1 #ifndef __FREEGLUT_STD_H__
2 #define __FREEGLUT_STD_H__
7 * The GLUT-compatible part of the freeglut library include file
9 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
10 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
11 * Creation date: Thu Dec 2 1999
13 * Permission is hereby granted, free of charge, to any person obtaining a
14 * copy of this software and associated documentation files (the "Software"),
15 * to deal in the Software without restriction, including without limitation
16 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
17 * and/or sell copies of the Software, and to permit persons to whom the
18 * Software is furnished to do so, subject to the following conditions:
20 * The above copyright notice and this permission notice shall be included
21 * in all copies or substantial portions of the Software.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
24 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
26 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
27 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
28 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
36 * Under windows, we have to differentiate between static and dynamic libraries
39 /* #pragma may not be supported by some compilers.
40 * Discussion by FreeGLUT developers suggests that
41 * Visual C++ specific code involving pragmas may
42 * need to move to a separate header. 24th Dec 2003
45 /* Define FREEGLUT_LIB_PRAGMAS to 1 to include library
46 * pragmas or to 0 to exclude library pragmas.
47 * The default behavior depends on the compiler/platform.
49 # ifndef FREEGLUT_LIB_PRAGMAS
50 # if ( defined(_MSC_VER) || defined(__WATCOMC__) ) && !defined(_WIN32_WCE)
51 # define FREEGLUT_LIB_PRAGMAS 1
53 # define FREEGLUT_LIB_PRAGMAS 0
57 # ifndef WIN32_LEAN_AND_MEAN
58 # define WIN32_LEAN_AND_MEAN 1
65 /* Windows static library */
66 # ifdef FREEGLUT_STATIC
71 /* Link with Win32 static freeglut lib */
72 # if FREEGLUT_LIB_PRAGMAS
73 # pragma comment (lib, "freeglut_static.lib")
76 /* Windows shared library (DLL) */
79 # define FGAPIENTRY __stdcall
80 # if defined(FREEGLUT_EXPORTS)
81 # define FGAPI __declspec(dllexport)
83 # define FGAPI __declspec(dllimport)
85 /* Link with Win32 shared freeglut lib */
86 # if FREEGLUT_LIB_PRAGMAS
87 # pragma comment (lib, "freeglut.lib")
94 /* Drag in other Windows libraries as required by FreeGLUT */
95 # if FREEGLUT_LIB_PRAGMAS
96 # pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */
97 # pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */
98 # pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */
99 # pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */
100 # pragma comment (lib, "user32.lib") /* link Windows user lib */
105 /* Non-Windows definition of FGAPI and FGAPIENTRY */
112 * The freeglut and GLUT API versions
115 #define GLUT_API_VERSION 4
116 #define FREEGLUT_VERSION_2_0 1
117 #define GLUT_XLIB_IMPLEMENTATION 13
120 * Always include OpenGL and GLU headers
122 /* Note: FREEGLUT_GLES1 and FREEGLUT_GLES2 are only used to cleanly
123 bootstrap headers inclusion here; use GLES constants directly
124 (e.g. GL_ES_VERSION_2_0) for all other needs */
125 #ifdef FREEGLUT_GLES2
126 # include <EGL/egl.h>
127 # include <GLES2/gl2.h>
129 # include <EGL/egl.h>
130 # include <GLES/gl.h>
137 * GLUT API macro definitions -- the special key codes:
139 #define GLUT_KEY_F1 0x0001
140 #define GLUT_KEY_F2 0x0002
141 #define GLUT_KEY_F3 0x0003
142 #define GLUT_KEY_F4 0x0004
143 #define GLUT_KEY_F5 0x0005
144 #define GLUT_KEY_F6 0x0006
145 #define GLUT_KEY_F7 0x0007
146 #define GLUT_KEY_F8 0x0008
147 #define GLUT_KEY_F9 0x0009
148 #define GLUT_KEY_F10 0x000A
149 #define GLUT_KEY_F11 0x000B
150 #define GLUT_KEY_F12 0x000C
151 #define GLUT_KEY_LEFT 0x0064
152 #define GLUT_KEY_UP 0x0065
153 #define GLUT_KEY_RIGHT 0x0066
154 #define GLUT_KEY_DOWN 0x0067
155 #define GLUT_KEY_PAGE_UP 0x0068
156 #define GLUT_KEY_PAGE_DOWN 0x0069
157 #define GLUT_KEY_HOME 0x006A
158 #define GLUT_KEY_END 0x006B
159 #define GLUT_KEY_INSERT 0x006C
162 * GLUT API macro definitions -- mouse state definitions
164 #define GLUT_LEFT_BUTTON 0x0000
165 #define GLUT_MIDDLE_BUTTON 0x0001
166 #define GLUT_RIGHT_BUTTON 0x0002
167 #define GLUT_DOWN 0x0000
168 #define GLUT_UP 0x0001
169 #define GLUT_LEFT 0x0000
170 #define GLUT_ENTERED 0x0001
173 * GLUT API macro definitions -- the display mode definitions
175 #define GLUT_RGB 0x0000
176 #define GLUT_RGBA 0x0000
177 #define GLUT_INDEX 0x0001
178 #define GLUT_SINGLE 0x0000
179 #define GLUT_DOUBLE 0x0002
