4 * The mouse cursor related stuff.
6 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
7 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
8 * Creation date: Thu Dec 16 1999
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 #include "../include/GL/freeglut.h"
33 #include "freeglut_internal.h"
35 #if TARGET_HOST_UNIX_X11
36 #include <X11/cursorfont.h>
40 * TODO BEFORE THE STABLE RELEASE:
41 * glutSetCursor() -- Win32 mappings are incomplete
42 * X mappings are nearly right.
44 * It would be good to use custom mouse cursor shapes, and introduce
45 * an option to display them using glBitmap() and/or texture mapping,
46 * apart from the windowing system version.
49 /* -- INTERNAL FUNCTIONS --------------------------------------------------- */
51 /* -- INTERFACE FUNCTIONS -------------------------------------------------- */
54 * Set the cursor image to be used for the current window
56 void FGAPIENTRY glutSetCursor( int cursorID )
58 freeglut_assert_ready; /* XXX WHY do we need the timer active for this? */
59 freeglut_assert_window;
61 #if TARGET_HOST_UNIX_X11
64 * (a) GLUT_CURSOR_NONE doesn't do what it should. We can probably
65 * build an empty pixmap for it, though, quite painlessly.
66 * (b) Are we allocating resources, or causing X to do so?
67 * If yes, we should arrange to deallocate!
68 * (c) No error checking. Is that a problem?
69 * (d) FULL_CROSSHAIR demotes to plain CROSSHAIR. Old GLUT allows
70 * for this, but if there is a system that easily supports a full-
71 * window (or full-screen) crosshair, we might consider it.
72 * (e) Out-of-range cursor-types are ignored. Should we abort?
73 * Print a warning message?
78 #define MAP_CURSOR(a,b) \
80 cursor = XCreateFontCursor( fgDisplay.Display, b ); \
83 if( GLUT_CURSOR_FULL_CROSSHAIR == cursorID )
84 cursorID = GLUT_CURSOR_CROSSHAIR;
88 MAP_CURSOR( GLUT_CURSOR_RIGHT_ARROW, XC_right_ptr);
89 MAP_CURSOR( GLUT_CURSOR_LEFT_ARROW, XC_left_ptr);
90 MAP_CURSOR( GLUT_CURSOR_INFO, XC_hand1);
91 MAP_CURSOR( GLUT_CURSOR_DESTROY, XC_pirate);
92 MAP_CURSOR( GLUT_CURSOR_HELP, XC_question_arrow);
93 MAP_CURSOR( GLUT_CURSOR_CYCLE, XC_exchange);
94 MAP_CURSOR( GLUT_CURSOR_SPRAY, XC_spraycan);
95 MAP_CURSOR( GLUT_CURSOR_WAIT, XC_watch);
96 MAP_CURSOR( GLUT_CURSOR_TEXT, XC_xterm);
97 MAP_CURSOR( GLUT_CURSOR_CROSSHAIR, XC_crosshair);
98 MAP_CURSOR( GLUT_CURSOR_UP_DOWN, XC_sb_v_double_arrow);
99 MAP_CURSOR( GLUT_CURSOR_LEFT_RIGHT, XC_sb_h_double_arrow);
100 MAP_CURSOR( GLUT_CURSOR_TOP_SIDE, XC_top_side);
101 MAP_CURSOR( GLUT_CURSOR_BOTTOM_SIDE, XC_bottom_side);
102 MAP_CURSOR( GLUT_CURSOR_LEFT_SIDE, XC_left_side);
103 MAP_CURSOR( GLUT_CURSOR_RIGHT_SIDE, XC_right_side);
104 MAP_CURSOR( GLUT_CURSOR_TOP_LEFT_CORNER, XC_top_left_corner);
105 MAP_CURSOR( GLUT_CURSOR_TOP_RIGHT_CORNER, XC_top_right_corner);
106 MAP_CURSOR( GLUT_CURSOR_BOTTOM_RIGHT_CORNER, XC_bottom_right_corner);
107 MAP_CURSOR( GLUT_CURSOR_BOTTOM_LEFT_CORNER, XC_bottom_left_corner);
108 MAP_CURSOR( GLUT_CURSOR_NONE, XC_bogosity);
109 case GLUT_CURSOR_INHERIT:
115 if( GLUT_CURSOR_INHERIT == cursorID )
116 XUndefineCursor( fgDisplay.Display,
117 fgStructure.Window->Window.Handle );
119 XDefineCursor( fgDisplay.Display,
120 fgStructure.Window->Window.Handle, cursor );
123 #elif TARGET_HOST_WIN32
126 * This is a temporary solution only...
128 /* Set the cursor AND change it for this window class. */
129 # define MAP_CURSOR(a,b) \
131 SetCursor( LoadCursor( NULL, b ) ); \
132 SetClassLong( fgStructure.Window->Window.Handle, \
134 ( LONG )LoadCursor( NULL, b ) ); \
137 /* Nuke the cursor AND change it for this window class. */
138 # define ZAP_CURSOR(a,b) \
141 SetClassLong( fgStructure.Window->Window.Handle, \
142 GCL_HCURSOR, ( LONG )NULL ); \
147 MAP_CURSOR( GLUT_CURSOR_RIGHT_ARROW, IDC_ARROW );
148 MAP_CURSOR( GLUT_CURSOR_LEFT_ARROW, IDC_ARROW );
149 MAP_CURSOR( GLUT_CURSOR_INFO, IDC_HELP );
150 MAP_CURSOR( GLUT_CURSOR_DESTROY, IDC_CROSS );
151 MAP_CURSOR( GLUT_CURSOR_HELP, IDC_HELP );
152 MAP_CURSOR( GLUT_CURSOR_CYCLE, IDC_SIZEALL );
153 MAP_CURSOR( GLUT_CURSOR_SPRAY, IDC_CROSS );
154 MAP_CURSOR( GLUT_CURSOR_WAIT, IDC_WAIT );
155 MAP_CURSOR( GLUT_CURSOR_TEXT, IDC_UPARROW );
156 MAP_CURSOR( GLUT_CURSOR_CROSSHAIR, IDC_CROSS );
157 /* MAP_CURSOR( GLUT_CURSOR_NONE, IDC_NO ); */
158 ZAP_CURSOR( GLUT_CURSOR_NONE, NULL );
161 MAP_CURSOR( GLUT_CURSOR_UP_DOWN, IDC_ARROW );
165 fgStructure.Window->State.Cursor = cursorID;
169 * Moves the mouse pointer to given window coordinates
171 void FGAPIENTRY glutWarpPointer( int x, int y )
173 freeglut_assert_ready; /* XXX WHY do we need the timer active for this? */
174 freeglut_assert_window;
176 #if TARGET_HOST_UNIX_X11
181 fgStructure.Window->Window.Handle,
185 XFlush( fgDisplay.Display ); /* XXX Is this really necessary? */
187 #elif TARGET_HOST_WIN32
190 POINT coords = { x, y };
192 * ClientToScreen() translates {coords} for us.
194 ClientToScreen( fgStructure.Window->Window.Handle, &coords );
195 SetCursorPos( coords.x, coords.y );
201 /*** END OF FILE ***/