4 * The freeglut library private include file.
6 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
7 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
8 * Creation date: Thu Dec 2 1999
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #ifndef FREEGLUT_INTERNAL_H
29 #define FREEGLUT_INTERNAL_H
35 /* XXX Update these for each release! */
36 #define VERSION_MAJOR 2
37 #define VERSION_MINOR 7
38 #define VERSION_PATCH 0
40 /* Freeglut is intended to function under all Unix/X11 and Win32 platforms. */
41 /* XXX: Don't all MS-Windows compilers (except Cygwin) have _WIN32 defined?
42 * XXX: If so, remove the first set of defined()'s below.
44 #if !defined(TARGET_HOST_POSIX_X11) && !defined(TARGET_HOST_MS_WINDOWS) && !defined(TARGET_HOST_MAC_OSX) && !defined(TARGET_HOST_SOLARIS)
45 #if defined(_MSC_VER) || defined(__WATCOMC__) || defined(__MINGW32__) \
46 || defined(_WIN32) || defined(_WIN32_WCE) \
47 || ( defined(__CYGWIN__) && defined(X_DISPLAY_MISSING) )
48 # define TARGET_HOST_MS_WINDOWS 1
50 #elif defined(__posix__) || defined(__unix__) || defined(__linux__) || defined(__sun)
51 # define TARGET_HOST_POSIX_X11 1
53 #elif defined(__APPLE__)
54 /* This is a placeholder until we get native OSX support ironed out -- JFF 11/18/09 */
55 # define TARGET_HOST_POSIX_X11 1
56 /* # define TARGET_HOST_MAC_OSX 1 */
59 # error "Unrecognized target host!"
64 /* Detect both SunPro and gcc compilers on Sun Solaris */
65 #if defined (__SVR4) && defined (__sun)
66 # define TARGET_HOST_SOLARIS 1
69 #ifndef TARGET_HOST_MS_WINDOWS
70 # define TARGET_HOST_MS_WINDOWS 0
73 #ifndef TARGET_HOST_POSIX_X11
74 # define TARGET_HOST_POSIX_X11 0
77 #ifndef TARGET_HOST_MAC_OSX
78 # define TARGET_HOST_MAC_OSX 0
81 #ifndef TARGET_HOST_SOLARIS
82 # define TARGET_HOST_SOLARIS 0
85 /* -- FIXED CONFIGURATION LIMITS ------------------------------------------- */
87 #define FREEGLUT_MAX_MENUS 3
89 /* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */
91 /* All Win32 headers depend on the huge windows.h recursive include.
92 * Note: Lower-case header names are used, for best cross-platform
95 #if TARGET_HOST_MS_WINDOWS && !defined(_WIN32_WCE)
97 # include <windowsx.h>
98 # include <mmsystem.h>
99 /* CYGWIN does not have tchar.h, but has TEXT(x), defined in winnt.h. */
103 # define _TEXT(x) TEXT(x)
104 # define _T(x) TEXT(x)
107 #elif TARGET_HOST_POSIX_X11
109 # include <X11/Xlib.h>
110 # include <X11/Xatom.h>
111 # include <X11/keysym.h>
112 # include <X11/extensions/XInput.h>
113 # ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
114 # include <X11/extensions/xf86vmode.h>
116 # ifdef HAVE_X11_EXTENSIONS_XRANDR_H
117 # include <X11/extensions/Xrandr.h>
119 /* If GLX is too old, we will fail during runtime when multisampling
120 is requested, but at least freeglut compiles. */
121 # ifndef GLX_SAMPLE_BUFFERS
122 # define GLX_SAMPLE_BUFFERS 0x80A8
125 # define GLX_SAMPLES 0x80A9
130 /* These files should be available on every platform. */
137 /* These are included based on autoconf directives. */
138 #ifdef HAVE_SYS_TYPES_H
139 # include <sys/types.h>
144 #ifdef TIME_WITH_SYS_TIME
145 # include <sys/time.h>
147 #elif defined(HAVE_SYS_TIME_H)
148 # include <sys/time.h>
153 /* -- AUTOCONF HACKS --------------------------------------------------------*/
155 /* XXX: Update autoconf to avoid these.
