2 * freeglut_main_mswin.c
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4 * The Windows-specific mouse cursor related stuff.
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6 * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
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7 * Written by John F. Fay, <fayjf@sourceforge.net>
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8 * Creation date: Sat Jan 21, 2012
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10 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * copy of this software and associated documentation files (the "Software"),
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12 * to deal in the Software without restriction, including without limitation
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13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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14 * and/or sell copies of the Software, and to permit persons to whom the
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15 * Software is furnished to do so, subject to the following conditions:
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17 * The above copyright notice and this permission notice shall be included
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18 * in all copies or substantial portions of the Software.
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20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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28 #include <GL/freeglut.h>
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29 #include "../Common/freeglut_internal.h"
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32 extern void fghRedrawWindow ( SFG_Window *window );
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34 extern void fgNewWGLCreateContext( SFG_Window* window );
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35 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
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36 unsigned char layer_type );
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39 typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
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40 typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);
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41 static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;
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42 static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;
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46 * Helper functions for getting client area from the window rect
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47 * and the window rect from the client area given the style of the window
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48 * (or a valid window pointer from which the style can be queried).
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50 extern void fghComputeWindowRectFromClientArea_QueryWindow( const SFG_Window *window, RECT *clientRect, BOOL posIsOutside );
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51 extern RECT fghGetClientArea ( const SFG_Window *window, BOOL wantPosOutside );
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54 void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )
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59 * For windowed mode, get the current position of the
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60 * window and resize taking the size of the frame
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61 * decorations into account.
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64 /* "GetWindowRect" returns the pixel coordinates of the outside of the window */
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65 GetWindowRect( window->Window.Handle, &windowRect );
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67 /* Create rect in FreeGLUT format, (X,Y) topleft outside window, WxH of client area */
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68 windowRect.right = windowRect.left+width;
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69 windowRect.bottom = windowRect.top+height;
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71 if (window->Parent == NULL)
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72 /* get the window rect from this to feed to SetWindowPos, correct for window decorations */
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73 fghComputeWindowRectFromClientArea_QueryWindow(window,&windowRect,TRUE);
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76 /* correct rect for position client area of parent window
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77 * (SetWindowPos input for child windows is in coordinates
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78 * relative to the parent's client area).
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79 * Child windows don't have decoration, so no need to correct
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83 parentRect = fghGetClientArea( window->Parent, FALSE );
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84 windowRect.left -= parentRect.left;
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85 windowRect.right -= parentRect.left;
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86 windowRect.top -= parentRect.top;
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87 windowRect.bottom -= parentRect.top;
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90 /* Do the actual resizing */
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91 SetWindowPos( window->Window.Handle,
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93 windowRect.left, windowRect.top,
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94 windowRect.right - windowRect.left,
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95 windowRect.bottom- windowRect.top,
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96 SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |
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102 void fgPlatformDisplayWindow ( SFG_Window *window )
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105 window->Window.Handle, NULL, NULL,
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106 RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
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111 unsigned long fgPlatformSystemTime ( void )
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113 #if defined(_WIN32_WCE)
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114 return GetTickCount();
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116 return timeGetTime();
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121 void fgPlatformSleepForEvents( long msec )
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123 MsgWaitForMultipleObjects( 0, NULL, FALSE, msec, QS_ALLINPUT );
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127 void fgPlatformProcessSingleEvent ( void )
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131 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );
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133 while( PeekMessage( &stMsg, NULL, 0, 0, PM_NOREMOVE ) )
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135 if( GetMessage( &stMsg, NULL, 0, 0 ) == 0 )
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137 if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )
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142 else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
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143 fgState.ExecState = GLUT_EXEC_STATE_STOP;
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148 TranslateMessage( &stMsg );
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149 DispatchMessage( &stMsg );
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155 void fgPlatformMainLoopPreliminaryWork ( void )
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157 SFG_Window *window = (SFG_Window *)fgStructure.Windows.First ;
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160 * Processing before the main loop: If there is a window which is open and
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161 * which has a visibility callback, call it. I know this is an ugly hack,
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162 * but I'm not sure what else to do about it. Ideally we should leave
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163 * something uninitialized in the create window code and initialize it in
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164 * the main loop, and have that initialization create a "WM_ACTIVATE"
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165 * message. Then we would put the visibility callback code in the
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166 * "case WM_ACTIVATE" block below. - John Fay -- 10/24/02
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170 if ( FETCH_WCB( *window, Visibility ) )
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172 SFG_Window *current_window = fgStructure.CurrentWindow ;
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174 INVOKE_WCB( *window, Visibility, ( window->State.Visible ) );
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175 fgSetWindow( current_window );
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178 window = (SFG_Window *)window->Node.Next ;
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184 * Determine a GLUT modifer mask based on MS-WINDOWS system info.
