2 libimago - a multi-format image file input/output library.
3 Copyright (C) 2010-2021 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published
7 by the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #if defined(WIN32) || defined(__WIN32)
26 #ifndef GL_GENERATE_MIPMAP_SGIS
27 #define GL_GENERATE_MIPMAP_SGIS 0x8191
31 /* to avoid dependency to OpenGL, I'll define all the relevant GL macros manually */
32 #define GL_UNPACK_ALIGNMENT 0x0cf5
34 #define GL_UNSIGNED_BYTE 0x1401
35 #define GL_FLOAT 0x1406
37 #define GL_LUMINANCE 0x1909
39 #define GL_RGBA 0x1908
41 #define GL_SLUMINANCE 0x8c46
42 #define GL_SRGB 0x8c40
43 #define GL_SRGB_ALPHA 0x8c42
45 #define GL_RGBA32F 0x8814
46 #define GL_RGB32F 0x8815
47 #define GL_LUMINANCE32F 0x8818
49 #define GL_TEXTURE_2D 0x0de1
50 #define GL_TEXTURE_WRAP_S 0x2802
51 #define GL_TEXTURE_WRAP_T 0x2803
52 #define GL_TEXTURE_MAG_FILTER 0x2800
53 #define GL_TEXTURE_MIN_FILTER 0x2801
54 #define GL_LINEAR 0x2601
55 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
56 #define GL_REPEAT 0x2901
57 #define GL_GENERATE_MIPMAP_SGIS 0x8191
60 typedef unsigned int GLenum;
61 typedef unsigned int GLuint;
66 /* for the same reason I'll load GL functions dynamically */
68 typedef void (*gl_gen_textures_func)(GLsizei, GLuint*);
69 typedef void (*gl_bind_texture_func)(GLenum, GLuint);
70 typedef void (*gl_tex_parameteri_func)(GLenum, GLenum, GLint);
71 typedef void (*gl_tex_image2d_func)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*);
72 typedef void (*gl_generate_mipmap_func)(GLenum);
73 typedef GLenum (*gl_get_error_func)(void);
74 typedef void (*gl_pixel_storei_func)(GLenum, GLint);
76 typedef void (__stdcall *gl_gen_textures_func)(GLsizei, GLuint*);
77 typedef void (__stdcall *gl_bind_texture_func)(GLenum, GLuint);
78 typedef void (__stdcall *gl_tex_parameteri_func)(GLenum, GLenum, GLint);
79 typedef void (__stdcall *gl_tex_image2d_func)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*);
80 typedef void (__stdcall *gl_generate_mipmap_func)(GLenum);
81 typedef GLenum (__stdcall *gl_get_error_func)(void);
82 typedef void (__stdcall *gl_pixel_storei_func)(GLenum, GLint);
85 static gl_gen_textures_func gl_gen_textures;
86 static gl_bind_texture_func gl_bind_texture;
87 static gl_tex_parameteri_func gl_tex_parameteri;
88 static gl_tex_image2d_func gl_tex_image2d;
89 static gl_generate_mipmap_func gl_generate_mipmap;
90 static gl_get_error_func gl_get_error;
91 static gl_pixel_storei_func gl_pixel_storei;
93 static int load_glfunc(void);
97 #define GL_SLUMINANCE 0x8c46
98 #define GL_SRGB 0x8c40
99 #define GL_SRGB_ALPHA 0x8c42
102 #define GL_RGBA32F 0x8814
103 #define GL_RGB32F 0x8815
105 #ifndef GL_LUMINANCE32F
106 #define GL_LUMINANCE32F 0x8818
109 unsigned int img_fmt_glfmt(enum img_fmt fmt)
130 unsigned int img_fmt_gltype(enum img_fmt fmt)
136 return GL_UNSIGNED_BYTE;
149 unsigned int img_fmt_glintfmt(enum img_fmt fmt)
159 return GL_LUMINANCE32F;
170 unsigned int img_fmt_glintfmt_srgb(enum img_fmt fmt)
174 return GL_SLUMINANCE;
178 return GL_SRGB_ALPHA;
180 return GL_LUMINANCE32F;
191 unsigned int img_glfmt(struct img_pixmap *img)
193 return img_fmt_glfmt(img->fmt);
196 unsigned int img_gltype(struct img_pixmap *img)
198 return img_fmt_gltype(img->fmt);
201 unsigned int img_glintfmt(struct img_pixmap *img)
203 return img_fmt_glintfmt(img->fmt);