156 * XXX: Are non-POSIX platforms intended not to use autoconf?
157 * If so, perhaps there should be a config_guess.h for them. Alternatively,
158 * config guesses could be placed above, just after the config.h exclusion.
160 #if defined(__FreeBSD__) || defined(__NetBSD__)
161 # define HAVE_USB_JS 1
162 # if defined(__NetBSD__) || ( defined(__FreeBSD__) && __FreeBSD_version >= 500000)
163 # define HAVE_USBHID_H 1
167 #if TARGET_HOST_MS_WINDOWS
168 # define HAVE_VFPRINTF 1
171 /* MinGW may lack a prototype for ChangeDisplaySettingsEx() (depending on the version?) */
172 #if TARGET_HOST_MS_WINDOWS && !defined(ChangeDisplaySettingsEx)
173 LONG WINAPI ChangeDisplaySettingsExA(LPCSTR,LPDEVMODEA,HWND,DWORD,LPVOID);
174 LONG WINAPI ChangeDisplaySettingsExW(LPCWSTR,LPDEVMODEW,HWND,DWORD,LPVOID);
176 # define ChangeDisplaySettingsEx ChangeDisplaySettingsExW
178 # define ChangeDisplaySettingsEx ChangeDisplaySettingsExA
182 #if defined(_MSC_VER) || defined(__WATCOMC__)
183 /* strdup() is non-standard, for all but POSIX-2001 */
184 #define strdup _strdup
187 /* M_PI is non-standard (defined by BSD, not ISO-C) */
189 # define M_PI 3.14159265358979323846
192 #ifdef HAVE_STDBOOL_H
193 # include <stdbool.h>
209 /* General defines */
211 #define INVALID_MODIFIERS 0xffffffff
213 /* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
215 /* Freeglut callbacks type definitions */
216 typedef void (* FGCBDisplay )( void );
217 typedef void (* FGCBReshape )( int, int );
218 typedef void (* FGCBVisibility )( int );
219 typedef void (* FGCBKeyboard )( unsigned char, int, int );
220 typedef void (* FGCBSpecial )( int, int, int );
221 typedef void (* FGCBMouse )( int, int, int, int );
222 typedef void (* FGCBMouseWheel )( int, int, int, int );
223 typedef void (* FGCBMotion )( int, int );
224 typedef void (* FGCBPassive )( int, int );
225 typedef void (* FGCBEntry )( int );
226 typedef void (* FGCBWindowStatus )( int );
227 typedef void (* FGCBSelect )( int, int, int );
228 typedef void (* FGCBJoystick )( unsigned int, int, int, int );
229 typedef void (* FGCBKeyboardUp )( unsigned char, int, int );
230 typedef void (* FGCBSpecialUp )( int, int, int );
231 typedef void (* FGCBOverlayDisplay)( void );
232 typedef void (* FGCBSpaceMotion )( int, int, int );
233 typedef void (* FGCBSpaceRotation )( int, int, int );
234 typedef void (* FGCBSpaceButton )( int, int );
235 typedef void (* FGCBDials )( int, int );
236 typedef void (* FGCBButtonBox )( int, int );
237 typedef void (* FGCBTabletMotion )( int, int );
238 typedef void (* FGCBTabletButton )( int, int, int, int );
239 typedef void (* FGCBDestroy )( void );
241 typedef void (* FGCBMultiEntry )( int, int );
242 typedef void (* FGCBMultiButton )( int, int, int, int, int );
243 typedef void (* FGCBMultiMotion )( int, int, int );
244 typedef void (* FGCBMultiPassive )( int, int, int );
246 /* The global callbacks type definitions */
247 typedef void (* FGCBIdle )( void );
248 typedef void (* FGCBTimer )( int );
249 typedef void (* FGCBMenuState )( int );
250 typedef void (* FGCBMenuStatus )( int, int, int );
252 /* The callback used when creating/using menus */
253 typedef void (* FGCBMenu )( int );
255 /* The FreeGLUT error/warning handler type definition */
256 typedef void (* FGError ) ( const char *fmt, va_list ap);
257 typedef void (* FGWarning ) ( const char *fmt, va_list ap);
260 /* A list structure */
261 typedef struct tagSFG_List SFG_List;
268 /* A list node structure */
269 typedef struct tagSFG_Node SFG_Node;
276 /* A helper structure holding two ints and a boolean */
277 typedef struct tagSFG_XYUse SFG_XYUse;
280 GLint X, Y; /* The two integers... */
281 GLboolean Use; /* ...and a single boolean. */
285 * An enumeration containing the state of the GLUT execution:
286 * initializing, running, or stopping
290 GLUT_EXEC_STATE_INIT,
291 GLUT_EXEC_STATE_RUNNING,
295 /* This structure holds different freeglut settings */
296 typedef struct tagSFG_State SFG_State;
299 SFG_XYUse Position; /* The default windows' position */
300 SFG_XYUse Size; /* The default windows' size */
301 unsigned int DisplayMode; /* Display mode for new windows */
303 GLboolean Initialised; /* freeglut has been initialised */
305 int DirectContext; /* Direct rendering state */
307 GLboolean ForceIconic; /* New top windows are iconified */
308 GLboolean UseCurrentContext; /* New windows share with current */
310 GLboolean GLDebugSwitch; /* OpenGL state debugging switch */
311 GLboolean XSyncSwitch; /* X11 sync protocol switch */
313 int KeyRepeat; /* Global key repeat mode. */
314 int Modifiers; /* Current ALT/SHIFT/CTRL state */
316 GLuint FPSInterval; /* Interval between FPS printfs */
317 GLuint SwapCount; /* Count of glutSwapBuffer calls */
318 GLuint SwapTime; /* Time of last SwapBuffers */
320 unsigned long Time; /* Time that glutInit was called */
321 SFG_List Timers; /* The freeglut timer hooks */
322 SFG_List FreeTimers; /* The unused timer hooks */
324 FGCBIdle IdleCallback; /* The global idle callback */
326 int ActiveMenus; /* Num. of currently active menus */
327 FGCBMenuState MenuStateCallback; /* Menu callbacks are global */
328 FGCBMenuStatus MenuStatusCallback;
330 SFG_XYUse GameModeSize; /* Game mode screen's dimensions */
331 int GameModeDepth; /* The pixel depth for game mode */
332 int GameModeRefresh; /* The refresh rate for game mode */
334 int ActionOnWindowClose; /* Action when user closes window */
336 fgExecutionState ExecState; /* Used for GLUT termination */
337 char *ProgramName; /* Name of the invoking program */
338 GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
339 int NumActiveJoysticks; /* Number of active joysticks -- if zero, don't poll joysticks */
340 GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
342 int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */
344 int AuxiliaryBufferNumber; /* Number of auxiliary buffers */
345 int SampleNumber; /* Number of samples per pixel */
347 int MajorVersion; /* Major OpenGL context version */
348 int MinorVersion; /* Minor OpenGL context version */
349 int ContextFlags; /* OpenGL context flags */
350 int ContextProfile; /* OpenGL context profile */
351 FGError ErrorFunc; /* User defined error handler */
352 FGWarning WarningFunc; /* User defined warning handler */
355 /* The structure used by display initialization in freeglut_init.c */
356 typedef struct tagSFG_Display SFG_Display;
357 struct tagSFG_Display
359 #if TARGET_HOST_POSIX_X11
360 Display* Display; /* The display we are being run in. */
361 int Screen; /* The screen we are about to use. */
362 Window RootWindow; /* The screen's root window. */
363 int Connection; /* The display's connection number */
364 Atom DeleteWindow; /* The window deletion atom */
365 Atom State; /* The state atom */
366 Atom StateFullScreen; /* The full screen atom */
368 #ifdef HAVE_X11_EXTENSIONS_XRANDR_H
369 int prev_xsz, prev_ysz;
372 #endif /* HAVE_X11_EXTENSIONS_XRANDR_H */
374 #ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
376 * XF86VidMode may be compilable even if it fails at runtime. Therefore,
377 * the validity of the VidMode has to be tracked
379 int DisplayModeValid; /* Flag that indicates runtime status*/
380 XF86VidModeModeLine DisplayMode; /* Current screen's display settings */
381 int DisplayModeClock; /* The display mode's refresh rate */
382 int DisplayViewPortX; /* saved X location of the viewport */
383 int DisplayViewPortY; /* saved Y location of the viewport */
384 #endif /* HAVE_X11_EXTENSIONS_XF86VMODE_H */