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186 static int fgPlatformGetModifiers (void)
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189 ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) ||
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190 ( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) |
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191 ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) ||
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192 ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
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193 ( ( ( GetKeyState( VK_LMENU ) < 0 ) ||
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194 ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
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198 * The window procedure for handling Win32 events
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200 LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
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203 static unsigned char lControl = 0, rControl = 0, lShift = 0,
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204 rShift = 0, lAlt = 0, rAlt = 0;
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206 SFG_Window* window;
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210 FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
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212 window = fgWindowByHandle( hWnd );
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214 if ( ( window == NULL ) && ( uMsg != WM_CREATE ) )
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215 return DefWindowProc( hWnd, uMsg, wParam, lParam );
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217 /* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
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218 uMsg, wParam, lParam ); */
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222 /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
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223 if ( !lControl && GetAsyncKeyState ( VK_LCONTROL ) )
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225 INVOKE_WCB ( *window, Special,
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226 ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
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232 if ( !rControl && GetAsyncKeyState ( VK_RCONTROL ) )
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234 INVOKE_WCB ( *window, Special,
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235 ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
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241 if ( !lShift && GetAsyncKeyState ( VK_LSHIFT ) )
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243 INVOKE_WCB ( *window, Special,
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244 ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
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250 if ( !rShift && GetAsyncKeyState ( VK_RSHIFT ) )
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252 INVOKE_WCB ( *window, Special,
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253 ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
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259 if ( !lAlt && GetAsyncKeyState ( VK_LMENU ) )
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261 INVOKE_WCB ( *window, Special,
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262 ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
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268 if ( !rAlt && GetAsyncKeyState ( VK_RMENU ) )
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270 INVOKE_WCB ( *window, Special,
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271 ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
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277 /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
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278 if ( lControl && !GetAsyncKeyState ( VK_LCONTROL ) )
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280 INVOKE_WCB ( *window, SpecialUp,
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281 ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
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287 if ( rControl && !GetAsyncKeyState ( VK_RCONTROL ) )
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289 INVOKE_WCB ( *window, SpecialUp,
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290 ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
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296 if ( lShift && !GetAsyncKeyState ( VK_LSHIFT ) )
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298 INVOKE_WCB ( *window, SpecialUp,
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299 ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
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305 if ( rShift && !GetAsyncKeyState ( VK_RSHIFT ) )
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307 INVOKE_WCB ( *window, SpecialUp,
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308 ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
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314 if ( lAlt && !GetAsyncKeyState ( VK_LMENU ) )
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316 INVOKE_WCB ( *window, SpecialUp,
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317 ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
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323 if ( rAlt && !GetAsyncKeyState ( VK_RMENU ) )
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325 INVOKE_WCB ( *window, SpecialUp,
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326 ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
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336 /* The window structure is passed as the creation structure parameter... */
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337 window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
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338 FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
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339 "fgPlatformWindowProc" );
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341 window->Window.Handle = hWnd;
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342 window->Window.pContext.Device = GetDC( hWnd );
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343 if( window->IsMenu )
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345 unsigned int current_DisplayMode = fgState.DisplayMode;
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346 fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
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347 #if !defined(_WIN32_WCE)
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348 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
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350 fgState.DisplayMode = current_DisplayMode;
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352 if( fgStructure.MenuContext )
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353 wglMakeCurrent( window->Window.pContext.Device,
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354 fgStructure.MenuContext->MContext
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358 fgStructure.MenuContext =
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359 (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) );
