2 This file is part of the n3dmath2 library.
4 Copyright (C) 2005 John Tsiombikas <nuclear@siggraph.org>
6 n3dmath2 is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 n3dmath2 is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with n3dmath2; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef N3DMATH2_SPH_H_
22 #define N3DMATH2_SPH_H_
24 #include "n3dmath2_types.hpp"
26 /** Vector in spherical coordinates */
29 scalar_t theta, phi, r;
31 SphVector(scalar_t theta = 0.0, scalar_t phi = 0.0, scalar_t r = 1.0);
32 SphVector(const Vector3 &cvec);
33 SphVector &operator =(const Vector3 &cvec);
36 #endif // N3DMATH2_SPH_H_