4 * Various freeglut initialization functions.
6 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
7 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
8 * Creation date: Thu Dec 2 1999
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <GL/freeglut.h>
29 #include "freeglut_internal.h"
32 * TODO BEFORE THE STABLE RELEASE:
34 * fgDeinitialize() -- Win32's OK, X11 needs the OS-specific
35 * deinitialization done
36 * glutInitDisplayString() -- display mode string parsing
38 * Wouldn't it be cool to use gettext() for error messages? I just love
39 * bash saying "nie znaleziono pliku" instead of "file not found" :)
40 * Is gettext easily portable?
43 /* -- GLOBAL VARIABLES ----------------------------------------------------- */
46 * A structure pointed by g_pDisplay holds all information
47 * regarding the display, screen, root window etc.
49 SFG_Display fgDisplay;
52 * The settings for the current freeglut session
54 SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */
55 { 300, 300, GL_TRUE }, /* Size */
56 GLUT_RGBA | GLUT_SINGLE | GLUT_DEPTH, /* DisplayMode */
57 GL_FALSE, /* Initialised */
58 GLUT_TRY_DIRECT_CONTEXT, /* DirectContext */
59 GL_FALSE, /* ForceIconic */
60 GL_FALSE, /* UseCurrentContext */
61 GL_FALSE, /* GLDebugSwitch */
62 GL_FALSE, /* XSyncSwitch */
63 GLUT_KEY_REPEAT_ON, /* KeyRepeat */
64 INVALID_MODIFIERS, /* Modifiers */
68 #if TARGET_HOST_WIN32 || TARGET_HOST_WINCE
69 { 0, GL_FALSE }, /* Time */
71 { { 0, 0 }, GL_FALSE },
73 { NULL, NULL }, /* Timers */
74 { NULL, NULL }, /* FreeTimers */
75 NULL, /* IdleCallback */
77 NULL, /* MenuStateCallback */
78 NULL, /* MenuStatusCallback */
79 { 640, 480, GL_TRUE }, /* GameModeSize */
80 16, /* GameModeDepth */
81 72, /* GameModeRefresh */
82 GLUT_ACTION_EXIT, /* ActionOnWindowClose */
83 GLUT_EXEC_STATE_INIT, /* ExecState */
84 NULL, /* ProgramName */
85 GL_FALSE, /* JoysticksInitialised */
86 GL_FALSE /* InputDevsInitialised */
90 /* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
93 * A call to this function should initialize all the display stuff...
95 static void fghInitialize( const char* displayName )
97 #if TARGET_HOST_UNIX_X11
98 fgDisplay.Display = XOpenDisplay( displayName );
100 if( fgDisplay.Display == NULL )
101 fgError( "failed to open display '%s'", XDisplayName( displayName ) );
103 if( !glXQueryExtension( fgDisplay.Display, NULL, NULL ) )
104 fgError( "OpenGL GLX extension not supported by display '%s'",
105 XDisplayName( displayName ) );
107 fgDisplay.Screen = DefaultScreen( fgDisplay.Display );
108 fgDisplay.RootWindow = RootWindow(
113 fgDisplay.ScreenWidth = DisplayWidth(
117 fgDisplay.ScreenHeight = DisplayHeight(
122 fgDisplay.ScreenWidthMM = DisplayWidthMM(
126 fgDisplay.ScreenHeightMM = DisplayHeightMM(
131 fgDisplay.Connection = ConnectionNumber( fgDisplay.Display );
133 /* Create the window deletion atom */
134 fgDisplay.DeleteWindow = XInternAtom(
140 #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
145 /* What we need to do is to initialize the fgDisplay global structure here. */
146 fgDisplay.Instance = GetModuleHandle( NULL );
148 atom = GetClassInfo( fgDisplay.Instance, _T("FREEGLUT"), &wc );
152 ZeroMemory( &wc, sizeof(WNDCLASS) );
155 * Each of the windows should have its own device context, and we
156 * want redraw events during Vertical and Horizontal Resizes by
159 * XXX Old code had "| CS_DBCLCKS" commented out. Plans for the
160 * XXX future? Dead-end idea?