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360 fgStructure.MenuContext->MContext =
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361 wglCreateContext( window->Window.pContext.Device );
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364 /* window->Window.Context = wglGetCurrentContext (); */
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365 window->Window.Context = wglCreateContext( window->Window.pContext.Device );
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369 #if !defined(_WIN32_WCE)
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370 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
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373 if( ! fgState.UseCurrentContext )
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374 window->Window.Context =
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375 wglCreateContext( window->Window.pContext.Device );
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378 window->Window.Context = wglGetCurrentContext( );
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379 if( ! window->Window.Context )
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380 window->Window.Context =
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381 wglCreateContext( window->Window.pContext.Device );
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384 #if !defined(_WIN32_WCE)
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385 fgNewWGLCreateContext( window );
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389 window->State.NeedToResize = GL_TRUE;
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390 /* if we used CW_USEDEFAULT (thats a negative value) for the size
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391 * of the window, query the window now for the size at which it
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394 if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
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396 SFG_Window *current_window = fgStructure.CurrentWindow;
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398 fgSetWindow( window );
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399 window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
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400 window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
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401 fgSetWindow( current_window );
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404 ReleaseDC( window->Window.Handle, window->Window.pContext.Device );
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406 #if defined(_WIN32_WCE)
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407 /* Take over button handling */
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409 HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
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412 GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
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413 GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
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418 if(GXGetDefaultKeys_)
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419 gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
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422 #endif /* defined(_WIN32_WCE) */
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427 * If the window is visible, then it is the user manually resizing it.
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428 * If it is not, then it is the system sending us a dummy resize with
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429 * zero dimensions on a "glutIconifyWindow" call.
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431 if( window->State.Visible )
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433 window->State.NeedToResize = GL_TRUE;
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434 #if defined(_WIN32_WCE)
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435 window->State.Width = HIWORD(lParam);
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436 window->State.Height = LOWORD(lParam);
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438 window->State.Width = LOWORD(lParam);
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439 window->State.Height = HIWORD(lParam);
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440 #endif /* defined(_WIN32_WCE) */
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446 /* printf("WM_SETFOCUS: %p\n", window ); */
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447 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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448 INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
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452 /* printf("WM_KILLFOCUS: %p\n", window ); */
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453 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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454 INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
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456 if( window->IsMenu &&
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457 window->ActiveMenu && window->ActiveMenu->IsActive )
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458 fgUpdateMenuHighlight( window->ActiveMenu );
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464 if (LOWORD(wParam) != WA_INACTIVE)
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466 /* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window,
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467 window->State.Cursor ); */
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468 fgSetCursor( window, window->State.Cursor );
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471 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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476 /* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
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477 if( LOWORD( lParam ) == HTCLIENT )
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478 fgSetCursor ( window, window->State.Cursor ) ;
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480 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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483 case WM_SHOWWINDOW:
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484 window->State.Visible = GL_TRUE;
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485 window->State.Redisplay = GL_TRUE;
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489 /* Turn on the visibility in case it was turned off somehow */
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490 window->State.Visible = GL_TRUE;
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491 BeginPaint( hWnd, &ps );
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492 fghRedrawWindow( window );
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493 EndPaint( hWnd, &ps );
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497 fgDestroyWindow ( window );
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498 if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION )
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499 PostQuitMessage(0);
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504 * The window already got destroyed, so don't bother with it.
