2 This file is part of the 3dengfx, realtime visualization system.
4 Copyright (c) 2004, 2005 John Tsiombikas <nuclear@siggraph.org>
6 3dengfx is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 3dengfx is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with 3dengfx; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include "gfx/3dgeom.hpp"
26 #include "n3dmath2/n3dmath2.hpp"
28 std::vector<Edge> *create_silhouette(const TriMesh *mesh, const Vector3 &pt);
29 void destroy_silhouette(std::vector<Edge> *edges);
30 //TriMesh *create_shadow_volume(const TriMesh *mesh, const Vector3 &pt);
32 #endif // SHADOWS_HPP_