386 int DisplayPointerX; /* saved X location of the pointer */
387 int DisplayPointerY; /* saved Y location of the pointer */
389 #elif TARGET_HOST_MS_WINDOWS
390 HINSTANCE Instance; /* The application's instance */
391 DEVMODE DisplayMode; /* Desktop's display settings */
392 char *DisplayName; /* Display name for multi display support*/
396 int ScreenWidth; /* The screen's width in pixels */
397 int ScreenHeight; /* The screen's height in pixels */
398 int ScreenWidthMM; /* The screen's width in milimeters */
399 int ScreenHeightMM; /* The screen's height in milimeters */
403 /* The user can create any number of timer hooks */
404 typedef struct tagSFG_Timer SFG_Timer;
408 int ID; /* The timer ID integer */
409 FGCBTimer Callback; /* The timer callback */
410 long TriggerTime; /* The timer trigger time */
414 * Make "freeglut" window handle and context types so that we don't need so
415 * much conditionally-compiled code later in the library.
417 #if TARGET_HOST_POSIX_X11
419 typedef Window SFG_WindowHandleType ;
420 typedef GLXContext SFG_WindowContextType ;
422 #elif TARGET_HOST_MS_WINDOWS
424 typedef HWND SFG_WindowHandleType ;
425 typedef HGLRC SFG_WindowContextType ;
430 * A window and its OpenGL context. The contents of this structure
431 * are highly dependant on the target operating system we aim at...
433 typedef struct tagSFG_Context SFG_Context;
434 struct tagSFG_Context
436 SFG_WindowHandleType Handle; /* The window's handle */
437 SFG_WindowContextType Context; /* The window's OpenGL/WGL context */
439 #if TARGET_HOST_POSIX_X11
440 GLXFBConfig* FBConfig; /* The window's FBConfig */
441 #elif TARGET_HOST_MS_WINDOWS
442 HDC Device; /* The window's device context */
445 int DoubleBuffered; /* Treat the window as double-buffered */
448 /* Window's state description. This structure should be kept portable. */
449 typedef struct tagSFG_WindowState SFG_WindowState;
450 struct tagSFG_WindowState
452 /* Note that on Windows, sizes always refer to the client area, thus without the window decorations */
453 int Width; /* Window's width in pixels */
454 int Height; /* The same about the height */
455 #if TARGET_HOST_POSIX_X11
456 int OldWidth; /* Window width from before a resize */
457 int OldHeight; /* " height " " " " */
458 #elif TARGET_HOST_MS_WINDOWS
459 RECT OldRect; /* window rect - stored before the window is made fullscreen */
460 DWORD OldStyle; /* window style - stored before the window is made fullscreen */
463 GLboolean Redisplay; /* Do we have to redisplay? */
464 GLboolean Visible; /* Is the window visible now */
466 int Cursor; /* The currently selected cursor */
468 long JoystickPollRate; /* The joystick polling rate */
469 long JoystickLastPoll; /* When the last poll happened */
471 int MouseX, MouseY; /* The most recent mouse position */
473 GLboolean IgnoreKeyRepeat; /* Whether to ignore key repeat. */
474 GLboolean KeyRepeating; /* Currently in repeat mode */
476 GLboolean NeedToResize; /* Do we need to resize the window? */
478 GLboolean IsFullscreen; /* is the window fullscreen? */
483 * A generic function pointer. We should really use the GLUTproc type
484 * defined in freeglut_ext.h, but if we include that header in this file
485 * a bunch of other stuff (font-related) blows up!
487 typedef void (*SFG_Proc)();
491 * SET_WCB() is used as:
493 * SET_WCB( window, cbname, func );
495 * ...where {window} is the freeglut window to set the callback,
496 * {cbname} is the window-specific callback to set,
497 * {func} is a function-pointer.
499 * Originally, {FETCH_WCB( ... ) = func} was rather sloppily used,
500 * but this can cause warnings because the FETCH_WCB() macro type-
501 * casts its result, and a type-cast value shouldn't be an lvalue.
