android builds now include both 64 and 32bit in the APK
[andemo] / sdr / foo.p.glsl
1 uniform sampler2D tex;
2
3 varying vec2 texcoord;
4
5 void main()
6 {
7         vec4 texel = texture2D(tex, texcoord);
8         gl_FragColor = texel;
9 }