162 wc.lpfnWndProc = fgWindowProc;
165 wc.hInstance = fgDisplay.Instance;
166 wc.hIcon = LoadIcon( fgDisplay.Instance, _T("GLUT_ICON") );
168 #if TARGET_HOST_WIN32
169 wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
171 wc.hIcon = LoadIcon( NULL, IDI_WINLOGO );
172 #else /* TARGET_HOST_WINCE */
173 wc.style = CS_HREDRAW | CS_VREDRAW;
176 wc.hCursor = LoadCursor( NULL, IDC_ARROW );
177 wc.hbrBackground = NULL;
178 wc.lpszMenuName = NULL;
179 wc.lpszClassName = _T("FREEGLUT");
181 /* Register the window class */
182 atom = RegisterClass( &wc );
183 FREEGLUT_INTERNAL_ERROR_EXIT ( atom, "Window Class Not Registered", "fghInitialize" );
186 /* The screen dimensions can be obtained via GetSystemMetrics() calls */
187 fgDisplay.ScreenWidth = GetSystemMetrics( SM_CXSCREEN );
188 fgDisplay.ScreenHeight = GetSystemMetrics( SM_CYSCREEN );
191 HWND desktop = GetDesktopWindow( );
192 HDC context = GetDC( desktop );
194 fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE );
195 fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE );
197 ReleaseDC( desktop, context );
200 /* Set the timer granularity to 1 ms */
201 timeBeginPeriod ( 1 );
205 fgState.Initialised = GL_TRUE;
207 /* InputDevice uses GlutTimerFunc(), so fgState.Initialised must be TRUE */
208 fgInitialiseInputDevices();
212 * Perform the freeglut deinitialization...
214 void fgDeinitialize( void )
218 if( !fgState.Initialised )
220 fgWarning( "fgDeinitialize(): "
221 "no valid initialization has been performed" );
225 /* If there was a menu created, destroy the rendering context */
226 if( fgStructure.MenuContext )
228 #if TARGET_HOST_UNIX_X11
229 /* Note that the MVisualInfo is not owned by the MenuContext! */
230 glXDestroyContext( fgDisplay.Display, fgStructure.MenuContext->MContext );
232 free( fgStructure.MenuContext );
233 fgStructure.MenuContext = NULL;
236 fgDestroyStructure( );
238 while( ( timer = fgState.Timers.First) )
240 fgListRemove( &fgState.Timers, &timer->Node );
244 while( ( timer = fgState.FreeTimers.First) )
246 fgListRemove( &fgState.FreeTimers, &timer->Node );
250 #if !TARGET_HOST_WINCE
251 if ( fgState.JoysticksInitialised )
254 if ( fgState.InputDevsInitialised )
255 fgInputDeviceClose( );
256 #endif /* !TARGET_HOST_WINCE */
257 fgState.JoysticksInitialised = GL_FALSE;
258 fgState.InputDevsInitialised = GL_FALSE;
260 fgState.Initialised = GL_FALSE;
262 fgState.Position.X = -1;
263 fgState.Position.Y = -1;
264 fgState.Position.Use = GL_FALSE;
266 fgState.Size.X = 300;
267 fgState.Size.Y = 300;
268 fgState.Size.Use = GL_TRUE;
270 fgState.DisplayMode = GLUT_RGBA | GLUT_SINGLE | GLUT_DEPTH;
272 fgState.DirectContext = GLUT_TRY_DIRECT_CONTEXT;
273 fgState.ForceIconic = GL_FALSE;
274 fgState.UseCurrentContext = GL_FALSE;
275 fgState.GLDebugSwitch = GL_FALSE;
276 fgState.XSyncSwitch = GL_FALSE;
277 fgState.ActionOnWindowClose = GLUT_ACTION_EXIT;
278 fgState.ExecState = GLUT_EXEC_STATE_INIT;
280 fgState.KeyRepeat = GLUT_KEY_REPEAT_ON;
281 fgState.Modifiers = INVALID_MODIFIERS;
283 fgState.GameModeSize.X = 640;
284 fgState.GameModeSize.Y = 480;
285 fgState.GameModeDepth = 16;
286 fgState.GameModeRefresh = 72;
288 fgState.Time.Set = GL_FALSE;
290 fgListInit( &fgState.Timers );
291 fgListInit( &fgState.FreeTimers );
293 fgState.IdleCallback = NULL;
294 fgState.MenuStateCallback = ( FGCBMenuState )NULL;
295 fgState.MenuStatusCallback = ( FGCBMenuStatus )NULL;
297 fgState.SwapCount = 0;
298 fgState.SwapTime = 0;
299 fgState.FPSInterval = 0;
301 if( fgState.ProgramName )
303 free( fgState.ProgramName );
304 fgState.ProgramName = NULL;
307 #if TARGET_HOST_UNIX_X11
310 * Make sure all X-client data we have created will be destroyed on
313 XSetCloseDownMode( fgDisplay.Display, DestroyAll );
316 * Close the display connection, destroying all windows we have
319 XCloseDisplay( fgDisplay.Display );
321 #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
323 /* Reset the timer granularity */