206 unsigned int img_glintfmt_srgb(struct img_pixmap *img)
208 return img_fmt_glintfmt_srgb(img->fmt);
211 #define gl_gen_textures glGenTextures
212 #define gl_bind_texture glBindTexture
213 #define gl_tex_parameteri glTexParameteri
214 #define gl_pixel_storei glPixelStorei
215 #define gl_tex_image2d glTexImage2D
217 unsigned int img_gltexture(struct img_pixmap *img)
220 unsigned int intfmt, fmt, type;
222 if(!gl_gen_textures) {
223 if(load_glfunc() == -1) {
224 fprintf(stderr, "imago: failed to initialize the OpenGL helpers\n");
229 if(img->fmt == IMG_FMT_IDX8) {
230 struct img_pixmap rgb;
233 if(img_copy(&rgb, img) == -1 || img_convert(&rgb, IMG_FMT_RGB24)) {
236 tex = img_gltexture(&rgb);
241 intfmt = img_glintfmt(img);
242 fmt = img_glfmt(img);
243 type = img_gltype(img);
245 gl_gen_textures(1, &tex);
246 gl_bind_texture(GL_TEXTURE_2D, tex);
247 gl_tex_parameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
248 gl_tex_parameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
249 gl_tex_parameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
250 gl_tex_parameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
251 gl_pixel_storei(GL_UNPACK_ALIGNMENT, 1);
252 gl_tex_parameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, 1);
253 gl_tex_image2d(GL_TEXTURE_2D, 0, intfmt, img->width, img->height, 0, fmt, type, img->pixels);
257 unsigned int img_gltexture_load(const char *fname)
259 struct img_pixmap img;
263 if(img_load(&img, fname) == -1) {
268 tex = img_gltexture(&img);
273 unsigned int img_gltexture_read_file(FILE *fp)
275 struct img_pixmap img;
279 if(img_read_file(&img, fp) == -1) {
284 tex = img_gltexture(&img);
289 unsigned int img_gltexture_read(struct img_io *io)
291 struct img_pixmap img;
295 if(img_read(&img, io) == -1) {
300 tex = img_gltexture(&img);
306 #if defined(__unix__) || defined(unix) || defined(__APPLE__)
310 #define RTLD_DEFAULT ((void*)0)
318 static int load_glfunc(void)
320 #if defined(__unix__) || defined(unix) || defined(__APPLE__)
321 gl_gen_textures = (gl_gen_textures_func)dlsym(RTLD_DEFAULT, "glGenTextures");
322 gl_bind_texture = (gl_bind_texture_func)dlsym(RTLD_DEFAULT, "glBindTexture");
323 gl_tex_parameteri = (gl_tex_parameteri_func)dlsym(RTLD_DEFAULT, "glTexParameteri");
324 gl_tex_image2d = (gl_tex_image2d_func)dlsym(RTLD_DEFAULT, "glTexImage2D");
325 gl_generate_mipmap = (gl_generate_mipmap_func)dlsym(RTLD_DEFAULT, "glGenerateMipmap");
326 gl_get_error = (gl_get_error_func)dlsym(RTLD_DEFAULT, "glGetError");
327 gl_pixel_storei = (gl_pixel_storei_func)dlsym(RTLD_DEFAULT, "glPixelStorei");
331 HANDLE dll = LoadLibrary("opengl32.dll");
333 gl_gen_textures = (gl_gen_textures_func)GetProcAddress(dll, "glGenTextures");
334 gl_bind_texture = (gl_bind_texture_func)GetProcAddress(dll, "glBindTexture");
335 gl_tex_parameteri = (gl_tex_parameteri_func)GetProcAddress(dll, "glTexParameteri");
336 gl_tex_image2d = (gl_tex_image2d_func)GetProcAddress(dll, "glTexImage2D");
337 gl_generate_mipmap = (gl_generate_mipmap_func)GetProcAddress(dll, "glGenerateMipmap");
338 gl_get_error = (gl_get_error_func)GetProcAddress(dll, "glGetError");
339 gl_pixel_storei = (gl_pixel_storei_func)GetProcAddress(dll, "glPixelStorei");
343 return (gl_gen_textures && gl_bind_texture && gl_tex_parameteri && gl_tex_image2d && gl_get_error && gl_pixel_storei) ? 0 : -1;