2 #ifndef INCLUDED_LIB3DS_CAMERA_H
3 #define INCLUDED_LIB3DS_CAMERA_H
5 * The 3D Studio File Format Library
6 * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
9 * This program is free software; you can redistribute it and/or modify it
10 * under the terms of the GNU Lesser General Public License as published by
11 * the Free Software Foundation; either version 2.1 of the License, or (at
12 * your option) any later version.
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
16 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
17 * License for more details.
19 * You should have received a copy of the GNU Lesser General Public License
20 * along with this program; if not, write to the Free Software Foundation,
21 * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 * $Id: camera.h,v 1.8 2004/12/31 16:17:15 reed Exp $
26 #ifndef INCLUDED_LIB3DS_TYPES_H
27 #include <lib3ds/types.h>
38 struct _Lib3dsCamera {
41 Lib3dsVector position;
46 Lib3dsFloat near_range;
47 Lib3dsFloat far_range;
50 extern LIB3DSAPI Lib3dsCamera* lib3ds_camera_new(const char *name);
51 extern LIB3DSAPI void lib3ds_camera_free(Lib3dsCamera *mesh);
52 extern LIB3DSAPI void lib3ds_camera_dump(Lib3dsCamera *camera);
53 extern LIB3DSAPI Lib3dsBool lib3ds_camera_read(Lib3dsCamera *camera, Lib3dsIo *io);
54 extern LIB3DSAPI Lib3dsBool lib3ds_camera_write(Lib3dsCamera *camera, Lib3dsIo *io);