180 #define GLUT_ACCUM 0x0004
181 #define GLUT_ALPHA 0x0008
182 #define GLUT_DEPTH 0x0010
183 #define GLUT_STENCIL 0x0020
184 #define GLUT_MULTISAMPLE 0x0080
185 #define GLUT_STEREO 0x0100
186 #define GLUT_LUMINANCE 0x0200
189 * GLUT API macro definitions -- windows and menu related definitions
191 #define GLUT_MENU_NOT_IN_USE 0x0000
192 #define GLUT_MENU_IN_USE 0x0001
193 #define GLUT_NOT_VISIBLE 0x0000
194 #define GLUT_VISIBLE 0x0001
195 #define GLUT_HIDDEN 0x0000
196 #define GLUT_FULLY_RETAINED 0x0001
197 #define GLUT_PARTIALLY_RETAINED 0x0002
198 #define GLUT_FULLY_COVERED 0x0003
201 * GLUT API macro definitions -- fonts definitions
203 * Steve Baker suggested to make it binary compatible with GLUT:
205 #if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__WATCOMC__)
206 # define GLUT_STROKE_ROMAN ((void *)0x0000)
207 # define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
208 # define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
209 # define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
210 # define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
211 # define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
212 # define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
213 # define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
214 # define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
217 * I don't really know if it's a good idea... But here it goes:
219 extern void* glutStrokeRoman;
220 extern void* glutStrokeMonoRoman;
221 extern void* glutBitmap9By15;
222 extern void* glutBitmap8By13;
223 extern void* glutBitmapTimesRoman10;
224 extern void* glutBitmapTimesRoman24;
225 extern void* glutBitmapHelvetica10;
226 extern void* glutBitmapHelvetica12;
227 extern void* glutBitmapHelvetica18;
230 * Those pointers will be used by following definitions:
232 # define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
233 # define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
234 # define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
235 # define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
236 # define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
237 # define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
238 # define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
239 # define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
240 # define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
244 * GLUT API macro definitions -- the glutGet parameters
246 #define GLUT_WINDOW_X 0x0064
247 #define GLUT_WINDOW_Y 0x0065
248 #define GLUT_WINDOW_WIDTH 0x0066
249 #define GLUT_WINDOW_HEIGHT 0x0067
250 #define GLUT_WINDOW_BUFFER_SIZE 0x0068
251 #define GLUT_WINDOW_STENCIL_SIZE 0x0069
252 #define GLUT_WINDOW_DEPTH_SIZE 0x006A
253 #define GLUT_WINDOW_RED_SIZE 0x006B
254 #define GLUT_WINDOW_GREEN_SIZE 0x006C
255 #define GLUT_WINDOW_BLUE_SIZE 0x006D
256 #define GLUT_WINDOW_ALPHA_SIZE 0x006E
257 #define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
258 #define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
259 #define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
260 #define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
261 #define GLUT_WINDOW_DOUBLEBUFFER 0x0073
262 #define GLUT_WINDOW_RGBA 0x0074
263 #define GLUT_WINDOW_PARENT 0x0075
264 #define GLUT_WINDOW_NUM_CHILDREN 0x0076
265 #define GLUT_WINDOW_COLORMAP_SIZE 0x0077
266 #define GLUT_WINDOW_NUM_SAMPLES 0x0078
267 #define GLUT_WINDOW_STEREO 0x0079
268 #define GLUT_WINDOW_CURSOR 0x007A
270 #define GLUT_SCREEN_WIDTH 0x00C8
271 #define GLUT_SCREEN_HEIGHT 0x00C9
272 #define GLUT_SCREEN_WIDTH_MM 0x00CA
273 #define GLUT_SCREEN_HEIGHT_MM 0x00CB
274 #define GLUT_MENU_NUM_ITEMS 0x012C
275 #define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
276 #define GLUT_INIT_WINDOW_X 0x01F4
277 #define GLUT_INIT_WINDOW_Y 0x01F5
278 #define GLUT_INIT_WINDOW_WIDTH 0x01F6
279 #define GLUT_INIT_WINDOW_HEIGHT 0x01F7
280 #define GLUT_INIT_DISPLAY_MODE 0x01F8
281 #define GLUT_ELAPSED_TIME 0x02BC
282 #define GLUT_WINDOW_FORMAT_ID 0x007B
285 * GLUT API macro definitions -- the glutDeviceGet parameters
287 #define GLUT_HAS_KEYBOARD 0x0258
288 #define GLUT_HAS_MOUSE 0x0259
289 #define GLUT_HAS_SPACEBALL 0x025A
290 #define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
291 #define GLUT_HAS_TABLET 0x025C
292 #define GLUT_NUM_MOUSE_BUTTONS 0x025D
293 #define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
294 #define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
295 #define GLUT_NUM_DIALS 0x0260
296 #define GLUT_NUM_TABLET_BUTTONS 0x0261