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510 #if defined(_WIN32_WCE)
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511 window->State.MouseX = 320-HIWORD( lParam );
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512 window->State.MouseY = LOWORD( lParam );
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514 window->State.MouseX = LOWORD( lParam );
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515 window->State.MouseY = HIWORD( lParam );
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516 #endif /* defined(_WIN32_WCE) */
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517 /* Restrict to [-32768, 32767] to match X11 behaviour */
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518 /* See comment in "freeglut_developer" mailing list 10/4/04 */
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519 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
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520 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
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522 if ( window->ActiveMenu )
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524 fgUpdateMenuHighlight( window->ActiveMenu );
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527 SetFocus(window->Window.Handle);
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529 fgState.Modifiers = fgPlatformGetModifiers( );
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531 if( ( wParam & MK_LBUTTON ) ||
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532 ( wParam & MK_MBUTTON ) ||
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533 ( wParam & MK_RBUTTON ) )
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534 INVOKE_WCB( *window, Motion, ( window->State.MouseX,
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535 window->State.MouseY ) );
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537 INVOKE_WCB( *window, Passive, ( window->State.MouseX,
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538 window->State.MouseY ) );
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540 fgState.Modifiers = INVALID_MODIFIERS;
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544 case WM_LBUTTONDOWN:
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545 case WM_MBUTTONDOWN:
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546 case WM_RBUTTONDOWN:
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551 GLboolean pressed = GL_TRUE;
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554 #if defined(_WIN32_WCE)
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555 window->State.MouseX = 320-HIWORD( lParam );
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556 window->State.MouseY = LOWORD( lParam );
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558 window->State.MouseX = LOWORD( lParam );
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559 window->State.MouseY = HIWORD( lParam );
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560 #endif /* defined(_WIN32_WCE) */
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562 /* Restrict to [-32768, 32767] to match X11 behaviour */
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563 /* See comment in "freeglut_developer" mailing list 10/4/04 */
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564 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
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565 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
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569 case WM_LBUTTONDOWN:
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571 button = GLUT_LEFT_BUTTON;
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573 case WM_MBUTTONDOWN:
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575 button = GLUT_MIDDLE_BUTTON;
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577 case WM_RBUTTONDOWN:
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579 button = GLUT_RIGHT_BUTTON;
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582 pressed = GL_FALSE;
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583 button = GLUT_LEFT_BUTTON;
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586 pressed = GL_FALSE;
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587 button = GLUT_MIDDLE_BUTTON;
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590 pressed = GL_FALSE;
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591 button = GLUT_RIGHT_BUTTON;
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594 pressed = GL_FALSE;
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599 #if !defined(_WIN32_WCE)
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600 if( GetSystemMetrics( SM_SWAPBUTTON ) )
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602 if( button == GLUT_LEFT_BUTTON )
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603 button = GLUT_RIGHT_BUTTON;
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605 if( button == GLUT_RIGHT_BUTTON )
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606 button = GLUT_LEFT_BUTTON;
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608 #endif /* !defined(_WIN32_WCE) */
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611 return DefWindowProc( hWnd, uMsg, lParam, wParam );
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614 * Do not execute the application's mouse callback if a menu
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615 * is hooked to this button. In that case an appropriate
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616 * private call should be generated.
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618 if( fgCheckActiveMenu( window, button, pressed,
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619 window->State.MouseX, window->State.MouseY ) )
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622 /* Set capture so that the window captures all the mouse messages */
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624 * XXX - Multiple button support: Under X11, the mouse is not released
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625 * XXX - from the window until all buttons have been released, even if the
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626 * XXX - user presses a button in another window. This will take more
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627 * XXX - code changes than I am up to at the moment (10/5/04). The present
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628 * XXX - is a 90 percent solution.
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630 if ( pressed == GL_TRUE )
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631 SetCapture ( window->Window.Handle ) ;
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633 ReleaseCapture () ;
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635 if( ! FETCH_WCB( *window, Mouse ) )
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638 fgSetWindow( window );
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639 fgState.Modifiers = fgPlatformGetModifiers( );
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644 pressed ? GLUT_DOWN : GLUT_UP,
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645 window->State.MouseX,
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646 window->State.MouseY
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650 fgState.Modifiers = INVALID_MODIFIERS;
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655 /* Should be WM_MOUSEWHEEL but my compiler doesn't recognize it */
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657 int wheel_number = LOWORD( wParam );
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658 short ticks = ( short )HIWORD( wParam );
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659 fgState.MouseWheelTicks += ticks;
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662 * XXX Should use WHEEL_DELTA instead of 120
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664 if ( abs ( fgState.MouseWheelTicks ) > 120 )
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666 int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
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668 if( ! FETCH_WCB( *window, MouseWheel ) &&
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669 ! FETCH_WCB( *window, Mouse ) )
\r
672 fgSetWindow( window );
\r
673 fgState.Modifiers = fgPlatformGetModifiers( );
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676 * XXX Should use WHEEL_DELTA instead of 120
\r
678 while( abs ( fgState.MouseWheelTicks ) > 120 )
\r
680 if( FETCH_WCB( *window, MouseWheel ) )
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681 INVOKE_WCB( *window, MouseWheel,
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684 window->State.MouseX,
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685 window->State.MouseY
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688 else /* No mouse wheel, call the mouse button callback twice */
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691 * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
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692 * " " one +1 to 5, -1 to 6, ...
