11 void game_shutdown(void)
18 unsigned char *fbptr = framebuf;
20 for(i=0; i<200; i++) {
21 for(j=0; j<320; j++) {
23 int idx = i + (rand() & 0x1f) - 16;
25 if(idx > 199) idx = 199;
29 *fbptr++ = find_color(r, 0, b);
36 void game_keyboard(int key, int press)
38 if(key == 27) game_quit();
41 void game_mouse(int bn, int press, int x, int y)
45 void game_motion(int x, int y)