1 #include <GL/freeglut.h>
2 #include "fg_internal.h"
4 void fgDeactivateMenu( SFG_Window *window ) {
5 fprintf(stderr, "fgDeactivateMenu: STUB\n");
7 void fgDisplayMenu( void ) {
8 fprintf(stderr, "fgDisplayMenu: STUB\n");
10 void fgUpdateMenuHighlight ( SFG_Menu *menu ) {
11 fprintf(stderr, "fgUpdateMenuHighlight: STUB\n");
13 GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed,
14 int mouse_x, int mouse_y ) {
15 fprintf(stderr, "fgCheckActiveMenu: STUB\n");