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694 * XXX The below assumes that you have no more than 3 mouse
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695 * XXX buttons. Sorry.
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697 int button = wheel_number * 2 + 3;
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698 if( direction < 0 )
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700 INVOKE_WCB( *window, Mouse,
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701 ( button, GLUT_DOWN,
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702 window->State.MouseX, window->State.MouseY )
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704 INVOKE_WCB( *window, Mouse,
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706 window->State.MouseX, window->State.MouseY )
\r
711 * XXX Should use WHEEL_DELTA instead of 120
\r
713 fgState.MouseWheelTicks -= 120 * direction;
\r
716 fgState.Modifiers = INVALID_MODIFIERS;
\r
721 case WM_SYSKEYDOWN:
\r
727 if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
\r
731 * Remember the current modifiers state. This is done here in order
\r
732 * to make sure the VK_DELETE keyboard callback is executed properly.
\r
734 fgState.Modifiers = fgPlatformGetModifiers( );
\r
736 GetCursorPos( &mouse_pos );
\r
737 ScreenToClient( window->Window.Handle, &mouse_pos );
\r
739 window->State.MouseX = mouse_pos.x;
\r
740 window->State.MouseY = mouse_pos.y;
\r
742 /* Convert the Win32 keystroke codes to GLUTtish way */
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743 # define KEY(a,b) case a: keypress = b; break;
\r
747 KEY( VK_F1, GLUT_KEY_F1 );
\r
748 KEY( VK_F2, GLUT_KEY_F2 );
\r
749 KEY( VK_F3, GLUT_KEY_F3 );
\r
750 KEY( VK_F4, GLUT_KEY_F4 );
\r
751 KEY( VK_F5, GLUT_KEY_F5 );
\r
752 KEY( VK_F6, GLUT_KEY_F6 );
\r
753 KEY( VK_F7, GLUT_KEY_F7 );
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754 KEY( VK_F8, GLUT_KEY_F8 );
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755 KEY( VK_F9, GLUT_KEY_F9 );
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756 KEY( VK_F10, GLUT_KEY_F10 );
\r
757 KEY( VK_F11, GLUT_KEY_F11 );
\r
758 KEY( VK_F12, GLUT_KEY_F12 );
\r
759 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
\r
760 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
\r
761 KEY( VK_HOME, GLUT_KEY_HOME );
\r
762 KEY( VK_END, GLUT_KEY_END );
\r
763 KEY( VK_LEFT, GLUT_KEY_LEFT );
\r
764 KEY( VK_UP, GLUT_KEY_UP );
\r
765 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
\r
766 KEY( VK_DOWN, GLUT_KEY_DOWN );
\r
767 KEY( VK_INSERT, GLUT_KEY_INSERT );
\r
768 KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
\r
769 KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
\r
770 KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
\r
771 KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
\r
772 KEY( VK_LMENU, GLUT_KEY_ALT_L );
\r
773 KEY( VK_RMENU, GLUT_KEY_ALT_R );
\r
776 /* The delete key should be treated as an ASCII keypress: */
\r
777 INVOKE_WCB( *window, Keyboard,
\r
778 ( 127, window->State.MouseX, window->State.MouseY )
\r
782 #if defined(_WIN32_WCE)
\r
783 if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
\r
785 if(wParam==(unsigned)gxKeyList.vkRight)
\r
786 keypress = GLUT_KEY_RIGHT;
\r
787 else if(wParam==(unsigned)gxKeyList.vkLeft)
\r
788 keypress = GLUT_KEY_LEFT;
\r
789 else if(wParam==(unsigned)gxKeyList.vkUp)
\r
790 keypress = GLUT_KEY_UP;
\r
791 else if(wParam==(unsigned)gxKeyList.vkDown)
\r
792 keypress = GLUT_KEY_DOWN;
\r
793 else if(wParam==(unsigned)gxKeyList.vkA)
\r
794 keypress = GLUT_KEY_F1;
\r
795 else if(wParam==(unsigned)gxKeyList.vkB)
\r
796 keypress = GLUT_KEY_F2;
\r
797 else if(wParam==(unsigned)gxKeyList.vkC)
\r
798 keypress = GLUT_KEY_F3;
\r
799 else if(wParam==(unsigned)gxKeyList.vkStart)
\r
800 keypress = GLUT_KEY_F4;
\r
804 if( keypress != -1 )
\r
805 INVOKE_WCB( *window, Special,
\r
807 window->State.MouseX, window->State.MouseY )
\r
810 fgState.Modifiers = INVALID_MODIFIERS;
\r
821 * Remember the current modifiers state. This is done here in order
\r
822 * to make sure the VK_DELETE keyboard callback is executed properly.