297 #define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
298 #define GLUT_DEVICE_KEY_REPEAT 0x0263
299 #define GLUT_HAS_JOYSTICK 0x0264
300 #define GLUT_OWNS_JOYSTICK 0x0265
301 #define GLUT_JOYSTICK_BUTTONS 0x0266
302 #define GLUT_JOYSTICK_AXES 0x0267
303 #define GLUT_JOYSTICK_POLL_RATE 0x0268
306 * GLUT API macro definitions -- the glutLayerGet parameters
308 #define GLUT_OVERLAY_POSSIBLE 0x0320
309 #define GLUT_LAYER_IN_USE 0x0321
310 #define GLUT_HAS_OVERLAY 0x0322
311 #define GLUT_TRANSPARENT_INDEX 0x0323
312 #define GLUT_NORMAL_DAMAGED 0x0324
313 #define GLUT_OVERLAY_DAMAGED 0x0325
316 * GLUT API macro definitions -- the glutVideoResizeGet parameters
318 #define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
319 #define GLUT_VIDEO_RESIZE_IN_USE 0x0385
320 #define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
321 #define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
322 #define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
323 #define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
324 #define GLUT_VIDEO_RESIZE_X 0x038A
325 #define GLUT_VIDEO_RESIZE_Y 0x038B
326 #define GLUT_VIDEO_RESIZE_WIDTH 0x038C
327 #define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
330 * GLUT API macro definitions -- the glutUseLayer parameters
332 #define GLUT_NORMAL 0x0000
333 #define GLUT_OVERLAY 0x0001
336 * GLUT API macro definitions -- the glutGetModifiers parameters
338 #define GLUT_ACTIVE_SHIFT 0x0001
339 #define GLUT_ACTIVE_CTRL 0x0002
340 #define GLUT_ACTIVE_ALT 0x0004
343 * GLUT API macro definitions -- the glutSetCursor parameters
345 #define GLUT_CURSOR_RIGHT_ARROW 0x0000
346 #define GLUT_CURSOR_LEFT_ARROW 0x0001
347 #define GLUT_CURSOR_INFO 0x0002
348 #define GLUT_CURSOR_DESTROY 0x0003
349 #define GLUT_CURSOR_HELP 0x0004
350 #define GLUT_CURSOR_CYCLE 0x0005
351 #define GLUT_CURSOR_SPRAY 0x0006
352 #define GLUT_CURSOR_WAIT 0x0007
353 #define GLUT_CURSOR_TEXT 0x0008
354 #define GLUT_CURSOR_CROSSHAIR 0x0009
355 #define GLUT_CURSOR_UP_DOWN 0x000A
356 #define GLUT_CURSOR_LEFT_RIGHT 0x000B
357 #define GLUT_CURSOR_TOP_SIDE 0x000C
358 #define GLUT_CURSOR_BOTTOM_SIDE 0x000D
359 #define GLUT_CURSOR_LEFT_SIDE 0x000E
360 #define GLUT_CURSOR_RIGHT_SIDE 0x000F
361 #define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
362 #define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
363 #define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
364 #define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
365 #define GLUT_CURSOR_INHERIT 0x0064
366 #define GLUT_CURSOR_NONE 0x0065
367 #define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
370 * GLUT API macro definitions -- RGB color component specification definitions
372 #define GLUT_RED 0x0000
373 #define GLUT_GREEN 0x0001
374 #define GLUT_BLUE 0x0002
377 * GLUT API macro definitions -- additional keyboard and joystick definitions
379 #define GLUT_KEY_REPEAT_OFF 0x0000
380 #define GLUT_KEY_REPEAT_ON 0x0001
381 #define GLUT_KEY_REPEAT_DEFAULT 0x0002
383 #define GLUT_JOYSTICK_BUTTON_A 0x0001
384 #define GLUT_JOYSTICK_BUTTON_B 0x0002
385 #define GLUT_JOYSTICK_BUTTON_C 0x0004
386 #define GLUT_JOYSTICK_BUTTON_D 0x0008
389 * GLUT API macro definitions -- game mode definitions
391 #define GLUT_GAME_MODE_ACTIVE 0x0000
392 #define GLUT_GAME_MODE_POSSIBLE 0x0001
393 #define GLUT_GAME_MODE_WIDTH 0x0002
394 #define GLUT_GAME_MODE_HEIGHT 0x0003
395 #define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
396 #define GLUT_GAME_MODE_REFRESH_RATE 0x0005
397 #define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
400 * Initialization functions, see fglut_init.c
402 FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv );
403 FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y );
404 FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height );
405 FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode );
406 FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode );
409 * Process loop function, see freeglut_main.c
411 FGAPI void FGAPIENTRY glutMainLoop( void );
414 * Window management functions, see freeglut_window.c
416 FGAPI int FGAPIENTRY glutCreateWindow( const char* title );
417 FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height );
418 FGAPI void FGAPIENTRY glutDestroyWindow( int window );
419 FGAPI void FGAPIENTRY glutSetWindow( int window );
420 FGAPI int FGAPIENTRY glutGetWindow( void );
421 FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title );
422 FGAPI void FGAPIENTRY glutSetIconTitle( const char* title );
423 FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height );
