1 #ifndef __FREEGLUT_STD_H__
2 #define __FREEGLUT_STD_H__
7 * The GLUT-compatible part of the freeglut library include file
9 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
10 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
11 * Creation date: Thu Dec 2 1999
13 * Permission is hereby granted, free of charge, to any person obtaining a
14 * copy of this software and associated documentation files (the "Software"),
15 * to deal in the Software without restriction, including without limitation
16 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
17 * and/or sell copies of the Software, and to permit persons to whom the
18 * Software is furnished to do so, subject to the following conditions:
20 * The above copyright notice and this permission notice shall be included
21 * in all copies or substantial portions of the Software.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
24 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
26 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
27 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
28 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
36 * Under windows, we have to differentiate between static and dynamic libraries
39 /* #pragma may not be supported by some compilers.
40 * Discussion by FreeGLUT developers suggests that
41 * Visual C++ specific code involving pragmas may
42 * need to move to a separate header. 24th Dec 2003
45 /* Define FREEGLUT_LIB_PRAGMAS to 1 to include library
46 * pragmas or to 0 to exclude library pragmas.
47 * The default behavior depends on the compiler/platform.
49 # ifndef FREEGLUT_LIB_PRAGMAS
50 # if ( defined(_MSC_VER) || defined(__WATCOMC__) ) && !defined(_WIN32_WCE)
51 # define FREEGLUT_LIB_PRAGMAS 1
53 # define FREEGLUT_LIB_PRAGMAS 0
57 # ifndef WIN32_LEAN_AND_MEAN
58 # define WIN32_LEAN_AND_MEAN 1
65 /* Windows static library */
66 # ifdef FREEGLUT_STATIC
71 /* Link with Win32 static freeglut lib */
72 # if FREEGLUT_LIB_PRAGMAS
74 # pragma comment (lib, "freeglut_static.lib")
76 # pragma comment (lib, "freeglut_staticd.lib")
80 /* Windows shared library (DLL) */
83 # define FGAPIENTRY __stdcall
84 # if defined(FREEGLUT_EXPORTS)
85 # define FGAPI __declspec(dllexport)
87 # define FGAPI __declspec(dllimport)
89 /* Link with Win32 shared freeglut lib */
90 # if FREEGLUT_LIB_PRAGMAS
92 # pragma comment (lib, "freeglut.lib")
94 # pragma comment (lib, "freeglutd.lib")
102 /* Drag in other Windows libraries as required by FreeGLUT */
103 # if FREEGLUT_LIB_PRAGMAS
104 # pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */
105 # pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */
106 # pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */
107 # pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */
108 # pragma comment (lib, "user32.lib") /* link Windows user lib */
113 /* Non-Windows definition of FGAPI and FGAPIENTRY */
120 * The freeglut and GLUT API versions
123 #define GLUT_API_VERSION 4
124 #define GLUT_XLIB_IMPLEMENTATION 13
126 cf. http://sourceforge.net/mailarchive/forum.php?thread_name=CABcAi1hw7cr4xtigckaGXB5X8wddLfMcbA_rZ3NAuwMrX_zmsw%40mail.gmail.com&forum_name=freeglut-developer */
127 #define FREEGLUT_VERSION_2_0 1
130 * Always include OpenGL and GLU headers
132 /* Note: FREEGLUT_GLES1 and FREEGLUT_GLES2 are only used to cleanly
133 bootstrap headers inclusion here; use GLES constants directly
134 (e.g. GL_ES_VERSION_2_0) for all other needs */
135 #ifdef FREEGLUT_GLES2
136 # include <EGL/egl.h>
137 # include <GLES2/gl2.h>
139 # include <EGL/egl.h>
140 # include <GLES/gl.h>
142 # include <OpenGL/gl.h>
143 # include <OpenGL/glu.h>
150 * GLUT API macro definitions -- the special key codes:
152 #define GLUT_KEY_F1 0x0001
153 #define GLUT_KEY_F2 0x0002
154 #define GLUT_KEY_F3 0x0003
155 #define GLUT_KEY_F4 0x0004
156 #define GLUT_KEY_F5 0x0005
157 #define GLUT_KEY_F6 0x0006
158 #define GLUT_KEY_F7 0x0007
