2 #ifndef INCLUDED_LIB3DS_LIGHT_H
3 #define INCLUDED_LIB3DS_LIGHT_H
5 * The 3D Studio File Format Library
6 * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
9 * This program is free software; you can redistribute it and/or modify it
10 * under the terms of the GNU Lesser General Public License as published by
11 * the Free Software Foundation; either version 2.1 of the License, or (at
12 * your option) any later version.
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
16 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
17 * License for more details.
19 * You should have received a copy of the GNU Lesser General Public License
20 * along with this program; if not, write to the Free Software Foundation,
21 * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 * $Id: light.h,v 1.10 2004/12/31 16:17:15 reed Exp $
26 #ifndef INCLUDED_LIB3DS_TYPES_H
27 #include <lib3ds/types.h>
41 Lib3dsBool spot_light;
44 Lib3dsVector position;
48 Lib3dsFloat outer_range;
49 Lib3dsFloat inner_range;
50 Lib3dsFloat multiplier;
51 /*const char** excludes;*/
52 Lib3dsFloat attenuation;
53 Lib3dsBool rectangular_spot;
55 Lib3dsFloat shadow_bias;
56 Lib3dsFloat shadow_filter;
57 Lib3dsIntw shadow_size;
58 Lib3dsFloat spot_aspect;
59 Lib3dsBool use_projector;
61 Lib3dsIntd spot_overshoot;
62 Lib3dsBool ray_shadows;
68 extern LIB3DSAPI Lib3dsLight* lib3ds_light_new(const char *name);
69 extern LIB3DSAPI void lib3ds_light_free(Lib3dsLight *mesh);
70 extern LIB3DSAPI void lib3ds_light_dump(Lib3dsLight *light);
71 extern LIB3DSAPI Lib3dsBool lib3ds_light_read(Lib3dsLight *light, Lib3dsIo *io);
72 extern LIB3DSAPI Lib3dsBool lib3ds_light_write(Lib3dsLight *light, Lib3dsIo *io);