTDIR)"
\r
448 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
451 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
454 "$(INTDIR)\freeglut_geometry.obj" "$(INTDIR)\freeglut_geometry.sbr" : $(SOURCE) "$(INTDIR)"
\r
455 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
460 SOURCE=.\src\Common\freeglut_glutfont_definitions.c
\r
462 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
465 "$(INTDIR)\freeglut_glutfont_definitions.obj" : $(SOURCE) "$(INTDIR)"
\r
466 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
469 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
472 "$(INTDIR)\freeglut_glutfont_definitions.obj" "$(INTDIR)\freeglut_glutfont_definitions.sbr" : $(SOURCE) "$(INTDIR)"
\r
473 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
478 SOURCE=.\src\Common\freeglut_init.c
\r
480 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
483 "$(INTDIR)\freeglut_init.obj" : $(SOURCE) "$(INTDIR)"
\r
484 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
487 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
490 "$(INTDIR)\freeglut_init.obj" "$(INTDIR)\freeglut_init.sbr" : $(SOURCE) "$(INTDIR)"
\r
491 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
496 SOURCE=.\src\Common\freeglut_input_devices.c
\r
498 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
501 "$(INTDIR)\freeglut_input_devices.obj" : $(SOURCE) "$(INTDIR)"
\r
502 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
505 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
508 "$(INTDIR)\freeglut_input_devices.obj" "$(INTDIR)\freeglut_input_devices.sbr" : $(SOURCE) "$(INTDIR)"
\r
509 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
514 SOURCE=.\src\Common\freeglut_joystick.c
\r
516 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
519 "$(INTDIR)\freeglut_joystick.obj" : $(SOURCE) "$(INTDIR)"
\r
520 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
523 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
526 "$(INTDIR)\freeglut_joystick.obj" "$(INTDIR)\freeglut_joystick.sbr" : $(SOURCE) "$(INTDIR)"
\r
527 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
532 SOURCE=.\src\Common\freeglut_main.c
\r
534 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
537 "$(INTDIR)\freeglut_main.obj" : $(SOURCE) "$(INTDIR)"
\r
538 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
541 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
544 "$(INTDIR)\freeglut_main.obj" "$(INTDIR)\freeglut_main.sbr" : $(SOURCE) "$(INTDIR)"
\r
545 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
550 SOURCE=.\src\Common\freeglut_menu.c
\r
552 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
555 "$(INTDIR)\freeglut_menu.obj" : $(SOURCE) "$(INTDIR)"
\r
556 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
559 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
562 "$(INTDIR)\freeglut_menu.obj" "$(INTDIR)\freeglut_menu.sbr" : $(SOURCE) "$(INTDIR)"
\r
563 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
568 SOURCE=.\src\Common\freeglut_misc.c
\r
570 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
573 "$(INTDIR)\freeglut_misc.obj" : $(SOURCE) "$(INTDIR)"
\r
574 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
577 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
580 "$(INTDIR)\freeglut_misc.obj" "$(INTDIR)\freeglut_misc.sbr" : $(SOURCE) "$(INTDIR)"
\r
581 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
586 SOURCE=.\src\Common\freeglut_overlay.c
\r
588 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
591 "$(INTDIR)\freeglut_overlay.obj" : $(SOURCE) "$(INTDIR)"
\r
592 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
595 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
598 "$(INTDIR)\freeglut_overlay.obj" "$(INTDIR)\freeglut_overlay.sbr" : $(SOURCE) "$(INTDIR)"
\r
599 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
604 SOURCE=.\src\Common\freeglut_state.c
\r
606 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
609 "$(INTDIR)\freeglut_state.obj" : $(SOURCE) "$(INTDIR)"
\r
610 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
613 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
616 "$(INTDIR)\freeglut_state.obj" "$(INTDIR)\freeglut_state.sbr" : $(SOURCE) "$(INTDIR)"
\r
617 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
622 SOURCE=.\src\Common\freeglut_stroke_mono_roman.c
\r
624 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
627 "$(INTDIR)\freeglut_stroke_mono_roman.obj" : $(SOURCE) "$(INTDIR)"
\r
628 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
631 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
634 "$(INTDIR)\freeglut_stroke_mono_roman.obj" "$(INTDIR)\freeglut_stroke_mono_roman.sbr" : $(SOURCE) "$(INTDIR)"
\r
635 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
640 SOURCE=.\src\Common\freeglut_stroke_roman.c
\r
642 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
645 "$(INTDIR)\freeglut_stroke_roman.obj" : $(SOURCE) "$(INTDIR)"
\r
646 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
649 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
652 "$(INTDIR)\freeglut_stroke_roman.obj" "$(INTDIR)\freeglut_stroke_roman.sbr" : $(SOURCE) "$(INTDIR)"
\r
653 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
658 SOURCE=.\src\Common\freeglut_structure.c
\r
660 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
663 "$(INTDIR)\freeglut_structure.obj" : $(SOURCE) "$(INTDIR)"
\r
664 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
667 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
670 "$(INTDIR)\freeglut_structure.obj" "$(INTDIR)\freeglut_structure.sbr" : $(SOURCE) "$(INTDIR)"
\r
671 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
676 SOURCE=.\src\Common\freeglut_teapot.c
\r
678 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
681 "$(INTDIR)\freeglut_teapot.obj" : $(SOURCE) "$(INTDIR)"
\r
682 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
685 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
688 "$(INTDIR)\freeglut_teapot.obj" "$(INTDIR)\freeglut_teapot.sbr" : $(SOURCE) "$(INTDIR)"
\r
689 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
694 SOURCE=.\src\Common\freeglut_videoresize.c
\r
696 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
699 "$(INTDIR)\freeglut_videoresize.obj" : $(SOURCE) "$(INTDIR)"
\r
700 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
703 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
706 "$(INTDIR)\freeglut_videoresize.obj" "$(INTDIR)\freeglut_videoresize.sbr" : $(SOURCE) "$(INTDIR)"
\r
707 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
712 SOURCE=.\src\Common\freeglut_window.c
\r
714 !IF "$(CFG)" == "freeglut_static - Win32 Release"
\r
717 "$(INTDIR)\freeglut_window.obj" : $(SOURCE) "$(INTDIR)"
\r
718 $(CPP) $(CPP_PROJ) $(SOURCE)
\r
721 !ELSEIF "$(CFG)" == "freeglut_static - Win32 Debug"
\r
724 "$(INTDIR)\freeglut_window.obj" "$(INTDIR)\freeglut_window.sbr" : $(SOURCE) "$(INTDIR)"
\r
725 $(CPP) $(CPP_PROJ) $(SOURCE)
\r