159 #define GLUT_KEY_F8 0x0008
160 #define GLUT_KEY_F9 0x0009
161 #define GLUT_KEY_F10 0x000A
162 #define GLUT_KEY_F11 0x000B
163 #define GLUT_KEY_F12 0x000C
164 #define GLUT_KEY_LEFT 0x0064
165 #define GLUT_KEY_UP 0x0065
166 #define GLUT_KEY_RIGHT 0x0066
167 #define GLUT_KEY_DOWN 0x0067
168 #define GLUT_KEY_PAGE_UP 0x0068
169 #define GLUT_KEY_PAGE_DOWN 0x0069
170 #define GLUT_KEY_HOME 0x006A
171 #define GLUT_KEY_END 0x006B
172 #define GLUT_KEY_INSERT 0x006C
175 * GLUT API macro definitions -- mouse state definitions
177 #define GLUT_LEFT_BUTTON 0x0000
178 #define GLUT_MIDDLE_BUTTON 0x0001
179 #define GLUT_RIGHT_BUTTON 0x0002
180 #define GLUT_DOWN 0x0000
181 #define GLUT_UP 0x0001
182 #define GLUT_LEFT 0x0000
183 #define GLUT_ENTERED 0x0001
186 * GLUT API macro definitions -- the display mode definitions
188 #define GLUT_RGB 0x0000
189 #define GLUT_RGBA 0x0000
190 #define GLUT_INDEX 0x0001
191 #define GLUT_SINGLE 0x0000
192 #define GLUT_DOUBLE 0x0002
193 #define GLUT_ACCUM 0x0004
194 #define GLUT_ALPHA 0x0008
195 #define GLUT_DEPTH 0x0010
196 #define GLUT_STENCIL 0x0020
197 #define GLUT_MULTISAMPLE 0x0080
198 #define GLUT_STEREO 0x0100
199 #define GLUT_LUMINANCE 0x0200
202 * GLUT API macro definitions -- windows and menu related definitions
204 #define GLUT_MENU_NOT_IN_USE 0x0000
205 #define GLUT_MENU_IN_USE 0x0001
206 #define GLUT_NOT_VISIBLE 0x0000
207 #define GLUT_VISIBLE 0x0001
208 #define GLUT_HIDDEN 0x0000
209 #define GLUT_FULLY_RETAINED 0x0001
210 #define GLUT_PARTIALLY_RETAINED 0x0002
211 #define GLUT_FULLY_COVERED 0x0003
214 * GLUT API macro definitions -- fonts definitions
216 * Steve Baker suggested to make it binary compatible with GLUT:
218 #if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__WATCOMC__)
219 # define GLUT_STROKE_ROMAN ((void *)0x0000)
220 # define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
221 # define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
222 # define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
223 # define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
224 # define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
225 # define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
226 # define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
227 # define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
230 * I don't really know if it's a good idea... But here it goes:
232 extern void* glutStrokeRoman;
233 extern void* glutStrokeMonoRoman;
234 extern void* glutBitmap9By15;
235 extern void* glutBitmap8By13;
236 extern void* glutBitmapTimesRoman10;
237 extern void* glutBitmapTimesRoman24;
238 extern void* glutBitmapHelvetica10;
239 extern void* glutBitmapHelvetica12;
240 extern void* glutBitmapHelvetica18;
243 * Those pointers will be used by following definitions:
245 # define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
246 # define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
247 # define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
248 # define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
249 # define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
250 # define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
251 # define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
252 # define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
253 # define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
257 * GLUT API macro definitions -- the glutGet parameters
259 #define GLUT_WINDOW_X 0x0064
260 #define GLUT_WINDOW_Y 0x0065
261 #define GLUT_WINDOW_WIDTH 0x0066
262 #define GLUT_WINDOW_HEIGHT 0x0067
263 #define GLUT_WINDOW_BUFFER_SIZE 0x0068
264 #define GLUT_WINDOW_STENCIL_SIZE 0x0069
265 #define GLUT_WINDOW_DEPTH_SIZE 0x006A
266 #define GLUT_WINDOW_RED_SIZE 0x006B
267 #define GLUT_WINDOW_GREEN_SIZE 0x006C
268 #define GLUT_WINDOW_BLUE_SIZE 0x006D
269 #define GLUT_WINDOW_ALPHA_SIZE 0x006E
