2 * freeglut_main_mswin.c
4 * The Windows-specific mouse cursor related stuff.
6 * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
7 * Written by John F. Fay, <fayjf@sourceforge.net>
8 * Creation date: Sat Jan 21, 2012
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <GL/freeglut.h>
29 #include "../fg_internal.h"
32 extern void fghRedrawWindow ( SFG_Window *window );
34 extern void fgNewWGLCreateContext( SFG_Window* window );
35 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
36 unsigned char layer_type );
39 typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
40 typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);
41 static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;
42 static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;
46 typedef struct GXDisplayProperties GXDisplayProperties;
47 typedef struct GXKeyList GXKeyList;
50 typedef struct GXKeyList (*GXGETDEFAULTKEYS)(int);
51 typedef int (*GXOPENINPUT)();
53 GXGETDEFAULTKEYS GXGetDefaultKeys_ = NULL;
54 GXOPENINPUT GXOpenInput_ = NULL;
56 struct GXKeyList gxKeyList;
57 #endif /* _WIN32_WCE */
60 * Helper functions for getting client area from the window rect
61 * and the window rect from the client area given the style of the window
62 * (or a valid window pointer from which the style can be queried).
64 extern void fghComputeWindowRectFromClientArea_QueryWindow( const SFG_Window *window, RECT *clientRect, BOOL posIsOutside );
65 extern RECT fghGetClientArea ( const SFG_Window *window, BOOL wantPosOutside );
68 void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )
73 * For windowed mode, get the current position of the
74 * window and resize taking the size of the frame
75 * decorations into account.
78 /* "GetWindowRect" returns the pixel coordinates of the outside of the window */
79 GetWindowRect( window->Window.Handle, &windowRect );
81 /* Create rect in FreeGLUT format, (X,Y) topleft outside window, WxH of client area */
82 windowRect.right = windowRect.left+width;
83 windowRect.bottom = windowRect.top+height;
85 if (window->Parent == NULL)
86 /* get the window rect from this to feed to SetWindowPos, correct for window decorations */
87 fghComputeWindowRectFromClientArea_QueryWindow(window,&windowRect,TRUE);
90 /* correct rect for position client area of parent window
91 * (SetWindowPos input for child windows is in coordinates
92 * relative to the parent's client area).
93 * Child windows don't have decoration, so no need to correct
97 parentRect = fghGetClientArea( window->Parent, FALSE );
98 windowRect.left -= parentRect.left;
99 windowRect.right -= parentRect.left;
100 windowRect.top -= parentRect.top;
101 windowRect.bottom -= parentRect.top;
104 /* Do the actual resizing */
105 SetWindowPos( window->Window.Handle,
107 windowRect.left, windowRect.top,
108 windowRect.right - windowRect.left,
109 windowRect.bottom- windowRect.top,
110 SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |
116 void fgPlatformDisplayWindow ( SFG_Window *window )
119 window->Window.Handle, NULL, NULL,
120 RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
125 fg_time_t fgPlatformSystemTime ( void )
127 #if defined(_WIN32_WCE)
128 return GetTickCount();
130 /* TODO: do this with QueryPerformanceCounter as timeGetTime has
131 * insufficient resolution (only about 5 ms on system under low load).
133 * http://msdn.microsoft.com/en-us/library/windows/desktop/dd757629(v=vs.85).aspx
134 * Or maybe QueryPerformanceCounter is not a good idea either, see
135 * http://old.nabble.com/Re%3A-glutTimerFunc-does-not-detect-if-system-time-moved-backward-p33479674.html
136 * for some other ideas (at bottom)...