328 fgState.Initialised = GL_FALSE;
332 * Everything inside the following #ifndef is copied from the X sources.
335 #if TARGET_HOST_WIN32 || TARGET_HOST_WINCE
339 Copyright 1985, 1986, 1987,1998 The Open Group
341 Permission to use, copy, modify, distribute, and sell this software and its
342 documentation for any purpose is hereby granted without fee, provided that
343 the above copyright notice appear in all copies and that both that
344 copyright notice and this permission notice appear in supporting
347 The above copyright notice and this permission notice shall be included
348 in all copies or substantial portions of the Software.
350 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
351 OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
352 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
353 IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
354 OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
355 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
356 OTHER DEALINGS IN THE SOFTWARE.
358 Except as contained in this notice, the name of The Open Group shall
359 not be used in advertising or otherwise to promote the sale, use or
360 other dealings in this Software without prior written authorization
365 #define NoValue 0x0000
366 #define XValue 0x0001
367 #define YValue 0x0002
368 #define WidthValue 0x0004
369 #define HeightValue 0x0008
370 #define AllValues 0x000F
371 #define XNegative 0x0010
372 #define YNegative 0x0020
375 * XParseGeometry parses strings of the form
376 * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
377 * width, height, xoffset, and yoffset are unsigned integers.
378 * Example: "=80x24+300-49"
379 * The equal sign is optional.
380 * It returns a bitmask that indicates which of the four values
381 * were actually found in the string. For each value found,
382 * the corresponding argument is updated; for each value
383 * not found, the corresponding argument is left unchanged.
387 ReadInteger(char *string, char **NextString)
389 register int Result = 0;
394 else if (*string == '-')
399 for (; (*string >= '0') && (*string <= '9'); string++)
401 Result = (Result * 10) + (*string - '0');
403 *NextString = string;
410 static int XParseGeometry (
414 unsigned int *width, /* RETURN */
415 unsigned int *height) /* RETURN */
418 register char *strind;
419 unsigned int tempWidth = 0, tempHeight = 0;
420 int tempX = 0, tempY = 0;
423 if ( (string == NULL) || (*string == '\0'))
426 string++; /* ignore possible '=' at beg of geometry spec */
428 strind = (char *)string;
429 if (*strind != '+' && *strind != '-' && *strind != 'x') {
430 tempWidth = ReadInteger(strind, &nextCharacter);
431 if (strind == nextCharacter)
433 strind = nextCharacter;
437 if (*strind == 'x' || *strind == 'X') {
439 tempHeight = ReadInteger(strind, &nextCharacter);
440 if (strind == nextCharacter)
442 strind = nextCharacter;
446 if ((*strind == '+') || (*strind == '-')) {
447 if (*strind == '-') {
449 tempX = -ReadInteger(strind, &nextCharacter);
450 if (strind == nextCharacter)
452 strind = nextCharacter;
458 tempX = ReadInteger(strind, &nextCharacter);
459 if (strind == nextCharacter)
461 strind = nextCharacter;
464 if ((*strind == '+') || (*strind == '-')) {
465 if (*strind == '-') {
467 tempY = -ReadInteger(strind, &nextCharacter);
468 if (strind == nextCharacter)
470 strind = nextCharacter;
476 tempY = ReadInteger(strind, &nextCharacter);
477 if (strind == nextCharacter)
479 strind = nextCharacter;
485 /* If strind isn't at the end of the string the it's an invalid
486 geometry specification. */
488 if (*strind != '\0') return 0;
494 if (mask & WidthValue)
496 if (mask & HeightValue)
497 *height = tempHeight;
502 /* -- INTERFACE FUNCTIONS -------------------------------------------------- */
505 * Perform initialization. This usually happens on the program startup
506 * and restarting after glutMainLoop termination...