424 FGAPI void FGAPIENTRY glutPositionWindow( int x, int y );
425 FGAPI void FGAPIENTRY glutShowWindow( void );
426 FGAPI void FGAPIENTRY glutHideWindow( void );
427 FGAPI void FGAPIENTRY glutIconifyWindow( void );
428 FGAPI void FGAPIENTRY glutPushWindow( void );
429 FGAPI void FGAPIENTRY glutPopWindow( void );
430 FGAPI void FGAPIENTRY glutFullScreen( void );
433 * Display-connected functions, see freeglut_display.c
435 FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window );
436 FGAPI void FGAPIENTRY glutPostRedisplay( void );
437 FGAPI void FGAPIENTRY glutSwapBuffers( void );
440 * Mouse cursor functions, see freeglut_cursor.c
442 FGAPI void FGAPIENTRY glutWarpPointer( int x, int y );
443 FGAPI void FGAPIENTRY glutSetCursor( int cursor );
446 * Overlay stuff, see freeglut_overlay.c
448 FGAPI void FGAPIENTRY glutEstablishOverlay( void );
449 FGAPI void FGAPIENTRY glutRemoveOverlay( void );
450 FGAPI void FGAPIENTRY glutUseLayer( GLenum layer );
451 FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void );
452 FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window );
453 FGAPI void FGAPIENTRY glutShowOverlay( void );
454 FGAPI void FGAPIENTRY glutHideOverlay( void );
457 * Menu stuff, see freeglut_menu.c
459 FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) );
460 FGAPI void FGAPIENTRY glutDestroyMenu( int menu );
461 FGAPI int FGAPIENTRY glutGetMenu( void );
462 FGAPI void FGAPIENTRY glutSetMenu( int menu );
463 FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value );
464 FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu );
465 FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value );
466 FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value );
467 FGAPI void FGAPIENTRY glutRemoveMenuItem( int item );
468 FGAPI void FGAPIENTRY glutAttachMenu( int button );
469 FGAPI void FGAPIENTRY glutDetachMenu( int button );
472 * Global callback functions, see freeglut_callbacks.c
474 FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value );
475 FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) );
478 * Window-specific callback functions, see freeglut_callbacks.c
480 FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) );
481 FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) );
482 FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) );
483 FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) );
484 FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) );
485 FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) );
486 FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) );
487 FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) );
488 FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) );
490 FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) );
491 FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) );
492 FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval );
493 FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) );
494 FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) );
495 FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) );
496 FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) );
498 FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) );
499 FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) );
500 FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) );
501 FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) );
502 FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) );
503 FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) );
504 FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) );
507 * State setting and retrieval functions, see freeglut_state.c
509 FGAPI int FGAPIENTRY glutGet( GLenum query );
510 FGAPI int FGAPIENTRY glutDeviceGet( GLenum query );
511 FGAPI int FGAPIENTRY glutGetModifiers( void );
512 FGAPI int FGAPIENTRY glutLayerGet( GLenum query );
515 * Font stuff, see freeglut_font.c
517 FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character );
518 FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character );
519 FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character );
520 FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character );
521 FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string );
522 FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string );
525 * Geometry functions, see freeglut_geometry.c
527 #ifdef EGL_VERSION_1_0
528 /* TODO: temporary work-around for missing GLdouble in GLES */
529 # define GLdouble GLfloat
532 FGAPI void FGAPIENTRY glutWireCube( GLdouble size );