138 return timeGetTime();
143 void fgPlatformSleepForEvents( fg_time_t msec )
145 MsgWaitForMultipleObjects( 0, NULL, FALSE, (DWORD) msec, QS_ALLINPUT );
149 void fgPlatformProcessSingleEvent ( void )
153 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );
155 while( PeekMessage( &stMsg, NULL, 0, 0, PM_NOREMOVE ) )
157 if( GetMessage( &stMsg, NULL, 0, 0 ) == 0 )
159 if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )
164 else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
165 fgState.ExecState = GLUT_EXEC_STATE_STOP;
170 TranslateMessage( &stMsg );
171 DispatchMessage( &stMsg );
177 void fgPlatformMainLoopPreliminaryWork ( void )
179 SFG_Window *window = (SFG_Window *)fgStructure.Windows.First ;
182 * Processing before the main loop: If there is a window which is open and
183 * which has a visibility callback, call it. I know this is an ugly hack,
184 * but I'm not sure what else to do about it. Ideally we should leave
185 * something uninitialized in the create window code and initialize it in
186 * the main loop, and have that initialization create a "WM_ACTIVATE"
187 * message. Then we would put the visibility callback code in the
188 * "case WM_ACTIVATE" block below. - John Fay -- 10/24/02
192 if ( FETCH_WCB( *window, Visibility ) )
194 SFG_Window *current_window = fgStructure.CurrentWindow ;
196 INVOKE_WCB( *window, Visibility, ( window->State.Visible ) );
197 fgSetWindow( current_window );
200 window = (SFG_Window *)window->Node.Next ;
206 * Determine a GLUT modifer mask based on MS-WINDOWS system info.
208 static int fgPlatformGetModifiers (void)
211 ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) ||
212 ( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) |
213 ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) ||
214 ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
215 ( ( ( GetKeyState( VK_LMENU ) < 0 ) ||
216 ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
220 * The window procedure for handling Win32 events
222 LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
225 static unsigned char lControl = 0, rControl = 0, lShift = 0,
226 rShift = 0, lAlt = 0, rAlt = 0;
231 GLboolean gotChild = GL_FALSE;
233 FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
235 window = fgWindowByHandle( hWnd );
237 if ( ( window == NULL ) && ( uMsg != WM_CREATE ) )
238 return DefWindowProc( hWnd, uMsg, wParam, lParam );
240 /* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
241 uMsg, wParam, lParam ); */
243 /* events only sent to main window. Check if the current window that the mouse
244 is over is a child window and if so, make sure we call the callback on that
247 if (window && window->Children.First)
250 SFG_WindowHandleType hwnd;
252 GetCursorPos( &mouse_pos );
253 ScreenToClient( window->Window.Handle, &mouse_pos );
254 hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos);
255 if (hwnd) /* can be NULL if mouse outside parent by the time we get here */
257 window = fgWindowByHandle(hwnd);
265 fgState.Modifiers = fgPlatformGetModifiers( );
267 /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
268 if ( !lControl && GetAsyncKeyState ( VK_LCONTROL ) )
270 INVOKE_WCB ( *window, Special,
271 ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
277 if ( !rControl && GetAsyncKeyState ( VK_RCONTROL ) )
279 INVOKE_WCB ( *window, Special,
280 ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
286 if ( !lShift && GetAsyncKeyState ( VK_LSHIFT ) )
288 INVOKE_WCB ( *window, Special,
289 ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
295 if ( !rShift && GetAsyncKeyState ( VK_RSHIFT ) )
297 INVOKE_WCB ( *window, Special,
298 ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
304 if ( !lAlt && GetAsyncKeyState ( VK_LMENU ) )
306 INVOKE_WCB ( *window, Special,
307 ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
313 if ( !rAlt && GetAsyncKeyState ( VK_RMENU ) )
315 INVOKE_WCB ( *window, Special,
316 ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
322 /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
323 if ( lControl && !GetAsyncKeyState ( VK_LCONTROL ) )
325 INVOKE_WCB ( *window, SpecialUp,
326 ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
332 if ( rControl && !GetAsyncKeyState ( VK_RCONTROL ) )
334 INVOKE_WCB ( *window, SpecialUp,
335 ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