\r
824 fgState.Modifiers = fgPlatformGetModifiers( );
\r
826 GetCursorPos( &mouse_pos );
\r
827 ScreenToClient( window->Window.Handle, &mouse_pos );
\r
829 window->State.MouseX = mouse_pos.x;
\r
830 window->State.MouseY = mouse_pos.y;
\r
833 * Convert the Win32 keystroke codes to GLUTtish way.
\r
834 * "KEY(a,b)" was defined under "WM_KEYDOWN"
\r
839 KEY( VK_F1, GLUT_KEY_F1 );
\r
840 KEY( VK_F2, GLUT_KEY_F2 );
\r
841 KEY( VK_F3, GLUT_KEY_F3 );
\r
842 KEY( VK_F4, GLUT_KEY_F4 );
\r
843 KEY( VK_F5, GLUT_KEY_F5 );
\r
844 KEY( VK_F6, GLUT_KEY_F6 );
\r
845 KEY( VK_F7, GLUT_KEY_F7 );
\r
846 KEY( VK_F8, GLUT_KEY_F8 );
\r
847 KEY( VK_F9, GLUT_KEY_F9 );
\r
848 KEY( VK_F10, GLUT_KEY_F10 );
\r
849 KEY( VK_F11, GLUT_KEY_F11 );
\r
850 KEY( VK_F12, GLUT_KEY_F12 );
\r
851 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
\r
852 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
\r
853 KEY( VK_HOME, GLUT_KEY_HOME );
\r
854 KEY( VK_END, GLUT_KEY_END );
\r
855 KEY( VK_LEFT, GLUT_KEY_LEFT );
\r
856 KEY( VK_UP, GLUT_KEY_UP );
\r
857 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
\r
858 KEY( VK_DOWN, GLUT_KEY_DOWN );
\r
859 KEY( VK_INSERT, GLUT_KEY_INSERT );
\r
860 KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
\r
861 KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
\r
862 KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
\r
863 KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
\r
864 KEY( VK_LMENU, GLUT_KEY_ALT_L );
\r
865 KEY( VK_RMENU, GLUT_KEY_ALT_R );
\r
868 /* The delete key should be treated as an ASCII keypress: */
\r
869 INVOKE_WCB( *window, KeyboardUp,
\r
870 ( 127, window->State.MouseX, window->State.MouseY )
\r
876 #if !defined(_WIN32_WCE)
\r
880 GetKeyboardState( state );
\r
882 if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
\r
885 INVOKE_WCB( *window, KeyboardUp,
\r
887 window->State.MouseX, window->State.MouseY )
\r
889 #endif /* !defined(_WIN32_WCE) */
\r
893 if( keypress != -1 )
\r
894 INVOKE_WCB( *window, SpecialUp,
\r
896 window->State.MouseX, window->State.MouseY )
\r
899 fgState.Modifiers = INVALID_MODIFIERS;
\r
906 if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
\r
909 fgState.Modifiers = fgPlatformGetModifiers( );
\r
910 INVOKE_WCB( *window, Keyboard,
\r
912 window->State.MouseX, window->State.MouseY )
\r
914 fgState.Modifiers = INVALID_MODIFIERS;
\r
918 case WM_CAPTURECHANGED:
\r
919 /* User has finished resizing the window, force a redraw */
\r
920 INVOKE_WCB( *window, Display, ( ) );
\r
922 /*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
\r
925 /* Other messages that I have seen and which are not handled already */
\r
926 case WM_SETTEXT: /* 0x000c */
\r
927 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
928 /* Pass it on to "DefWindowProc" to set the window text */
\r
931 case WM_GETTEXT: /* 0x000d */
\r
932 /* Ideally we would copy the title of the window into "lParam" */
\r
933 /* strncpy ( (char *)lParam, "Window Title", wParam );
\r
934 lRet = ( wParam > 12 ) ? 12 : wParam; */
\r
935 /* the number of characters copied */
\r
936 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
939 case WM_GETTEXTLENGTH: /* 0x000e */
\r
940 /* Ideally we would get the length of the title of the window */
\r
942 /* the number of characters in "Window Title\0" (see above) */
