4 * The callbacks setting methods.
6 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
7 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
8 * Creation date: Fri Dec 3 1999
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 #define G_LOG_DOMAIN "freeglut-callbacks"
34 #include "../include/GL/freeglut.h"
35 #include "freeglut_internal.h"
38 /* -- INTERFACE FUNCTIONS -------------------------------------------------- */
41 * All of the callbacks setting methods can be generalized to this:
43 #define SET_CALLBACK(a) if( fgStructure.Window == NULL ) return;\
44 fgStructure.Window->Callbacks.a = callback;
47 * Sets the Display callback for the current window
49 void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) )
52 fgError ("Fatal error in program. NULL display callback not "
53 "permitted in GLUT 3.0+ or freeglut 2.0.1+\n");
54 SET_CALLBACK( Display );
55 fgStructure.Window->State.Redisplay = TRUE;
59 * Sets the Reshape callback for the current window
61 void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) )
63 SET_CALLBACK( Reshape );
67 * Sets the Keyboard callback for the current window
69 void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) )
71 SET_CALLBACK( Keyboard );
75 * Sets the Special callback for the current window
77 void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) )
79 SET_CALLBACK( Special );
83 * Sets the global idle callback
85 void FGAPIENTRY glutIdleFunc( void (* callback)( void ) )
87 freeglut_assert_ready;
88 fgState.IdleCallback = callback;
92 * Sets the Timer callback for the current window
94 void FGAPIENTRY glutTimerFunc( unsigned int timeOut, void (* callback)( int ), int timerID )
98 freeglut_assert_ready;
100 timer = (SFG_Timer *)calloc( sizeof(SFG_Timer), 1 );
102 fgError ("Fatal error: "
103 "Memory allocation failure in glutTimerFunc()\n");
105 timer->Callback = callback;
107 timer->TriggerTime = fgElapsedTime() + timeOut;
108 fgListAppend( &fgState.Timers, &timer->Node );
112 * Sets the Visibility callback for the current window.
114 static void fghVisibility( int status )
116 freeglut_assert_ready;
117 freeglut_return_if_fail( fgStructure.Window != NULL );
118 freeglut_return_if_fail( fgStructure.Window->Callbacks.Visibility != NULL );
120 if( status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED )
121 fgStructure.Window->Callbacks.Visibility( GLUT_NOT_VISIBLE );
123 fgStructure.Window->Callbacks.Visibility( GLUT_VISIBLE );
126 void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) )
128 SET_CALLBACK( Visibility );
131 glutWindowStatusFunc( fghVisibility );
133 glutWindowStatusFunc( NULL );
137 * Sets the keyboard key release callback for the current window
139 void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) )
141 SET_CALLBACK( KeyboardUp );
145 * Sets the special key release callback for the current window
147 void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) )
149 SET_CALLBACK( SpecialUp );
153 * Sets the joystick callback and polling rate for the current window
155 void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval )
157 SET_CALLBACK( Joystick );
158 fgStructure.Window->State.JoystickPollRate = pollInterval;
160 fgStructure.Window->State.JoystickLastPoll =
161 fgElapsedTime() - fgStructure.Window->State.JoystickPollRate;
163 if( fgStructure.Window->State.JoystickLastPoll < 0 )
164 fgStructure.Window->State.JoystickLastPoll = 0;
168 * Sets the mouse callback for the current window
170 void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) )
172 SET_CALLBACK( Mouse );
176 * Sets the mouse wheel callback for the current window
178 void FGAPIENTRY glutMouseWheelFunc( void (* callback)( int, int, int, int ) )
180 SET_CALLBACK( MouseWheel );
184 * Sets the mouse motion callback for the current window (one or more buttons
187 void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) )
189 SET_CALLBACK( Motion );
193 * Sets the passive mouse motion callback for the current window (no mouse
194 * buttons are pressed)
196 void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) )
198 SET_CALLBACK( Passive );
202 * Window mouse entry/leave callback
204 void FGAPIENTRY glutEntryFunc( void (* callback)( int ) )
206 SET_CALLBACK( Entry );
210 * Window destruction callbacks
212 void FGAPIENTRY glutCloseFunc( void (* callback)( void ) )
214 SET_CALLBACK( Destroy );
217 void FGAPIENTRY glutWMCloseFunc( void (* callback)( void ) )
219 glutCloseFunc( callback );
222 /* A. Donev: Destruction callback for menus */
223 void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) )
225 if( fgStructure.Menu == NULL )
227 fgStructure.Menu->Destroy = callback;
231 * Deprecated version of glutMenuStatusFunc callback setting method
233 void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) )
235 freeglut_assert_ready;
236 fgState.MenuStateCallback = callback;
240 * Sets the global menu status callback for the current window
242 void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) )
244 freeglut_assert_ready;
245 fgState.MenuStatusCallback = callback;
249 * Sets the overlay display callback for the current window
251 void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) )
253 SET_CALLBACK( OverlayDisplay );
257 * Sets the window status callback for the current window
259 void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) )
261 SET_CALLBACK( WindowStatus );
265 * Sets the spaceball motion callback for the current window
267 void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) )
269 SET_CALLBACK( SpaceMotion );
273 * Sets the spaceball rotate callback for the current window
275 void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) )
277 SET_CALLBACK( SpaceRotation );
281 * Sets the spaceball button callback for the current window
283 void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) )
285 SET_CALLBACK( SpaceButton );
289 * Sets the button box callback for the current window
291 void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) )
293 SET_CALLBACK( ButtonBox );
297 * Sets the dials box callback for the current window
299 void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) )
301 SET_CALLBACK( Dials );
305 * Sets the tablet motion callback for the current window
307 void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) )
309 SET_CALLBACK( TabletMotion );
313 * Sets the tablet buttons callback for the current window
315 void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) )
317 SET_CALLBACK( TabletButton );
320 /*** END OF FILE ***/