503 * The {if( FETCH_WCB( ... ) != func )} test is to do type-checking
504 * and for no other reason. Since it's hidden in the macro, the
505 * ugliness is felt to be rather benign.
507 #define SET_WCB(window,cbname,func) \
510 if( FETCH_WCB( window, cbname ) != (SFG_Proc)(func) ) \
511 (((window).CallBacks[CB_ ## cbname]) = (SFG_Proc)(func)); \
515 * FETCH_WCB() is used as:
517 * FETCH_WCB( window, cbname );
519 * ...where {window} is the freeglut window to fetch the callback from,
520 * {cbname} is the window-specific callback to fetch.
522 * The result is correctly type-cast to the callback function pointer
525 #define FETCH_WCB(window,cbname) \
526 ((window).CallBacks[CB_ ## cbname])
529 * INVOKE_WCB() is used as:
531 * INVOKE_WCB( window, cbname, ( arg_list ) );
533 * ...where {window} is the freeglut window,
534 * {cbname} is the window-specific callback to be invoked,
535 * {(arg_list)} is the parameter list.
537 * The callback is invoked as:
539 * callback( arg_list );
541 * ...so the parentheses are REQUIRED in the {arg_list}.
543 * NOTE that it does a sanity-check and also sets the
547 #if TARGET_HOST_MS_WINDOWS && !defined(_WIN32_WCE) /* FIXME: also WinCE? */
548 #define INVOKE_WCB(window,cbname,arg_list) \
551 if( FETCH_WCB( window, cbname ) ) \
553 FGCB ## cbname func = (FGCB ## cbname)(FETCH_WCB( window, cbname )); \
554 fgSetWindow( &window ); \
559 #define INVOKE_WCB(window,cbname,arg_list) \
562 if( FETCH_WCB( window, cbname ) ) \
564 fgSetWindow( &window ); \
565 ((FGCB ## cbname)FETCH_WCB( window, cbname )) arg_list; \
571 * The window callbacks the user can supply us with. Should be kept portable.
573 * This enumeration provides the freeglut CallBack numbers.
574 * The symbolic constants are indices into a window's array of
575 * function callbacks. The names are formed by splicing a common
576 * prefix onto the callback's base name. (This was originally
577 * done so that an early stage of development could live side-by-
578 * side with the old callback code. The old callback code used
579 * the bare callback's name as a structure member, so I used a
580 * prefix for the array index name.)
582 * XXX For consistancy, perhaps the prefix should match the
583 * XXX FETCH* and INVOKE* macro suffices. I.e., WCB_, rather than
610 /* Presently ignored */
613 CB_SpaceMotion, /* presently implemented only on UNIX/X11 */
614 CB_SpaceRotation, /* presently implemented only on UNIX/X11 */
615 CB_SpaceButton, /* presently implemented only on UNIX/X11 */
621 /* Always make this the LAST one */
626 /* This structure holds the OpenGL rendering context for all the menu windows */
627 typedef struct tagSFG_MenuContext SFG_MenuContext;
628 struct tagSFG_MenuContext
630 SFG_WindowContextType MContext; /* The menu window's WGL context */
633 /* This structure describes a menu */
634 typedef struct tagSFG_Window SFG_Window;
635 typedef struct tagSFG_MenuEntry SFG_MenuEntry;
636 typedef struct tagSFG_Menu SFG_Menu;
640 void *UserData; /* User data passed back at callback */
641 int ID; /* The global menu ID */
642 SFG_List Entries; /* The menu entries list */
643 FGCBMenu Callback; /* The menu callback */
644 FGCBDestroy Destroy; /* Destruction callback */
645 GLboolean IsActive; /* Is the menu selected? */
646 int Width; /* Menu box width in pixels */
647 int Height; /* Menu box height in pixels */
648 int X, Y; /* Menu box raster position */
650 SFG_MenuEntry *ActiveEntry; /* Currently active entry in the menu */
651 SFG_Window *Window; /* Window for menu */
652 SFG_Window *ParentWindow; /* Window in which the menu is invoked */
655 /* This is a menu entry */
656 struct tagSFG_MenuEntry
659 int ID; /* The menu entry ID (local) */
660 int Ordinal; /* The menu's ordinal number */
661 char* Text; /* The text to be displayed */
662 SFG_Menu* SubMenu; /* Optional sub-menu tree */
663 GLboolean IsActive; /* Is the entry highlighted? */
664 int Width; /* Label's width in pixels */
668 * A window, making part of freeglut windows hierarchy.