341 if ( lShift && !GetAsyncKeyState ( VK_LSHIFT ) )
343 INVOKE_WCB ( *window, SpecialUp,
344 ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
350 if ( rShift && !GetAsyncKeyState ( VK_RSHIFT ) )
352 INVOKE_WCB ( *window, SpecialUp,
353 ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
359 if ( lAlt && !GetAsyncKeyState ( VK_LMENU ) )
361 INVOKE_WCB ( *window, SpecialUp,
362 ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
368 if ( rAlt && !GetAsyncKeyState ( VK_RMENU ) )
370 INVOKE_WCB ( *window, SpecialUp,
371 ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
377 fgState.Modifiers = INVALID_MODIFIERS;
383 /* The window structure is passed as the creation structure parameter... */
384 window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
385 FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
386 "fgPlatformWindowProc" );
388 window->Window.Handle = hWnd;
389 window->Window.pContext.Device = GetDC( hWnd );
392 unsigned int current_DisplayMode = fgState.DisplayMode;
393 fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
394 #if !defined(_WIN32_WCE)
395 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
397 fgState.DisplayMode = current_DisplayMode;
399 if( fgStructure.MenuContext )
400 wglMakeCurrent( window->Window.pContext.Device,
401 fgStructure.MenuContext->MContext
405 fgStructure.MenuContext =
406 (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) );
407 fgStructure.MenuContext->MContext =
408 wglCreateContext( window->Window.pContext.Device );
411 /* window->Window.Context = wglGetCurrentContext (); */
412 window->Window.Context = wglCreateContext( window->Window.pContext.Device );
416 #if !defined(_WIN32_WCE)
417 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
420 if( ! fgState.UseCurrentContext )
421 window->Window.Context =
422 wglCreateContext( window->Window.pContext.Device );
425 window->Window.Context = wglGetCurrentContext( );
426 if( ! window->Window.Context )
427 window->Window.Context =
428 wglCreateContext( window->Window.pContext.Device );
431 #if !defined(_WIN32_WCE)
432 fgNewWGLCreateContext( window );
436 window->State.NeedToResize = GL_TRUE;
437 /* if we used CW_USEDEFAULT (thats a negative value) for the size
438 * of the window, query the window now for the size at which it
441 if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
443 SFG_Window *current_window = fgStructure.CurrentWindow;
445 fgSetWindow( window );
446 window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
447 window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
448 fgSetWindow( current_window );
451 ReleaseDC( window->Window.Handle, window->Window.pContext.Device );
453 #if defined(_WIN32_WCE)
454 /* Take over button handling */
456 HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
459 GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
460 GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
465 if(GXGetDefaultKeys_)
466 gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
469 #endif /* defined(_WIN32_WCE) */
474 * If the window is visible, then it is the user manually resizing it.
475 * If it is not, then it is the system sending us a dummy resize with
476 * zero dimensions on a "glutIconifyWindow" call.
478 if( window->State.Visible )
480 window->State.NeedToResize = GL_TRUE;
481 #if defined(_WIN32_WCE)
482 window->State.Width = HIWORD(lParam);
483 window->State.Height = LOWORD(lParam);
485 window->State.Width = LOWORD(lParam);
486 window->State.Height = HIWORD(lParam);
487 #endif /* defined(_WIN32_WCE) */
493 /* printf("WM_SETFOCUS: %p\n", window ); */
495 /* If child should have focus instead, set it here. */
496 SetFocus(window->Window.Handle);
498 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
499 INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
501 UpdateWindow ( hWnd );
503 UpdateWindow ( window->Window.Handle );
508 SFG_Menu* menu = NULL;
509 /* printf("WM_KILLFOCUS: %p\n", window ); */
510 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
511 INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
513 /* If we have an open menu, see if the open menu should be closed
514 * when focus was lost because user either switched
515 * application or FreeGLUT window (if one is running multiple
516 * windows). If so, close menu the active menu.