508 void FGAPIENTRY glutInit( int* pargc, char** argv )
510 char* displayName = NULL;
511 char* geometry = NULL;
512 int i, j, argc = *pargc;
514 if( fgState.Initialised )
515 fgError( "illegal glutInit() reinitialization attempt" );
517 if (pargc && *pargc && argv && *argv && **argv)
519 fgState.ProgramName = strdup (*argv);
521 if( !fgState.ProgramName )
522 fgError ("Could not allocate space for the program's name.");
525 fgCreateStructure( );
529 /* check if GLUT_FPS env var is set */
530 #if !TARGET_HOST_WINCE
532 const char *fps = getenv( "GLUT_FPS" );
536 sscanf( fps, "%d", &interval );
539 fgState.FPSInterval = 5000; /* 5000 millisecond default */
541 fgState.FPSInterval = interval;
545 displayName = getenv( "DISPLAY");
547 for( i = 1; i < argc; i++ )
549 if( strcmp( argv[ i ], "-display" ) == 0 )
552 fgError( "-display parameter must be followed by display name" );
554 displayName = argv[ i ];
556 argv[ i - 1 ] = NULL;
560 else if( strcmp( argv[ i ], "-geometry" ) == 0 )
563 fgError( "-geometry parameter must be followed by window "
564 "geometry settings" );
566 geometry = argv[ i ];
568 argv[ i - 1 ] = NULL;
572 else if( strcmp( argv[ i ], "-direct" ) == 0)
574 if( fgState.DirectContext == GLUT_FORCE_INDIRECT_CONTEXT )
575 fgError( "parameters ambiguity, -direct and -indirect "
576 "cannot be both specified" );
578 fgState.DirectContext = GLUT_FORCE_DIRECT_CONTEXT;
582 else if( strcmp( argv[ i ], "-indirect" ) == 0 )
584 if( fgState.DirectContext == GLUT_FORCE_DIRECT_CONTEXT )
585 fgError( "parameters ambiguity, -direct and -indirect "
586 "cannot be both specified" );
588 fgState.DirectContext = GLUT_FORCE_INDIRECT_CONTEXT;
592 else if( strcmp( argv[ i ], "-iconic" ) == 0 )
594 fgState.ForceIconic = GL_TRUE;
598 else if( strcmp( argv[ i ], "-gldebug" ) == 0 )
600 fgState.GLDebugSwitch = GL_TRUE;
604 else if( strcmp( argv[ i ], "-sync" ) == 0 )
606 fgState.XSyncSwitch = GL_TRUE;
612 /* Compact {argv}. */
613 for( i = j = 1; i < *pargc; i++, j++ )
615 /* Guaranteed to end because there are "*pargc" arguments left */
616 while ( argv[ j ] == NULL )
619 argv[ i ] = argv[ j ];
622 #endif /* TARGET_HOST_WINCE */
625 * Have the display created now. If there wasn't a "-display"
626 * in the program arguments, we will use the DISPLAY environment
627 * variable for opening the X display (see code above):
629 fghInitialize( displayName );
632 * Geometry parsing deffered until here because we may need the screen
638 unsigned int parsedWidth, parsedHeight;
639 int mask = XParseGeometry( geometry,
640 &fgState.Position.X, &fgState.Position.Y,
641 &parsedWidth, &parsedHeight );
642 /* TODO: Check for overflow? */
643 fgState.Size.X = parsedWidth;
644 fgState.Size.Y = parsedHeight;
646 if( (mask & (WidthValue|HeightValue)) == (WidthValue|HeightValue) )
647 fgState.Size.Use = GL_TRUE;
649 if( mask & XNegative )
650 fgState.Position.X += fgDisplay.ScreenWidth - fgState.Size.X;
652 if( mask & YNegative )
653 fgState.Position.Y += fgDisplay.ScreenHeight - fgState.Size.Y;
655 if( (mask & (XValue|YValue)) == (XValue|YValue) )
656 fgState.Position.Use = GL_TRUE;
661 * Sets the default initial window position for new windows
