10 short prim; /* 3 - triangle / 4 - quad */
11 unsigned short vidx[4];
17 struct g3d_vertex *varr;
18 struct meshface *faces;
20 unsigned short *zorder;
23 int load_mesh(struct mesh *m, const char *fname);
24 void destroy_mesh(struct mesh *m);
26 void flip_mesh_winding(struct mesh *m);
27 int conv_nonidx_mesh(struct mesh *m);
28 void calc_face_normals(struct mesh *m);
30 void sort_mesh(struct mesh *m, const int32_t *mvmat);
31 void draw_mesh(struct mesh *m);
32 void draw_mesh_zorder(struct mesh *m);