270 #define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
271 #define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
272 #define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
273 #define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
274 #define GLUT_WINDOW_DOUBLEBUFFER 0x0073
275 #define GLUT_WINDOW_RGBA 0x0074
276 #define GLUT_WINDOW_PARENT 0x0075
277 #define GLUT_WINDOW_NUM_CHILDREN 0x0076
278 #define GLUT_WINDOW_COLORMAP_SIZE 0x0077
279 #define GLUT_WINDOW_NUM_SAMPLES 0x0078
280 #define GLUT_WINDOW_STEREO 0x0079
281 #define GLUT_WINDOW_CURSOR 0x007A
283 #define GLUT_SCREEN_WIDTH 0x00C8
284 #define GLUT_SCREEN_HEIGHT 0x00C9
285 #define GLUT_SCREEN_WIDTH_MM 0x00CA
286 #define GLUT_SCREEN_HEIGHT_MM 0x00CB
287 #define GLUT_MENU_NUM_ITEMS 0x012C
288 #define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
289 #define GLUT_INIT_WINDOW_X 0x01F4
290 #define GLUT_INIT_WINDOW_Y 0x01F5
291 #define GLUT_INIT_WINDOW_WIDTH 0x01F6
292 #define GLUT_INIT_WINDOW_HEIGHT 0x01F7
293 #define GLUT_INIT_DISPLAY_MODE 0x01F8
294 #define GLUT_ELAPSED_TIME 0x02BC
295 #define GLUT_WINDOW_FORMAT_ID 0x007B
298 * GLUT API macro definitions -- the glutDeviceGet parameters
300 #define GLUT_HAS_KEYBOARD 0x0258
301 #define GLUT_HAS_MOUSE 0x0259
302 #define GLUT_HAS_SPACEBALL 0x025A
303 #define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
304 #define GLUT_HAS_TABLET 0x025C
305 #define GLUT_NUM_MOUSE_BUTTONS 0x025D
306 #define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
307 #define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
308 #define GLUT_NUM_DIALS 0x0260
309 #define GLUT_NUM_TABLET_BUTTONS 0x0261
310 #define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
311 #define GLUT_DEVICE_KEY_REPEAT 0x0263
312 #define GLUT_HAS_JOYSTICK 0x0264
313 #define GLUT_OWNS_JOYSTICK 0x0265
314 #define GLUT_JOYSTICK_BUTTONS 0x0266
315 #define GLUT_JOYSTICK_AXES 0x0267
316 #define GLUT_JOYSTICK_POLL_RATE 0x0268
319 * GLUT API macro definitions -- the glutLayerGet parameters
321 #define GLUT_OVERLAY_POSSIBLE 0x0320
322 #define GLUT_LAYER_IN_USE 0x0321
323 #define GLUT_HAS_OVERLAY 0x0322
324 #define GLUT_TRANSPARENT_INDEX 0x0323
325 #define GLUT_NORMAL_DAMAGED 0x0324
326 #define GLUT_OVERLAY_DAMAGED 0x0325
329 * GLUT API macro definitions -- the glutVideoResizeGet parameters
331 #define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
332 #define GLUT_VIDEO_RESIZE_IN_USE 0x0385
333 #define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
334 #define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
335 #define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
336 #define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
337 #define GLUT_VIDEO_RESIZE_X 0x038A
338 #define GLUT_VIDEO_RESIZE_Y 0x038B
339 #define GLUT_VIDEO_RESIZE_WIDTH 0x038C
340 #define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
343 * GLUT API macro definitions -- the glutUseLayer parameters
345 #define GLUT_NORMAL 0x0000
346 #define GLUT_OVERLAY 0x0001
349 * GLUT API macro definitions -- the glutGetModifiers parameters
351 #define GLUT_ACTIVE_SHIFT 0x0001
352 #define GLUT_ACTIVE_CTRL 0x0002
353 #define GLUT_ACTIVE_ALT 0x0004
356 * GLUT API macro definitions -- the glutSetCursor parameters
358 #define GLUT_CURSOR_RIGHT_ARROW 0x0000
359 #define GLUT_CURSOR_LEFT_ARROW 0x0001
360 #define GLUT_CURSOR_INFO 0x0002
361 #define GLUT_CURSOR_DESTROY 0x0003
362 #define GLUT_CURSOR_HELP 0x0004
363 #define GLUT_CURSOR_CYCLE 0x0005
364 #define GLUT_CURSOR_SPRAY 0x0006
365 #define GLUT_CURSOR_WAIT 0x0007
366 #define GLUT_CURSOR_TEXT 0x0008
367 #define GLUT_CURSOR_CROSSHAIR 0x0009
368 #define GLUT_CURSOR_UP_DOWN 0x000A
369 #define GLUT_CURSOR_LEFT_RIGHT 0x000B
370 #define GLUT_CURSOR_TOP_SIDE 0x000C
371 #define GLUT_CURSOR_BOTTOM_SIDE 0x000D
372 #define GLUT_CURSOR_LEFT_SIDE 0x000E
373 #define GLUT_CURSOR_RIGHT_SIDE 0x000F