533 FGAPI void FGAPIENTRY glutSolidCube( GLdouble size );
534 FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks );
535 FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks );
536 FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
537 FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks );
539 FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
540 FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings );
541 FGAPI void FGAPIENTRY glutWireDodecahedron( void );
542 FGAPI void FGAPIENTRY glutSolidDodecahedron( void );
543 FGAPI void FGAPIENTRY glutWireOctahedron( void );
544 FGAPI void FGAPIENTRY glutSolidOctahedron( void );
545 FGAPI void FGAPIENTRY glutWireTetrahedron( void );
546 FGAPI void FGAPIENTRY glutSolidTetrahedron( void );
547 FGAPI void FGAPIENTRY glutWireIcosahedron( void );
548 FGAPI void FGAPIENTRY glutSolidIcosahedron( void );
551 * Teapot rendering functions, found in freeglut_teapot.c
553 FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
554 FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
557 * Game mode functions, see freeglut_gamemode.c
559 FGAPI void FGAPIENTRY glutGameModeString( const char* string );
560 FGAPI int FGAPIENTRY glutEnterGameMode( void );
561 FGAPI void FGAPIENTRY glutLeaveGameMode( void );
562 FGAPI int FGAPIENTRY glutGameModeGet( GLenum query );
565 * Video resize functions, see freeglut_videoresize.c
567 FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query );
568 FGAPI void FGAPIENTRY glutSetupVideoResizing( void );
569 FGAPI void FGAPIENTRY glutStopVideoResizing( void );
570 FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height );
571 FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height );
574 * Colormap functions, see freeglut_misc.c
576 FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue );
577 FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component );
578 FGAPI void FGAPIENTRY glutCopyColormap( int window );
581 * Misc keyboard and joystick functions, see freeglut_misc.c
583 FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore );
584 FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode );
585 FGAPI void FGAPIENTRY glutForceJoystickFunc( void );
588 * Misc functions, see freeglut_misc.c
590 FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension );
591 FGAPI void FGAPIENTRY glutReportErrors( void );
593 /* Comment from glut.h of classic GLUT:
595 Win32 has an annoying issue where there are multiple C run-time
596 libraries (CRTs). If the executable is linked with a different CRT
597 from the GLUT DLL, the GLUT DLL will not share the same CRT static
598 data seen by the executable. In particular, atexit callbacks registered
599 in the executable will not be called if GLUT calls its (different)
600 exit routine). GLUT is typically built with the
601 "/MD" option (the CRT with multithreading DLL support), but the Visual
602 C++ linker default is "/ML" (the single threaded CRT).
604 One workaround to this issue is requiring users to always link with
605 the same CRT as GLUT is compiled with. That requires users supply a
606 non-standard option. GLUT 3.7 has its own built-in workaround where
607 the executable's "exit" function pointer is covertly passed to GLUT.
608 GLUT then calls the executable's exit function pointer to ensure that
609 any "atexit" calls registered by the application are called if GLUT
612 Note that the __glut*WithExit routines should NEVER be called directly.
613 To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
615 /* to get the prototype for exit() */
618 #if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) && !defined(__WATCOMC__)
619 FGAPI void FGAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
620 FGAPI int FGAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
621 FGAPI int FGAPIENTRY __glutCreateMenuWithExit(void (* func)(int), void (__cdecl *exitfunc)(int));
622 #ifndef FREEGLUT_BUILDING_LIB
623 #if defined(__GNUC__)
624 #define FGUNUSED __attribute__((unused))
628 static void FGAPIENTRY FGUNUSED glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
629 #define glutInit glutInit_ATEXIT_HACK
630 static int FGAPIENTRY FGUNUSED glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
631 #define glutCreateWindow glutCreateWindow_ATEXIT_HACK
632 static int FGAPIENTRY FGUNUSED glutCreateMenu_ATEXIT_HACK(void (* func)(int)) { return __glutCreateMenuWithExit(func, exit); }
633 #define glutCreateMenu glutCreateMenu_ATEXIT_HACK
641 /*** END OF FILE ***/
643 #endif /* __FREEGLUT_STD_H__ */