7 #define LOOKUP_SHADE(col, shade) \
8 shade_lut[(col << SHADE_SHIFT) + ((255 - (shade)) >> (8 - SHADE_SHIFT))]
10 extern unsigned char *colormap;
11 extern int *shade_lut;
13 void init_colormgr(void);
15 void load_colormap(int offs, int sz, unsigned char *col, unsigned char *slut);
17 int find_color(int r, int g, int b);
18 int shade_color(int col, int shade); /* both 0-255 */
20 #endif /* COLORMGR_H_ */