518 if ( fgStructure.Menus.First )
519 menu = fgGetActiveMenu();
523 SFG_Window* wnd = NULL;
524 HWND hwnd = GetFocus(); /* Get window with current focus - NULL for non freeglut windows */
526 /* See which of our windows it is */
527 wnd = fgWindowByHandle(hwnd);
530 /* User switched to another application*/
531 fgDeactivateMenu(menu->ParentWindow);
532 else if (!wnd->IsMenu && wnd!=menu->ParentWindow) /* Make sure we don't kill the menu when trying to enter a submenu */
533 /* User switched to another FreeGLUT window */
534 fgDeactivateMenu(menu->ParentWindow);
541 if (LOWORD(wParam) != WA_INACTIVE)
543 /* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window,
544 window->State.Cursor ); */
545 fgSetCursor( window, window->State.Cursor );
548 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
553 /* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
554 if( LOWORD( lParam ) == HTCLIENT )
555 fgSetCursor ( window, window->State.Cursor ) ;
557 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
561 window->State.Visible = GL_TRUE;
562 window->State.Redisplay = GL_TRUE;
566 /* Turn on the visibility in case it was turned off somehow */
567 window->State.Visible = GL_TRUE;
568 BeginPaint( hWnd, &ps );
569 fghRedrawWindow( window );
570 EndPaint( hWnd, &ps );
574 fgDestroyWindow ( window );
575 if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION )
581 * The window already got destroyed, so don't bother with it.
587 #if defined(_WIN32_WCE)
588 window->State.MouseX = 320-HIWORD( lParam );
589 window->State.MouseY = LOWORD( lParam );
591 window->State.MouseX = LOWORD( lParam );
592 window->State.MouseY = HIWORD( lParam );
593 #endif /* defined(_WIN32_WCE) */
594 /* Restrict to [-32768, 32767] to match X11 behaviour */
595 /* See comment in "freeglut_developer" mailing list 10/4/04 */
596 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
597 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
599 if ( window->ActiveMenu )
601 fgUpdateMenuHighlight( window->ActiveMenu );
605 fgState.Modifiers = fgPlatformGetModifiers( );
607 if( ( wParam & MK_LBUTTON ) ||
608 ( wParam & MK_MBUTTON ) ||
609 ( wParam & MK_RBUTTON ) )
610 INVOKE_WCB( *window, Motion, ( window->State.MouseX,
611 window->State.MouseY ) );
613 INVOKE_WCB( *window, Passive, ( window->State.MouseX,
614 window->State.MouseY ) );
616 fgState.Modifiers = INVALID_MODIFIERS;
627 GLboolean pressed = GL_TRUE;
630 #if defined(_WIN32_WCE)
631 window->State.MouseX = 320-HIWORD( lParam );
632 window->State.MouseY = LOWORD( lParam );
634 window->State.MouseX = LOWORD( lParam );
635 window->State.MouseY = HIWORD( lParam );
636 #endif /* defined(_WIN32_WCE) */
638 /* Restrict to [-32768, 32767] to match X11 behaviour */
639 /* See comment in "freeglut_developer" mailing list 10/4/04 */
640 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
641 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
647 button = GLUT_LEFT_BUTTON;
651 button = GLUT_MIDDLE_BUTTON;
655 button = GLUT_RIGHT_BUTTON;
659 button = GLUT_LEFT_BUTTON;
663 button = GLUT_MIDDLE_BUTTON;
667 button = GLUT_RIGHT_BUTTON;
675 #if !defined(_WIN32_WCE)
676 if( GetSystemMetrics( SM_SWAPBUTTON ) )
678 if( button == GLUT_LEFT_BUTTON )
679 button = GLUT_RIGHT_BUTTON;
681 if( button == GLUT_RIGHT_BUTTON )
682 button = GLUT_LEFT_BUTTON;
684 #endif /* !defined(_WIN32_WCE) */
687 return DefWindowProc( hWnd, uMsg, lParam, wParam );
690 * Do not execute the application's mouse callback if a menu
691 * is hooked to this button. In that case an appropriate
692 * private call should be generated.