374 #define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
375 #define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
376 #define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
377 #define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
378 #define GLUT_CURSOR_INHERIT 0x0064
379 #define GLUT_CURSOR_NONE 0x0065
380 #define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
383 * GLUT API macro definitions -- RGB color component specification definitions
385 #define GLUT_RED 0x0000
386 #define GLUT_GREEN 0x0001
387 #define GLUT_BLUE 0x0002
390 * GLUT API macro definitions -- additional keyboard and joystick definitions
392 #define GLUT_KEY_REPEAT_OFF 0x0000
393 #define GLUT_KEY_REPEAT_ON 0x0001
394 #define GLUT_KEY_REPEAT_DEFAULT 0x0002
396 #define GLUT_JOYSTICK_BUTTON_A 0x0001
397 #define GLUT_JOYSTICK_BUTTON_B 0x0002
398 #define GLUT_JOYSTICK_BUTTON_C 0x0004
399 #define GLUT_JOYSTICK_BUTTON_D 0x0008
402 * GLUT API macro definitions -- game mode definitions
404 #define GLUT_GAME_MODE_ACTIVE 0x0000
405 #define GLUT_GAME_MODE_POSSIBLE 0x0001
406 #define GLUT_GAME_MODE_WIDTH 0x0002
407 #define GLUT_GAME_MODE_HEIGHT 0x0003
408 #define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
409 #define GLUT_GAME_MODE_REFRESH_RATE 0x0005
410 #define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
413 * Initialization functions, see fglut_init.c
415 FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv );
416 FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y );
417 FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height );
418 FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode );
419 FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode );
422 * Process loop function, see freeglut_main.c
424 FGAPI void FGAPIENTRY glutMainLoop( void );
427 * Window management functions, see freeglut_window.c
429 FGAPI int FGAPIENTRY glutCreateWindow( const char* title );
430 FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height );
431 FGAPI void FGAPIENTRY glutDestroyWindow( int window );
432 FGAPI void FGAPIENTRY glutSetWindow( int window );
433 FGAPI int FGAPIENTRY glutGetWindow( void );
434 FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title );
435 FGAPI void FGAPIENTRY glutSetIconTitle( const char* title );
436 FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height );
437 FGAPI void FGAPIENTRY glutPositionWindow( int x, int y );
438 FGAPI void FGAPIENTRY glutShowWindow( void );
439 FGAPI void FGAPIENTRY glutHideWindow( void );
440 FGAPI void FGAPIENTRY glutIconifyWindow( void );
441 FGAPI void FGAPIENTRY glutPushWindow( void );
442 FGAPI void FGAPIENTRY glutPopWindow( void );
443 FGAPI void FGAPIENTRY glutFullScreen( void );
446 * Display-connected functions, see freeglut_display.c
448 FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window );
449 FGAPI void FGAPIENTRY glutPostRedisplay( void );
450 FGAPI void FGAPIENTRY glutSwapBuffers( void );
453 * Mouse cursor functions, see freeglut_cursor.c
455 FGAPI void FGAPIENTRY glutWarpPointer( int x, int y );
456 FGAPI void FGAPIENTRY glutSetCursor( int cursor );
459 * Overlay stuff, see freeglut_overlay.c
461 FGAPI void FGAPIENTRY glutEstablishOverlay( void );
462 FGAPI void FGAPIENTRY glutRemoveOverlay( void );
463 FGAPI void FGAPIENTRY glutUseLayer( GLenum layer );
464 FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void );
465 FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window );
466 FGAPI void FGAPIENTRY glutShowOverlay( void );
467 FGAPI void FGAPIENTRY glutHideOverlay( void );
470 * Menu stuff, see freeglut_menu.c
472 FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) );
473 FGAPI void FGAPIENTRY glutDestroyMenu( int menu );
474 FGAPI int FGAPIENTRY glutGetMenu( void );
475 FGAPI void FGAPIENTRY glutSetMenu( int menu );
476 FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value );
477 FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu );
478 FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value );
479 FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value );
480 FGAPI void FGAPIENTRY glutRemoveMenuItem( int item );
481 FGAPI void FGAPIENTRY glutAttachMenu( int button );
482 FGAPI void FGAPIENTRY glutDetachMenu( int button );
485 * Global callback functions, see freeglut_callbacks.c
487 FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value );
488 FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) );
491 * Window-specific callback functions, see freeglut_callbacks.c
493 FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) );
494 FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) );
495 FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) );
496 FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) );
497 FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) );
498 FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) );
499 FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) );
500 FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) );
501 FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) );
503 FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) );
504 FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) );
505 FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval );
506 FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) );
507 FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) );
508 FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) );
509 FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) );
511 FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) );
512 FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) );
513 FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) );
514 FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) );
515 FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) );
516 FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) );
517 FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) );
520 * State setting and retrieval functions, see freeglut_state.c
522 FGAPI int FGAPIENTRY glutGet( GLenum query );
523 FGAPI int FGAPIENTRY glutDeviceGet( GLenum query );
524 FGAPI int FGAPIENTRY glutGetModifiers( void );
525 FGAPI int FGAPIENTRY glutLayerGet( GLenum query );
528 * Font stuff, see freeglut_font.c
530 FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character );
531 FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character );
532 FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character );
533 FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character );
534 FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string );
535 FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string );
538 * Geometry functions, see freeglut_geometry.c
541 FGAPI void FGAPIENTRY glutWireCube( double size );
542 FGAPI void FGAPIENTRY glutSolidCube( double size );
543 FGAPI void FGAPIENTRY glutWireSphere( double radius, GLint slices, GLint stacks );
544 FGAPI void FGAPIENTRY glutSolidSphere( double radius, GLint slices, GLint stacks );
545 FGAPI void FGAPIENTRY glutWireCone( double base, double height, GLint slices, GLint stacks );
546 FGAPI void FGAPIENTRY glutSolidCone( double base, double height, GLint slices, GLint stacks );
547 FGAPI void FGAPIENTRY glutWireTorus( double innerRadius, double outerRadius, GLint sides, GLint rings );
548 FGAPI void FGAPIENTRY glutSolidTorus( double innerRadius, double outerRadius, GLint sides, GLint rings );
549 FGAPI void FGAPIENTRY glutWireDodecahedron( void );
550 FGAPI void FGAPIENTRY glutSolidDodecahedron( void );
551 FGAPI void FGAPIENTRY glutWireOctahedron( void );
552 FGAPI void FGAPIENTRY glutSolidOctahedron( void );
553 FGAPI void FGAPIENTRY glutWireTetrahedron( void );
554 FGAPI void FGAPIENTRY glutSolidTetrahedron( void );
555 FGAPI void FGAPIENTRY glutWireIcosahedron( void );