669 * Should be kept portable.
671 * NOTE that ActiveMenu is set to menu itself if the window is a menu.
676 int ID; /* Window's ID number */
678 SFG_Context Window; /* Window and OpenGL context */
679 SFG_WindowState State; /* The window state */
680 SFG_Proc CallBacks[ TOTAL_CALLBACKS ]; /* Array of window callbacks */
681 void *UserData ; /* For use by user */
683 SFG_Menu* Menu[ FREEGLUT_MAX_MENUS ]; /* Menus appended to window */
684 SFG_Menu* ActiveMenu; /* The window's active menu */
686 SFG_Window* Parent; /* The parent to this window */
687 SFG_List Children; /* The subwindows d.l. list */
689 GLboolean IsMenu; /* Set to 1 if we are a menu */
693 /* A linked list structure of windows */
694 typedef struct tagSFG_WindowList SFG_WindowList ;
695 struct tagSFG_WindowList
701 /* This holds information about all the windows, menus etc. */
702 typedef struct tagSFG_Structure SFG_Structure;
703 struct tagSFG_Structure
705 SFG_List Windows; /* The global windows list */
706 SFG_List Menus; /* The global menus list */
707 SFG_List WindowsToDestroy;
709 SFG_Window* CurrentWindow; /* The currently set window */
710 SFG_Menu* CurrentMenu; /* Same, but menu... */
712 SFG_MenuContext* MenuContext; /* OpenGL rendering context for menus */
714 SFG_Window* GameModeWindow; /* The game mode window */
716 int WindowID; /* The new current window ID */
717 int MenuID; /* The new current menu ID */
721 * This structure is used for the enumeration purposes.
722 * You can easily extend its functionalities by declaring
723 * a structure containing enumerator's contents and custom
724 * data, then casting its pointer to (SFG_Enumerator *).
726 typedef struct tagSFG_Enumerator SFG_Enumerator;
727 struct tagSFG_Enumerator
729 GLboolean found; /* Used to terminate search */
730 void* data; /* Custom data pointer */
732 typedef void (* FGCBenumerator )( SFG_Window *, SFG_Enumerator * );
734 /* The bitmap font structure */
735 typedef struct tagSFG_Font SFG_Font;
738 char* Name; /* The source font name */
739 int Quantity; /* Number of chars in font */
740 int Height; /* Height of the characters */
741 const GLubyte** Characters; /* The characters mapping */
743 float xorig, yorig; /* Relative origin of the character */
746 /* The stroke font structures */
748 typedef struct tagSFG_StrokeVertex SFG_StrokeVertex;
749 struct tagSFG_StrokeVertex
754 typedef struct tagSFG_StrokeStrip SFG_StrokeStrip;
755 struct tagSFG_StrokeStrip
758 const SFG_StrokeVertex* Vertices;
761 typedef struct tagSFG_StrokeChar SFG_StrokeChar;
762 struct tagSFG_StrokeChar
766 const SFG_StrokeStrip* Strips;
769 typedef struct tagSFG_StrokeFont SFG_StrokeFont;
770 struct tagSFG_StrokeFont
772 char* Name; /* The source font name */
773 int Quantity; /* Number of chars in font */
774 GLfloat Height; /* Height of the characters */
775 const SFG_StrokeChar** Characters; /* The characters mapping */
778 /* -- GLOBAL VARIABLES EXPORTS --------------------------------------------- */
780 /* Freeglut display related stuff (initialized once per session) */
781 extern SFG_Display fgDisplay;
783 /* Freeglut internal structure */
784 extern SFG_Structure fgStructure;
786 /* The current freeglut settings */
787 extern SFG_State fgState;
790 /* -- PRIVATE FUNCTION DECLARATIONS ---------------------------------------- */
793 * A call to this function makes us sure that the Display and Structure
794 * subsystems have been properly initialized and are ready to be used
796 #define FREEGLUT_EXIT_IF_NOT_INITIALISED( string ) \
797 if ( ! fgState.Initialised ) \
799 fgError ( " ERROR: Function <%s> called" \
800 " without first calling 'glutInit'.", (string) ) ; \
803 #define FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED( string ) \
804 if ( ! fgState.Initialised ) \