\r
945 case WM_ERASEBKGND: /* 0x0014 */
\r
946 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
949 #if !defined(_WIN32_WCE)
\r
950 case WM_SYNCPAINT: /* 0x0088 */
\r
951 /* Another window has moved, need to update this one */
\r
952 window->State.Redisplay = GL_TRUE;
\r
953 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
954 /* Help screen says this message must be passed to "DefWindowProc" */
\r
957 case WM_NCPAINT: /* 0x0085 */
\r
958 /* Need to update the border of this window */
\r
959 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
960 /* Pass it on to "DefWindowProc" to repaint a standard border */
\r
963 case WM_SYSCOMMAND : /* 0x0112 */
\r
966 * We have received a system command message. Try to act on it.
\r
967 * The commands are passed in through the "wParam" parameter:
\r
968 * The least significant digit seems to be which edge of the window
\r
969 * is being used for a resize event:
\r
973 * Congratulations and thanks to Richard Rauch for figuring this out..
\r
975 switch ( wParam & 0xfff0 )
\r
984 /* User has clicked on the "-" to minimize the window */
\r
985 /* Turn off the visibility */
\r
986 window->State.Visible = GL_FALSE ;
\r
993 case SC_NEXTWINDOW :
\r
996 case SC_PREVWINDOW :
\r
1000 /* Followed very closely by a WM_CLOSE message */
\r
1009 case SC_MOUSEMENU :
\r
1021 case SC_TASKLIST :
\r
1024 case SC_SCREENSAVE :
\r
1030 #if(WINVER >= 0x0400)
\r
1034 case SC_MONITORPOWER :
\r
1037 case SC_CONTEXTHELP :
\r
1039 #endif /* WINVER >= 0x0400 */
\r
1043 fgWarning( "Unknown wParam type 0x%x", wParam );
\r
1048 #endif /* !defined(_WIN32_WCE) */
\r
1050 /* We need to pass the message on to the operating system as well */
\r
1051 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
1055 /* handle multi-touch messages */
\r
1058 unsigned int numInputs = (unsigned int)wParam;
\r
1059 unsigned int i = 0;
\r
1060 TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
\r
1062 if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
\r
1063 fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
\r
1064 fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
\r
1067 if (!fghGetTouchInputInfo) {
\r
1068 free( (void*)ti );
\r
1072 if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
\r
1073 /* Handle each contact point */
\r
1074 for (i = 0; i < numInputs; ++i ) {
\r
1077 tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
\r
1078 tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
\r
1079 ScreenToClient( hWnd, &tp );
\r
1081 ti[i].dwID = ti[i].dwID * 2;
\r
1083 if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
\r
1084 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
\r
1085 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
\r
1086 } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
\r
1087 INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
\r
1088 } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
\r
1089 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
\r
1090 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
\r
1094 fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
\r
1095 free( (void*)ti );
\r
1096 lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
\r
1101 /* Handle unhandled messages */
\r
1102 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r