556 FGAPI void FGAPIENTRY glutSolidIcosahedron( void );
559 * Teapot rendering functions, found in freeglut_teapot.c
560 * NB: front facing polygons have clockwise winding, not counter clockwise
562 /* TODO: doesn't work with GLES1 yet */
563 #ifndef EGL_VERSION_1_0
564 FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size );
565 FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size );
569 * Game mode functions, see freeglut_gamemode.c
571 FGAPI void FGAPIENTRY glutGameModeString( const char* string );
572 FGAPI int FGAPIENTRY glutEnterGameMode( void );
573 FGAPI void FGAPIENTRY glutLeaveGameMode( void );
574 FGAPI int FGAPIENTRY glutGameModeGet( GLenum query );
577 * Video resize functions, see freeglut_videoresize.c
579 FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query );
580 FGAPI void FGAPIENTRY glutSetupVideoResizing( void );
581 FGAPI void FGAPIENTRY glutStopVideoResizing( void );
582 FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height );
583 FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height );
586 * Colormap functions, see freeglut_misc.c
588 FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue );
589 FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component );
590 FGAPI void FGAPIENTRY glutCopyColormap( int window );
593 * Misc keyboard and joystick functions, see freeglut_misc.c
595 FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore );
596 FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode );
597 FGAPI void FGAPIENTRY glutForceJoystickFunc( void );
600 * Misc functions, see freeglut_misc.c
602 FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension );
603 FGAPI void FGAPIENTRY glutReportErrors( void );
605 /* Comment from glut.h of classic GLUT:
607 Win32 has an annoying issue where there are multiple C run-time
608 libraries (CRTs). If the executable is linked with a different CRT
609 from the GLUT DLL, the GLUT DLL will not share the same CRT static
610 data seen by the executable. In particular, atexit callbacks registered
611 in the executable will not be called if GLUT calls its (different)
612 exit routine). GLUT is typically built with the
613 "/MD" option (the CRT with multithreading DLL support), but the Visual
614 C++ linker default is "/ML" (the single threaded CRT).
616 One workaround to this issue is requiring users to always link with
617 the same CRT as GLUT is compiled with. That requires users supply a
618 non-standard option. GLUT 3.7 has its own built-in workaround where
619 the executable's "exit" function pointer is covertly passed to GLUT.
620 GLUT then calls the executable's exit function pointer to ensure that
621 any "atexit" calls registered by the application are called if GLUT
624 Note that the __glut*WithExit routines should NEVER be called directly.
625 To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
627 /* to get the prototype for exit() */
630 #if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) && !defined(__WATCOMC__)
631 FGAPI void FGAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
632 FGAPI int FGAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
633 FGAPI int FGAPIENTRY __glutCreateMenuWithExit(void (* func)(int), void (__cdecl *exitfunc)(int));
634 #ifndef FREEGLUT_BUILDING_LIB
635 #if defined(__GNUC__)
636 #define FGUNUSED __attribute__((unused))
640 static void FGAPIENTRY FGUNUSED glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
641 #define glutInit glutInit_ATEXIT_HACK
642 static int FGAPIENTRY FGUNUSED glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
643 #define glutCreateWindow glutCreateWindow_ATEXIT_HACK
644 static int FGAPIENTRY FGUNUSED glutCreateMenu_ATEXIT_HACK(void (* func)(int)) { return __glutCreateMenuWithExit(func, exit); }
645 #define glutCreateMenu glutCreateMenu_ATEXIT_HACK
653 /*** END OF FILE ***/
655 #endif /* __FREEGLUT_STD_H__ */