2 This file is part of the 3dengfx demo system.
4 Copyright (c) 2004, 2005 John Tsiombikas <nuclear@siggraph.org>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program demo is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "3dengfx/textures.hpp"
29 // NOTE: the order in this enum is IMPORTANT, do not shuffle around
30 enum RenderTarget {RT_TEX0, RT_TEX1, RT_TEX2, RT_TEX3, RT_FB};
32 // the texture targets
33 extern Texture *tex[4];
34 extern unsigned int rtex_size_x, rtex_size_y;
35 extern Matrix4x4 tex_mat[4];
40 void use_rt_tex(RenderTarget rt);
42 void set_demo_script(const char *fname);
44 unsigned long get_demo_time();
46 void add_part(Part *part);
47 void remove_part(Part *part);
48 void start_part(Part *part);
49 void stop_part(Part *part);
51 Part *get_part(const char *pname);
52 Part *get_running(const char *pname);
55 bool render_demo(int fps = 25, const char *out_dir = "frames");
57 int update_graphics();