663 void FGAPIENTRY glutInitWindowPosition( int x, int y )
665 fgState.Position.X = x;
666 fgState.Position.Y = y;
668 if( ( x >= 0 ) && ( y >= 0 ) )
669 fgState.Position.Use = GL_TRUE;
671 fgState.Position.Use = GL_FALSE;
675 * Sets the default initial window size for new windows
677 void FGAPIENTRY glutInitWindowSize( int width, int height )
679 fgState.Size.X = width;
680 fgState.Size.Y = height;
682 if( ( width > 0 ) && ( height > 0 ) )
683 fgState.Size.Use = GL_TRUE;
685 fgState.Size.Use = GL_FALSE;
689 * Sets the default display mode for all new windows
691 void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode )
693 /* We will make use of this value when creating a new OpenGL context... */
694 fgState.DisplayMode = displayMode;
698 /* -- INIT DISPLAY STRING PARSING ------------------------------------------ */
700 static char* Tokens[] =
702 "alpha", "acca", "acc", "blue", "buffer", "conformant", "depth", "double",
703 "green", "index", "num", "red", "rgba", "rgb", "luminance", "stencil",
704 "single", "stereo", "samples", "slow", "win32pdf", "win32pfd", "xvisual",
705 "xstaticgray", "xgrayscale", "xstaticcolor", "xpseudocolor",
706 "xtruecolor", "xdirectcolor",
707 "xstaticgrey", "xgreyscale", "xstaticcolour", "xpseudocolour",
708 "xtruecolour", "xdirectcolour", "borderless", "aux"
710 #define NUM_TOKENS (sizeof(Tokens) / sizeof(*Tokens))
712 void FGAPIENTRY glutInitDisplayString( const char* displayMode )
714 int glut_state_flag = 0 ;
716 * Unpack a lot of options from a character string. The options are
717 * delimited by blanks or tabs.
720 int len = strlen ( displayMode );
721 char *buffer = (char *)malloc ( (len+1) * sizeof(char) );
722 memcpy ( buffer, displayMode, len );
725 token = strtok ( buffer, " \t" );
728 /* Process this token */
730 for ( i = 0; i < NUM_TOKENS; i++ )
732 if ( strcmp ( token, Tokens[i] ) == 0 ) break ;
737 case 0 : /* "alpha": Alpha color buffer precision in bits */
738 glut_state_flag |= GLUT_ALPHA ; /* Somebody fix this for me! */
741 case 1 : /* "acca": Red, green, blue, and alpha accumulation buffer
745 case 2 : /* "acc": Red, green, and blue accumulation buffer precision
746 in bits with zero bits alpha */
747 glut_state_flag |= GLUT_ACCUM ; /* Somebody fix this for me! */
750 case 3 : /* "blue": Blue color buffer precision in bits */
753 case 4 : /* "buffer": Number of bits in the color index color buffer
757 case 5 : /* "conformant": Boolean indicating if the frame buffer
758 configuration is conformant or not */
761 case 6 : /* "depth": Number of bits of precsion in the depth buffer */
762 glut_state_flag |= GLUT_DEPTH ; /* Somebody fix this for me! */
765 case 7 : /* "double": Boolean indicating if the color buffer is
767 glut_state_flag |= GLUT_DOUBLE ;
770 case 8 : /* "green": Green color buffer precision in bits */
773 case 9 : /* "index": Boolean if the color model is color index or not
775 glut_state_flag |= GLUT_INDEX ;
778 case 10 : /* "num": A special capability name indicating where the
779 value represents the Nth frame buffer configuration
780 matching the description string */