694 if( fgCheckActiveMenu( window, button, pressed,
695 window->State.MouseX, window->State.MouseY ) )
698 /* Set capture so that the window captures all the mouse messages */
700 * XXX - Multiple button support: Under X11, the mouse is not released
701 * XXX - from the window until all buttons have been released, even if the
702 * XXX - user presses a button in another window. This will take more
703 * XXX - code changes than I am up to at the moment (10/5/04). The present
704 * XXX - is a 90 percent solution.
706 if ( pressed == GL_TRUE )
707 SetCapture ( window->Window.Handle ) ;
711 if( ! FETCH_WCB( *window, Mouse ) )
714 fgSetWindow( window );
715 fgState.Modifiers = fgPlatformGetModifiers( );
720 pressed ? GLUT_DOWN : GLUT_UP,
721 window->State.MouseX,
726 fgState.Modifiers = INVALID_MODIFIERS;
732 int wheel_number = LOWORD( wParam );
733 short ticks = ( short )HIWORD( wParam );
734 fgState.MouseWheelTicks += ticks;
737 * XXX Should use WHEEL_DELTA instead of 120
739 if ( abs ( fgState.MouseWheelTicks ) >= 120 )
741 int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
743 if( ! FETCH_WCB( *window, MouseWheel ) &&
744 ! FETCH_WCB( *window, Mouse ) )
747 fgSetWindow( window );
748 fgState.Modifiers = fgPlatformGetModifiers( );
751 * XXX Should use WHEEL_DELTA instead of 120
753 while( abs ( fgState.MouseWheelTicks ) >= 120 )
755 if( FETCH_WCB( *window, MouseWheel ) )
756 INVOKE_WCB( *window, MouseWheel,
759 window->State.MouseX,
763 else /* No mouse wheel, call the mouse button callback twice */
766 * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
767 * " " one +1 to 5, -1 to 6, ...
769 * XXX The below assumes that you have no more than 3 mouse
770 * XXX buttons. Sorry.
772 int button = wheel_number * 2 + 3;
775 INVOKE_WCB( *window, Mouse,
777 window->State.MouseX, window->State.MouseY )
779 INVOKE_WCB( *window, Mouse,
781 window->State.MouseX, window->State.MouseY )
786 * XXX Should use WHEEL_DELTA instead of 120
788 fgState.MouseWheelTicks -= 120 * direction;
791 fgState.Modifiers = INVALID_MODIFIERS;
803 if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
807 * Remember the current modifiers state. This is done here in order
808 * to make sure the VK_DELETE keyboard callback is executed properly.
810 fgState.Modifiers = fgPlatformGetModifiers( );
812 GetCursorPos( &mouse_pos );
813 ScreenToClient( window->Window.Handle, &mouse_pos );
815 window->State.MouseX = mouse_pos.x;
816 window->State.MouseY = mouse_pos.y;
818 /* Convert the Win32 keystroke codes to GLUTtish way */
819 # define KEY(a,b) case a: keypress = b; break;
823 KEY( VK_F1, GLUT_KEY_F1 );
824 KEY( VK_F2, GLUT_KEY_F2 );
825 KEY( VK_F3, GLUT_KEY_F3 );
826 KEY( VK_F4, GLUT_KEY_F4 );
827 KEY( VK_F5, GLUT_KEY_F5 );
828 KEY( VK_F6, GLUT_KEY_F6 );
829 KEY( VK_F7, GLUT_KEY_F7 );
830 KEY( VK_F8, GLUT_KEY_F8 );
831 KEY( VK_F9, GLUT_KEY_F9 );
832 KEY( VK_F10, GLUT_KEY_F10 );
833 KEY( VK_F11, GLUT_KEY_F11 );
834 KEY( VK_F12, GLUT_KEY_F12 );
835 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
836 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
837 KEY( VK_HOME, GLUT_KEY_HOME );
838 KEY( VK_END, GLUT_KEY_END );
839 KEY( VK_LEFT, GLUT_KEY_LEFT );
840 KEY( VK_UP, GLUT_KEY_UP );
841 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
842 KEY( VK_DOWN, GLUT_KEY_DOWN );
843 KEY( VK_INSERT, GLUT_KEY_INSERT );
845 case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL:
846 case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT:
847 case VK_LMENU: case VK_RMENU: case VK_MENU:
848 /* These keypresses and releases are handled earlier in the function */
