4 static struct gpu_gvert triangle[] = {
5 {0xff0000, 160, 16}, {0x00ff00, 32, 180}, {0x0000ff, 280, 220}
13 gpu_setmode(320, 264, 15, 50);
16 REG_GP0 = GPCMD(GP0_TEXPG) | TEXPG_DRAWDISP | TEXPG_DITHER;
18 gpu_cliprect(0, 0, 320, 264);
21 gpu_fillrect(0, 0, 320, 264, 0x003f00);
23 gpu_draw_gouraud(GP0_GTRI, triangle, 3);