783 case 11 : /* "red": Red color buffer precision in bits */
786 case 12 : /* "rgba": Number of bits of red, green, blue, and alpha in
787 the RGBA color buffer */
788 glut_state_flag |= GLUT_RGBA ; /* Somebody fix this for me! */
791 case 13 : /* "rgb": Number of bits of red, green, and blue in the
792 RGBA color buffer with zero bits alpha */
793 glut_state_flag |= GLUT_RGB ; /* Somebody fix this for me! */
796 case 14 : /* "luminance": Number of bits of red in the RGBA and zero
797 bits of green, blue (alpha not specified) of color buffer
799 glut_state_flag |= GLUT_LUMINANCE ; /* Somebody fix this for me! */
802 case 15 : /* "stencil": Number of bits in the stencil buffer */
803 glut_state_flag |= GLUT_STENCIL; /* Somebody fix this for me! */
806 case 16 : /* "single": Boolean indicate the color buffer is single
808 glut_state_flag |= GLUT_SINGLE ;
811 case 17 : /* "stereo": Boolean indicating the color buffer supports
812 OpenGL-style stereo */
813 glut_state_flag |= GLUT_STEREO ;
816 case 18 : /* "samples": Indicates the number of multisamples to use
817 based on GLX's SGIS_multisample extension (for
819 glut_state_flag |= GLUT_MULTISAMPLE ; /*Somebody fix this for me!*/
822 case 19 : /* "slow": Boolean indicating if the frame buffer
823 configuration is slow or not */
826 case 20 : /* "win32pdf": (incorrect spelling but was there before */
827 case 21 : /* "win32pfd": matches the Win32 Pixel Format Descriptor by
829 #if TARGET_HOST_WIN32
833 case 22 : /* "xvisual": matches the X visual ID by number */
834 #if TARGET_HOST_UNIX_X11
838 case 23 : /* "xstaticgray": */
839 case 29 : /* "xstaticgrey": boolean indicating if the frame buffer
840 configuration's X visual is of type StaticGray */
841 #if TARGET_HOST_UNIX_X11
845 case 24 : /* "xgrayscale": */
846 case 30 : /* "xgreyscale": boolean indicating if the frame buffer
847 configuration's X visual is of type GrayScale */
848 #if TARGET_HOST_UNIX_X11
852 case 25 : /* "xstaticcolor": */
853 case 31 : /* "xstaticcolour": boolean indicating if the frame buffer
854 configuration's X visual is of type StaticColor */
855 #if TARGET_HOST_UNIX_X11
859 case 26 : /* "xpseudocolor": */
860 case 32 : /* "xpseudocolour": boolean indicating if the frame buffer
861 configuration's X visual is of type PseudoColor */
862 #if TARGET_HOST_UNIX_X11
866 case 27 : /* "xtruecolor": */
867 case 33 : /* "xtruecolour": boolean indicating if the frame buffer
868 configuration's X visual is of type TrueColor */
869 #if TARGET_HOST_UNIX_X11
873 case 28 : /* "xdirectcolor": */
874 case 34 : /* "xdirectcolour": boolean indicating if the frame buffer
875 configuration's X visual is of type DirectColor */
876 #if TARGET_HOST_UNIX_X11
880 case 35 : /* "borderless": windows should not have borders */
881 #if TARGET_HOST_UNIX_X11
885 case 36 : /* "aux": some number of aux buffers */
886 glut_state_flag |= GLUT_AUX1;
889 case 37 : /* Unrecognized */
890 fgWarning ( "WARNING - Display string token not recognized: %s",
895 token = strtok ( NULL, " \t" );
900 /* We will make use of this value when creating a new OpenGL context... */
901 fgState.DisplayMode = glut_state_flag;
904 /*** END OF FILE ***/