1 ; vi:filetype=nasm ts=8 sts=8 sw=8:
8 ; this is placed at the beginning of our binary at 1mb (see game.ld)
9 ; and it's what gets executed directly by the boot loader
35 push dword FRAMEBUF_ADDR
47 .not_w: check_key SC_S
50 .not_s: check_key SC_A
53 .not_a: check_key SC_D