852 /* The delete key should be treated as an ASCII keypress: */
853 INVOKE_WCB( *window, Keyboard,
854 ( 127, window->State.MouseX, window->State.MouseY )
858 #if defined(_WIN32_WCE)
859 if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
861 if(wParam==(unsigned)gxKeyList.vkRight)
862 keypress = GLUT_KEY_RIGHT;
863 else if(wParam==(unsigned)gxKeyList.vkLeft)
864 keypress = GLUT_KEY_LEFT;
865 else if(wParam==(unsigned)gxKeyList.vkUp)
866 keypress = GLUT_KEY_UP;
867 else if(wParam==(unsigned)gxKeyList.vkDown)
868 keypress = GLUT_KEY_DOWN;
869 else if(wParam==(unsigned)gxKeyList.vkA)
870 keypress = GLUT_KEY_F1;
871 else if(wParam==(unsigned)gxKeyList.vkB)
872 keypress = GLUT_KEY_F2;
873 else if(wParam==(unsigned)gxKeyList.vkC)
874 keypress = GLUT_KEY_F3;
875 else if(wParam==(unsigned)gxKeyList.vkStart)
876 keypress = GLUT_KEY_F4;
881 INVOKE_WCB( *window, Special,
883 window->State.MouseX, window->State.MouseY )
886 fgState.Modifiers = INVALID_MODIFIERS;
897 * Remember the current modifiers state. This is done here in order
898 * to make sure the VK_DELETE keyboard callback is executed properly.
900 fgState.Modifiers = fgPlatformGetModifiers( );
902 GetCursorPos( &mouse_pos );
903 ScreenToClient( window->Window.Handle, &mouse_pos );
905 window->State.MouseX = mouse_pos.x;
906 window->State.MouseY = mouse_pos.y;
909 * Convert the Win32 keystroke codes to GLUTtish way.
910 * "KEY(a,b)" was defined under "WM_KEYDOWN"
915 KEY( VK_F1, GLUT_KEY_F1 );
916 KEY( VK_F2, GLUT_KEY_F2 );
917 KEY( VK_F3, GLUT_KEY_F3 );
918 KEY( VK_F4, GLUT_KEY_F4 );
919 KEY( VK_F5, GLUT_KEY_F5 );
920 KEY( VK_F6, GLUT_KEY_F6 );
921 KEY( VK_F7, GLUT_KEY_F7 );
922 KEY( VK_F8, GLUT_KEY_F8 );
923 KEY( VK_F9, GLUT_KEY_F9 );
924 KEY( VK_F10, GLUT_KEY_F10 );
925 KEY( VK_F11, GLUT_KEY_F11 );
926 KEY( VK_F12, GLUT_KEY_F12 );
927 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
928 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
929 KEY( VK_HOME, GLUT_KEY_HOME );
930 KEY( VK_END, GLUT_KEY_END );
931 KEY( VK_LEFT, GLUT_KEY_LEFT );
932 KEY( VK_UP, GLUT_KEY_UP );
933 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
934 KEY( VK_DOWN, GLUT_KEY_DOWN );
935 KEY( VK_INSERT, GLUT_KEY_INSERT );
937 case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL:
938 case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT:
939 case VK_LMENU: case VK_RMENU: case VK_MENU:
940 /* These keypresses and releases are handled earlier in the function */
944 /* The delete key should be treated as an ASCII keypress: */
945 INVOKE_WCB( *window, KeyboardUp,
946 ( 127, window->State.MouseX, window->State.MouseY )
952 #if !defined(_WIN32_WCE)
956 GetKeyboardState( state );
958 if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
961 INVOKE_WCB( *window, KeyboardUp,
963 window->State.MouseX, window->State.MouseY )
965 #endif /* !defined(_WIN32_WCE) */
970 INVOKE_WCB( *window, SpecialUp,
972 window->State.MouseX, window->State.MouseY )
975 fgState.Modifiers = INVALID_MODIFIERS;
982 if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
985 fgState.Modifiers = fgPlatformGetModifiers( );
986 INVOKE_WCB( *window, Keyboard,
988 window->State.MouseX, window->State.MouseY )
990 fgState.Modifiers = INVALID_MODIFIERS;
994 case WM_CAPTURECHANGED:
995 /* User has finished resizing the window, force a redraw */
996 INVOKE_WCB( *window, Display, ( ) );
998 /*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
1001 /* Other messages that I have seen and which are not handled already */
1002 case WM_SETTEXT: /* 0x000c */
