4 * The callbacks setting methods.
6 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
7 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
8 * Creation date: Fri Dec 3 1999
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 #include "../include/GL/freeglut.h"
33 #include "freeglut_internal.h"
36 /* -- INTERFACE FUNCTIONS -------------------------------------------------- */
39 * All of the callbacks setting methods can be generalized to this:
41 #define SET_CALLBACK(a) \
42 if( fgStructure.Window == NULL ) \
44 FETCH_WCB( ( *( fgStructure.Window ) ), a ) = callback;
45 /* fgStructure.Window->Callbacks.a = callback; */
48 * Sets the Display callback for the current window
50 void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) )
53 fgError( "Fatal error in program. NULL display callback not "
54 "permitted in GLUT 3.0+ or freeglut 2.0.1+\n" );
55 SET_CALLBACK( Display );
56 fgStructure.Window->State.Redisplay = TRUE;
60 * Sets the Reshape callback for the current window
62 void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) )
64 SET_CALLBACK( Reshape );
68 * Sets the Keyboard callback for the current window
70 void FGAPIENTRY glutKeyboardFunc( void (* callback)
71 ( unsigned char, int, int ) )
73 SET_CALLBACK( Keyboard );
77 * Sets the Special callback for the current window
79 void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) )
81 SET_CALLBACK( Special );
85 * Sets the global idle callback
87 void FGAPIENTRY glutIdleFunc( void (* callback)( void ) )
89 freeglut_assert_ready;
90 fgState.IdleCallback = callback;
94 * Sets the Timer callback for the current window
96 void FGAPIENTRY glutTimerFunc( unsigned int timeOut, void (* callback)( int ),
101 freeglut_assert_ready;
103 timer = (SFG_Timer *)calloc( sizeof(SFG_Timer), 1 );
105 fgError( "Fatal error: "
106 "Memory allocation failure in glutTimerFunc()\n" );
108 timer->Callback = callback;
110 timer->TriggerTime = fgElapsedTime() + timeOut;
111 fgListAppend( &fgState.Timers, &timer->Node );
115 * Sets the Visibility callback for the current window.
117 static void fghVisibility( int status )
122 freeglut_assert_ready;
123 freeglut_return_if_fail( fgStructure.Window );
124 vis = FETCH_WCB( ( *( fgStructure.Window ) ), Visibility );
125 freeglut_return_if_fail( vis );
126 /* Callbacks.Visibility ); */
128 if( status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED )
129 glut_status = GLUT_NOT_VISIBLE;
131 glut_status = GLUT_VISIBLE;
134 fgStructure.Window->Callbacks.Visibility( GLUT_NOT_VISIBLE );
136 fgStructure.Window->Callbacks.Visibility( GLUT_VISIBLE );
140 void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) )
142 SET_CALLBACK( Visibility );
145 glutWindowStatusFunc( fghVisibility );
147 glutWindowStatusFunc( NULL );
151 * Sets the keyboard key release callback for the current window
153 void FGAPIENTRY glutKeyboardUpFunc( void (* callback)
154 ( unsigned char, int, int ) )
156 SET_CALLBACK( KeyboardUp );
160 * Sets the special key release callback for the current window
162 void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) )
164 SET_CALLBACK( SpecialUp );
168 * Sets the joystick callback and polling rate for the current window
170 void FGAPIENTRY glutJoystickFunc( void (* callback)
171 ( unsigned int, int, int, int ),
174 SET_CALLBACK( Joystick );
175 fgStructure.Window->State.JoystickPollRate = pollInterval;
177 fgStructure.Window->State.JoystickLastPoll =
178 fgElapsedTime() - fgStructure.Window->State.JoystickPollRate;
180 if( fgStructure.Window->State.JoystickLastPoll < 0 )
181 fgStructure.Window->State.JoystickLastPoll = 0;
185 * Sets the mouse callback for the current window
187 void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) )
189 SET_CALLBACK( Mouse );
193 * Sets the mouse wheel callback for the current window
195 void FGAPIENTRY glutMouseWheelFunc( void (* callback)( int, int, int, int ) )
197 SET_CALLBACK( MouseWheel );
201 * Sets the mouse motion callback for the current window (one or more buttons
204 void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) )
206 SET_CALLBACK( Motion );
210 * Sets the passive mouse motion callback for the current window (no mouse
211 * buttons are pressed)
213 void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) )
215 SET_CALLBACK( Passive );
219 * Window mouse entry/leave callback
221 void FGAPIENTRY glutEntryFunc( void (* callback)( int ) )
223 SET_CALLBACK( Entry );
227 * Window destruction callbacks
229 void FGAPIENTRY glutCloseFunc( void (* callback)( void ) )
231 SET_CALLBACK( Destroy );
234 void FGAPIENTRY glutWMCloseFunc( void (* callback)( void ) )
236 glutCloseFunc( callback );
239 /* A. Donev: Destruction callback for menus */
240 void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) )
242 if( fgStructure.Menu == NULL )
244 fgStructure.Menu->Destroy = callback;
248 * Deprecated version of glutMenuStatusFunc callback setting method
250 void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) )
252 freeglut_assert_ready;
253 fgState.MenuStateCallback = callback;
257 * Sets the global menu status callback for the current window
259 void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) )
261 freeglut_assert_ready;
262 fgState.MenuStatusCallback = callback;
266 * Sets the overlay display callback for the current window
268 void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) )
270 SET_CALLBACK( OverlayDisplay );
274 * Sets the window status callback for the current window
276 void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) )
278 SET_CALLBACK( WindowStatus );
282 * Sets the spaceball motion callback for the current window
284 void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) )
286 SET_CALLBACK( SpaceMotion );
290 * Sets the spaceball rotate callback for the current window
292 void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) )
294 SET_CALLBACK( SpaceRotation );
298 * Sets the spaceball button callback for the current window
300 void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) )
302 SET_CALLBACK( SpaceButton );
306 * Sets the button box callback for the current window
308 void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) )
310 SET_CALLBACK( ButtonBox );
314 * Sets the dials box callback for the current window
316 void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) )
318 SET_CALLBACK( Dials );
322 * Sets the tablet motion callback for the current window
324 void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) )
326 SET_CALLBACK( TabletMotion );
330 * Sets the tablet buttons callback for the current window
332 void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) )
334 SET_CALLBACK( TabletButton );
337 /*** END OF FILE ***/