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starting a new 3d engine
[nexus3d]
/
src
/
gfx.h
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#ifndef NEXUS3D_GFX_H_
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#define NEXUS3D_GFX_H_
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void nex_clear(void);
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void nex_viewport(int x, int y, int w, int h);
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#endif /* NEXUS3D_GFX_H_ */