2 goat3d - 3D scene, and animation file format library.
3 Copyright (C) 2013-2018 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
21 void g3dimpl_chunk_header(struct chunk_header *hdr, int id)
24 hdr->size = sizeof *hdr;
27 int g3dimpl_write_chunk_header(const struct chunk_header *hdr, struct goat3d_io *io)
29 io->seek(-(long)hdr->size, SEEK_CUR, io->cls);
30 if(io->write(hdr, sizeof *hdr, io->cls) < (long)sizeof *hdr) {
36 int g3dimpl_read_chunk_header(struct chunk_header *hdr, struct goat3d_io *io)
38 if(io->read(hdr, sizeof *hdr, io->cls) < (long)sizeof *hdr) {
44 void g3dimpl_skip_chunk(const struct chunk_header *hdr, struct goat3d_io *io)
46 io->seek(hdr->size - sizeof *hdr, SEEK_CUR, io->cls);