806 fgError ( " ERROR: Internal <%s> function called" \
807 " without first calling 'glutInit'.", (string) ) ; \
810 #define FREEGLUT_INTERNAL_ERROR_EXIT( cond, string, function ) \
813 fgError ( " ERROR: Internal error <%s> in function %s", \
814 (string), (function) ) ; \
818 * Following definitions are somewhat similiar to GLib's,
819 * but do not generate any log messages:
821 #define freeglut_return_if_fail( expr ) \
824 #define freeglut_return_val_if_fail( expr, val ) \
829 * A call to those macros assures us that there is a current
830 * window set, respectively:
832 #define FREEGLUT_EXIT_IF_NO_WINDOW( string ) \
833 if ( ! fgStructure.CurrentWindow && \
834 ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION ) ) \
836 fgError ( " ERROR: Function <%s> called" \
837 " with no current window defined.", (string) ) ; \
841 * The deinitialize function gets called on glutMainLoop() end. It should clean up
842 * everything inside of the freeglut
844 void fgDeinitialize( void );
847 * Those two functions are used to create/destroy the freeglut internal
848 * structures. This actually happens when calling glutInit() and when
849 * quitting the glutMainLoop() (which actually happens, when all windows
852 void fgCreateStructure( void );
853 void fgDestroyStructure( void );
855 /* A helper function to check if a display mode is possible to use */
856 #if TARGET_HOST_POSIX_X11
857 GLXFBConfig* fgChooseFBConfig( int* numcfgs );
860 /* The window procedure for Win32 events handling */
861 #if TARGET_HOST_MS_WINDOWS
862 LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg,
863 WPARAM wParam, LPARAM lParam );
864 void fgNewWGLCreateContext( SFG_Window* window );
865 GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
866 unsigned char layer_type );
870 * Window creation, opening, closing and destruction.
871 * Also CallBack clearing/initialization.
872 * Defined in freeglut_structure.c, freeglut_window.c.
874 SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title,
875 GLboolean positionUse, int x, int y,
876 GLboolean sizeUse, int w, int h,
877 GLboolean gameMode, GLboolean isMenu );
878 void fgSetWindow ( SFG_Window *window );
879 void fgOpenWindow( SFG_Window* window, const char* title,
880 GLboolean positionUse, int x, int y,
881 GLboolean sizeUse, int w, int h,
882 GLboolean gameMode, GLboolean isSubWindow );
883 void fgCloseWindow( SFG_Window* window );
884 void fgAddToWindowDestroyList ( SFG_Window* window );
885 void fgCloseWindows ();
886 void fgDestroyWindow( SFG_Window* window );
888 /* Menu creation and destruction. Defined in freeglut_structure.c */
889 SFG_Menu* fgCreateMenu( FGCBMenu menuCallback );
890 void fgDestroyMenu( SFG_Menu* menu );
892 /* Joystick device management functions, defined in freeglut_joystick.c */
893 int fgJoystickDetect( void );
894 void fgInitialiseJoysticks( void );
895 void fgJoystickClose( void );
896 void fgJoystickPollWindow( SFG_Window* window );
898 /* InputDevice Initialisation and Closure */
899 int fgInputDeviceDetect( void );
900 void fgInitialiseInputDevices( void );
901 void fgInputDeviceClose( void );
903 /* spaceball device functions, defined in freeglut_spaceball.c */
904 void fgInitialiseSpaceball( void );
905 void fgSpaceballClose( void );
906 void fgSpaceballSetWindow( SFG_Window *window );
908 int fgHasSpaceball( void );
909 int fgSpaceballNumButtons( void );
911 #if TARGET_HOST_POSIX_X11
912 int fgIsSpaceballXEvent( const XEvent *ev );
913 void fgSpaceballHandleXEvent( const XEvent *ev );
916 /* Setting the cursor for a given window */
917 void fgSetCursor ( SFG_Window *window, int cursorID );
920 * Helper function to enumerate through all registered windows
921 * and one to enumerate all of a window's subwindows...
923 * The GFunc callback for those functions will be defined as:
925 * void enumCallback( gpointer window, gpointer enumerator );
927 * where window is the enumerated (sub)window pointer (SFG_Window *),
928 * and userData is the a custom user-supplied pointer. Functions
929 * are defined and exported from freeglut_structure.c file.
931 void fgEnumWindows( FGCBenumerator enumCallback, SFG_Enumerator* enumerator );
932 void fgEnumSubWindows( SFG_Window* window, FGCBenumerator enumCallback,
933 SFG_Enumerator* enumerator );
936 * Helper functions for getting client area from the window rect
937 * and the window rect from the client area given the style of the window
938 * (or a valid window pointer from which the style can be queried).
940 void fghComputeWindowRectFromClientArea_UseStyle ( const DWORD windowStyle , RECT *clientRect, BOOL posIsOutside );
941 void fghComputeWindowRectFromClientArea_QueryWindow( const SFG_Window *window, RECT *clientRect, BOOL posIsOutside );
942 void fghComputeClientAreaFromWindowRect ( const SFG_Window *window, RECT *windowRect, BOOL wantPosOutside );
943 RECT fghGetClientArea ( const SFG_Window *window, BOOL wantPosOutside );
944 void fghGetBorderWidth(const DWORD windowStyle, int* xBorderWidth, int* yBorderWidth);
947 * fgWindowByHandle returns a (SFG_Window *) value pointing to the
948 * first window in the queue matching the specified window handle.
949 * The function is defined in freeglut_structure.c file.
951 SFG_Window* fgWindowByHandle( SFG_WindowHandleType hWindow );
954 * This function is similiar to the previous one, except it is
955 * looking for a specified (sub)window identifier. The function
956 * is defined in freeglut_structure.c file.
958 SFG_Window* fgWindowByID( int windowID );
961 * Looks up a menu given its ID. This is easier than fgWindowByXXX
962 * as all menus are placed in a single doubly linked list...
964 SFG_Menu* fgMenuByID( int menuID );
967 * The menu activation and deactivation the code. This is the meat
968 * of the menu user interface handling code...
970 void fgUpdateMenuHighlight ( SFG_Menu *menu );
971 GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed,
972 int mouse_x, int mouse_y );
973 void fgDeactivateMenu( SFG_Window *window );
976 * This function gets called just before the buffers swap, so that
977 * freeglut can display the pull-down menus via OpenGL. The function
978 * is defined in freeglut_menu.c file.
980 void fgDisplayMenu( void );
982 /* Elapsed time as per glutGet(GLUT_ELAPSED_TIME). */
983 long fgElapsedTime( void );
985 /* System time in milliseconds */
986 long unsigned fgSystemTime(void);
989 void fgListInit(SFG_List *list);
990 void fgListAppend(SFG_List *list, SFG_Node *node);
991 void fgListRemove(SFG_List *list, SFG_Node *node);
992 int fgListLength(SFG_List *list);
993 void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node);
995 /* Error Message functions */
996 void fgError( const char *fmt, ... );
997 void fgWarning( const char *fmt, ... );
1000 * Check if "hint" is present in "property" for "window". See freeglut_init.c
1002 #if TARGET_HOST_POSIX_X11
1003 int fgHintPresent(Window window, Atom property, Atom hint);
1005 /* Handler for X extension Events */
1006 #ifdef HAVE_X11_EXTENSIONS_XINPUT2_H
1007 void fgHandleExtensionEvents( XEvent * ev );
1008 void fgRegisterDevices( Display* dpy, Window* win );
1013 SFG_Proc fghGetProcAddress( const char *procName );
1015 #if TARGET_HOST_MS_WINDOWS
1016 extern void (__cdecl *__glutExitFunc)( int return_value );
1019 #endif /* FREEGLUT_INTERNAL_H */
1021 /*** END OF FILE ***/