1003 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1004 /* Pass it on to "DefWindowProc" to set the window text */
1007 case WM_GETTEXT: /* 0x000d */
1008 /* Ideally we would copy the title of the window into "lParam" */
1009 /* strncpy ( (char *)lParam, "Window Title", wParam );
1010 lRet = ( wParam > 12 ) ? 12 : wParam; */
1011 /* the number of characters copied */
1012 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1015 case WM_GETTEXTLENGTH: /* 0x000e */
1016 /* Ideally we would get the length of the title of the window */
1018 /* the number of characters in "Window Title\0" (see above) */
1021 case WM_ERASEBKGND: /* 0x0014 */
1022 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1025 #if !defined(_WIN32_WCE)
1026 case WM_SYNCPAINT: /* 0x0088 */
1027 /* Another window has moved, need to update this one */
1028 window->State.Redisplay = GL_TRUE;
1029 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1030 /* Help screen says this message must be passed to "DefWindowProc" */
1033 case WM_NCPAINT: /* 0x0085 */
1034 /* Need to update the border of this window */
1035 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1036 /* Pass it on to "DefWindowProc" to repaint a standard border */
1039 case WM_SYSCOMMAND : /* 0x0112 */
1042 * We have received a system command message. Try to act on it.
1043 * The commands are passed in through the "wParam" parameter:
1044 * The least significant digit seems to be which edge of the window
1045 * is being used for a resize event:
1049 * Congratulations and thanks to Richard Rauch for figuring this out..
1051 switch ( wParam & 0xfff0 )
1060 /* User has clicked on the "-" to minimize the window */
1061 /* Turn off the visibility */
1062 window->State.Visible = GL_FALSE ;
1069 case SC_NEXTWINDOW :
1072 case SC_PREVWINDOW :
1076 /* Followed very closely by a WM_CLOSE message */
1100 case SC_SCREENSAVE :
1106 #if(WINVER >= 0x0400)
1110 case SC_MONITORPOWER :
1113 case SC_CONTEXTHELP :
1115 #endif /* WINVER >= 0x0400 */
1119 fgWarning( "Unknown wParam type 0x%x", wParam );
1124 #endif /* !defined(_WIN32_WCE) */
1126 /* We need to pass the message on to the operating system as well */
1127 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1131 /* handle multi-touch messages */
1134 unsigned int numInputs = (unsigned int)wParam;
1136 TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
1138 if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
1139 fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
1140 fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
1143 if (!fghGetTouchInputInfo) {
1148 if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
1149 /* Handle each contact point */
1150 for (i = 0; i < numInputs; ++i ) {
1153 tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
1154 tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
1155 ScreenToClient( hWnd, &tp );
1157 ti[i].dwID = ti[i].dwID * 2;
1159 if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
1160 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
1161 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
1162 } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
1163 INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
1164 } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
1165 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
1166 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
1170 fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
1172 lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
1177 /* Handle unhandled messages */
1178 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );